From c128b85518d9401a4a13f0312beb8aa0ea9906fc Mon Sep 17 00:00:00 2001 From: My-school-account-ig <27olrees@sjhs.newport.sch.uk> Date: Fri, 14 Jun 2024 08:45:30 +0100 Subject: [PATCH] Update Science_mod.js Non't --- mods/Science_mod.js | 70 +++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 67 insertions(+), 3 deletions(-) diff --git a/mods/Science_mod.js b/mods/Science_mod.js index 733eea9c..1b0426f9 100644 --- a/mods/Science_mod.js +++ b/mods/Science_mod.js @@ -1,8 +1,8 @@ // Science mod for Sandboxels // (Inspired by survival.js) -// Build 35 (version alpha 0.0.35) -console.log("Version alpha 0.0.35") -console.log("Build 35") +// Build 36 (version alpha 0.0.36) +console.log("Version alpha 0.0.36") +console.log("Build 36") console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)") console.log("THIS IS NOT DONE") // You'll see a lot more of my school account @@ -1709,3 +1709,67 @@ substance.Sodium_Aluminium_Hydride = { state: "solid", hidden:true } + +substance.Strontium_Lanthanum_Aluminate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminum_Nitrate_Nonahydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Aluminium_Nitrate = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Potassium_Aluminum_Sulfate_Dodecahydrate = { + behavior: behaviors.NULL, + color: "000000", + category: "null", + state: "null", + hidden:true +} + +substance.Alum = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Kalinite = { + behavior: behaviors.WALL, + color: "FFFFFF", + category: "lands", + state: "solid", + hidden:true +} + +substance.Potassium_Alum = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +} + +substance.Sodium_Alum = { + behavior: behaviors.POWDER, + color: "FFFFFF", + category: "lands", + state: "powder", + hidden:true +}