Update borders.js
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@ -1,56 +1,60 @@
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viewInfo[1].pre = function(ctx) {
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currentPixels.forEach(pixel => {
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if (elements[pixel.element].movable !== true || elements[pixel.element].isGas === true) return;
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window.addEventListener("load", () => {
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let oldPreRenderer = viewInfo[1].pre;
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let oldPixelRenderer = viewInfo[1].pixel;
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viewInfo[1].pre = function(ctx) {
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if (oldPreRenderer) oldPreRenderer(ctx);
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currentPixels.forEach(pixel => {
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if (elements[pixel.element].movable !== true || elements[pixel.element].isGas === true) return;
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let edge = false;
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coords = adjacentCoords[i];
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var x = pixel.x + coords[0];
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var y = pixel.y + coords[1];
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if (isEmpty(x,y)) {
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// if (elements[pixelMap[x][y].element].id !== elements[pixel.element].id || elements[pixelMap[x][y].element].state !== elements[pixel.element].id) continue
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edge = true;
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break;
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}
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}
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if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x-0.5,pixel.y-0.5,2);
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})
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}
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viewInfo[1].pixel = function(pixel, ctx) {
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if (elements[pixel.element].movable) return oldPixelRenderer(pixel, ctx);
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let edge = false;
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coords = adjacentCoords[i];
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var x = pixel.x + coords[0];
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var y = pixel.y + coords[1];
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if (isEmpty(x,y)) {
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if (isEmpty(x,y) || (!outOfBounds(x,y) &&
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elements[pixelMap[x][y].element].movable
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)) {
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// if (elements[pixelMap[x][y].element].id !== elements[pixel.element].id || elements[pixelMap[x][y].element].state !== elements[pixel.element].id) continue
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edge = true;
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break;
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}
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}
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if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x-0.5,pixel.y-0.5,2);
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})
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}
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let oldPixelRenderer = viewInfo[1].pixel;
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viewInfo[1].pixel = function(pixel, ctx) {
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if (elements[pixel.element].movable) return oldPixelRenderer(pixel, ctx);
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let edge = false;
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for (var i = 0; i < adjacentCoords.length; i++) {
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var coords = adjacentCoords[i];
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var x = pixel.x + coords[0];
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var y = pixel.y + coords[1];
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if (isEmpty(x,y) || (!outOfBounds(x,y) &&
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elements[pixelMap[x][y].element].movable
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)) {
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// if (elements[pixelMap[x][y].element].id !== elements[pixel.element].id || elements[pixelMap[x][y].element].state !== elements[pixel.element].id) continue
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edge = true;
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break;
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}
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if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x,pixel.y);
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else oldPixelRenderer(pixel, ctx);
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}
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if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x,pixel.y);
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else oldPixelRenderer(pixel, ctx);
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}
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// viewInfo[1].post = function(ctx) {
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// currentPixels.forEach(pixel => {
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// let edge = false;
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// for (var i = 0; i < adjacentCoords.length; i++) {
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// var coords = adjacentCoords[i];
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// var x = pixel.x + coords[0];
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// var y = pixel.y + coords[1];
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// if (!isEmpty(x,y,true) && elements[pixelMap[x][y].element].movable !== elements[pixel.element].movable) {
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// // if (elements[pixelMap[x][y].element].id !== elements[pixel.element].id || elements[pixelMap[x][y].element].state !== elements[pixel.element].id) continue
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// edge = true;
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// break;
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// }
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// }
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// if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x-0.5,pixel.y-0.5,2);
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// })
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// }
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// viewInfo[1].post = function(ctx) {
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// currentPixels.forEach(pixel => {
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// let edge = false;
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// for (var i = 0; i < adjacentCoords.length; i++) {
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// var coords = adjacentCoords[i];
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// var x = pixel.x + coords[0];
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// var y = pixel.y + coords[1];
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// if (!isEmpty(x,y,true) && elements[pixelMap[x][y].element].movable !== elements[pixel.element].movable) {
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// // if (elements[pixelMap[x][y].element].id !== elements[pixel.element].id || elements[pixelMap[x][y].element].state !== elements[pixel.element].id) continue
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// edge = true;
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// break;
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// }
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// }
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// if (edge) drawSquare(ctx,"rgb(0,0,0)",pixel.x-0.5,pixel.y-0.5,2);
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// })
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// }
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})
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