diff --git a/reactor_supplies_and_others.js b/reactor_supplies_and_others.js deleted file mode 100644 index bdabb704..00000000 --- a/reactor_supplies_and_others.js +++ /dev/null @@ -1,88 +0,0 @@ -elements.reactor_water = { - color: "#00FFCB", - behavior: behaviors.LIQUID, - category: "reactor_supplies", - state: "liquid", - density: 1050, - tempHigh:200, - tempLow:-40, - stateHigh: "reactor_water_steam", - stateLow: "reactor_water_ice", -}; - -elements.reactor_container_body_user = { - color: "#676767", - behavior: behaviors.SOLID, - category: "reactor_supplies", - state: "solid", - tempHigh: 700, - tempLow: -200, - temp: 50, - stateHigh: "Molten_Reactor_Conatainer", - stateLow: "Frozen_Reactor_Container", -}; - -elements.molten_reactor_container = { - color: "#FF5000", - behavior: behaviors.LIQUID, - category: "reactor_supplies", - state: "liquid", - tempLow: 50, - temp: 700, - stateLow: "reactor_container_body_user", -}; - -elements.frozen_reactor_container = { - color: "#7FA0A8", - behavior: behaviors.SOLID, - category: "reactor_supplies", - state: "solid", - tempHigh: 50, - temp: -200, - stateHigh: "reactor_container_body_user", -}; - -elements.reactor_water_steam = { - color: "#8CF193", - behavior: behaviors.GAS, - category: "reactor_supplies", - state: "gas", - tempLow: 150, - temp: 200, - stateLow: "Reactor_Water", -}; - -elements.reactor_water_ice = { - color: "#BBF5E6", - behavior: behaviors.SOLID, - category: "reactor_supplies", - state: "solid", - tempHigh: 20, - stateHigh: "reactor_water", - temp: -40, -}; - -elements.the_fun_tool = { - color: "#FF0000", - category: "reactor_supplies", - tool: function(pixel) { - if (pixel.elemet == "reactor_water") { - pixel.element = "explosion"; - }; - if (pixel.element == "reactor_water_ice") { - pixel.element = "explosion"; - }; - if (pixel.element == "reactor_water_steam") { - pixel.element = "explosion"; - }; - if (pixel.element == "molten_reactor_container") { - pixel.element = "explosion"; - }; - if (pixel.element == "frozen_reactor_container") { - pixel.element = "explosion"; - }; - if (pixel.element == "reactor_container_body_user") { - pixel.element = "explosion"; - }; - } -}; \ No newline at end of file