diff --git a/mods/randomness_but_tick.js b/mods/randomness_but_tick.js index c3201102..42753d49 100644 --- a/mods/randomness_but_tick.js +++ b/mods/randomness_but_tick.js @@ -598,172 +598,181 @@ elements.void_first = { elements.converter = { color: "#2ec408", tick: function(pixel) { - //store 4 touching pixels in variables if the variables don't exist - if(!outOfBounds(pixel.x,pixel.y-1) && !isEmpty(pixel.x,pixel.y-1)) { - if(!pixel.dc1 && pixelMap[pixel.x][pixel.y-1].element != pixel.element) { - pixel.dc1 = pixelMap[pixel.x][pixel.y-1].element + if(!pixel.changeTo) { + //store 4 touching pixels in variables if the variables don't exist + if(!outOfBounds(pixel.x,pixel.y-1) && !isEmpty(pixel.x,pixel.y-1)) { + if(!pixel.dc1 && pixelMap[pixel.x][pixel.y-1].element != pixel.element) { + pixel.dc1 = pixelMap[pixel.x][pixel.y-1].element + } } - } - if(!outOfBounds(pixel.x+1,pixel.y) && !isEmpty(pixel.x+1,pixel.y)) { - if(!pixel.dc2 && pixelMap[pixel.x+1][pixel.y].element != pixel.element) { - pixel.dc2 = pixelMap[pixel.x+1][pixel.y].element + if(!outOfBounds(pixel.x+1,pixel.y) && !isEmpty(pixel.x+1,pixel.y)) { + if(!pixel.dc2 && pixelMap[pixel.x+1][pixel.y].element != pixel.element) { + pixel.dc2 = pixelMap[pixel.x+1][pixel.y].element + } } - } - if(!outOfBounds(pixel.x,pixel.y+1) && !isEmpty(pixel.x,pixel.y+1)) { - if(!pixel.dc3 && pixelMap[pixel.x][pixel.y+1].element != pixel.element) { - pixel.dc3 = pixelMap[pixel.x][pixel.y+1].element + if(!outOfBounds(pixel.x,pixel.y+1) && !isEmpty(pixel.x,pixel.y+1)) { + if(!pixel.dc3 && pixelMap[pixel.x][pixel.y+1].element != pixel.element) { + pixel.dc3 = pixelMap[pixel.x][pixel.y+1].element + } } - } - if(!outOfBounds(pixel.x-1,pixel.y) && !isEmpty(pixel.x-1,pixel.y)) { - if(!pixel.dc3 && pixelMap[pixel.x-1][pixel.y].element != pixel.element) { - pixel.dc4 = pixelMap[pixel.x-1][pixel.y].element + if(!outOfBounds(pixel.x-1,pixel.y) && !isEmpty(pixel.x-1,pixel.y)) { + if(!pixel.dc3 && pixelMap[pixel.x-1][pixel.y].element != pixel.element) { + pixel.dc4 = pixelMap[pixel.x-1][pixel.y].element + } } - } - //choose from 1 - if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - pixel.changeTo = pixel.dc1 - } - } - if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - pixel.changeTo = pixel.dc2 - } - } - if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - pixel.changeTo = pixel.dc3 - } - } - if(!pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - pixel.changeTo = pixel.dc4 - } - } - ggg = Math.random() - hhh = Math.random() - iii = Math.random() - //choose from 2 - //1100 and 0011 - if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { + //choose from 1 + if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { pixel.changeTo = pixel.dc1 - } else { + } + } + if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { pixel.changeTo = pixel.dc2 } } - } - if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { - pixel.changeTo = pixel.dc3 - } else { - pixel.changeTo = pixel.dc4 - } - } - } - //1010 and 0101 - if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { - pixel.changeTo = pixel.dc1 - } else { + if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { pixel.changeTo = pixel.dc3 } } - } - if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { - pixel.changeTo = pixel.dc2 - } else { + if(!pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { pixel.changeTo = pixel.dc4 } } - } - //0110 and 1001 - if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { - pixel.changeTo = pixel.dc2 - } else { - pixel.changeTo = pixel.dc3 + ggg = Math.random() + hhh = Math.random() + iii = Math.random() + //choose from 2 + //1100 and 0011 + if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc1 + } else { + pixel.changeTo = pixel.dc2 + } } } - } - if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(ggg < 1/2) { - pixel.changeTo = pixel.dc1 - } else { - pixel.changeTo = pixel.dc4 + if(!pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc3 + } else { + pixel.changeTo = pixel.dc4 + } } } - } - //choose from 3 - //0111 - if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(hhh < 1/3) { - pixel.changeTo = pixel.dc2 - } else if(hhh < 2/3) { - pixel.changeTo = pixel.dc3 - } else { - pixel.changeTo = pixel.dc4 + //1010 and 0101 + if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc1 + } else { + pixel.changeTo = pixel.dc3 + } } } - } - //1011 - if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(hhh < 1/3) { - pixel.changeTo = pixel.dc1 - } else if(hhh < 2/3) { - pixel.changeTo = pixel.dc3 - } else { - pixel.changeTo = pixel.dc4 + if(!pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc2 + } else { + pixel.changeTo = pixel.dc4 + } } } - } - //1101 - if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(hhh < 1/3) { - pixel.changeTo = pixel.dc1 - } else if(hhh < 2/3) { - pixel.changeTo = pixel.dc2 - } else { - pixel.changeTo = pixel.dc4 + //0110 and 1001 + if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc2 + } else { + pixel.changeTo = pixel.dc3 + } } } - } - //1110 - if(pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) { - if(!pixel.changeTo) { - if(hhh < 1/3) { - pixel.changeTo = pixel.dc1 - } else if(hhh < 2/3) { - pixel.changeTo = pixel.dc2 - } else { - pixel.changeTo = pixel.dc3 + if(pixel.dc1 && !pixel.dc2 && !pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(ggg < 1/2) { + pixel.changeTo = pixel.dc1 + } else { + pixel.changeTo = pixel.dc4 + } } } - } - //choose from 4 - //1111 - if(pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) { - if(!pixel.changeTo) { - if(iii < 1/4) { - pixel.changeTo = pixel.dc1 - } else if(iii < 2/4) { - pixel.changeTo = pixel.dc2 - } else if(iii < 3/4) { - pixel.changeTo = pixel.dc3 - } else { - pixel.changeTo = pixel.dc4 + //choose from 3 + //0111 + if(!pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(hhh < 1/3) { + pixel.changeTo = pixel.dc2 + } else if(hhh < 2/3) { + pixel.changeTo = pixel.dc3 + } else { + pixel.changeTo = pixel.dc4 + } } } + //1011 + if(pixel.dc1 && !pixel.dc2 && pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(hhh < 1/3) { + pixel.changeTo = pixel.dc1 + } else if(hhh < 2/3) { + pixel.changeTo = pixel.dc3 + } else { + pixel.changeTo = pixel.dc4 + } + } + } + //1101 + if(pixel.dc1 && pixel.dc2 && !pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(hhh < 1/3) { + pixel.changeTo = pixel.dc1 + } else if(hhh < 2/3) { + pixel.changeTo = pixel.dc2 + } else { + pixel.changeTo = pixel.dc4 + } + } + } + //1110 + if(pixel.dc1 && pixel.dc2 && pixel.dc3 && !pixel.dc4) { + if(!pixel.changeTo) { + if(hhh < 1/3) { + pixel.changeTo = pixel.dc1 + } else if(hhh < 2/3) { + pixel.changeTo = pixel.dc2 + } else { + pixel.changeTo = pixel.dc3 + } + } + } + //choose from 4 + //1111 + if(pixel.dc1 && pixel.dc2 && pixel.dc3 && pixel.dc4) { + if(!pixel.changeTo) { + if(iii < 1/4) { + pixel.changeTo = pixel.dc1 + } else if(iii < 2/4) { + pixel.changeTo = pixel.dc2 + } else if(iii < 3/4) { + pixel.changeTo = pixel.dc3 + } else { + pixel.changeTo = pixel.dc4 + } + } + } + } else if(pixel.changeTo) { + if(pixel.dc1 || pixel.dc2 || pixel.dc3 || pixel.dc4) { + delete pixel.dc1; + delete pixel.dc2; + delete pixel.dc3; + delete pixel.dc4; + } } neighbors = [[-1,0],[0,-1],[1,0],[0,1]] for(i = 0; i < neighbors.length; i++) {