Merge branch 'R74nCom:main' into main
This commit is contained in:
commit
c169e6caa6
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@ -106,7 +106,7 @@ const inject = () => {
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/**
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*
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* @param {string} menu Menu do be opened
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* @param {string} menu Menu to be opened
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* @param {boolean} [closeCurrent] Whether it should forcefully close the current screen
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*/
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const openMenu = (menu, closeCurrent = false) => {
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@ -130,6 +130,7 @@ class MenuScreen {
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this.showCloseButton = true;
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this.closeButtonText = "-";
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this.closeButtonClass = "XButton";
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this.titleId = null;
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}
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/**
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@ -141,6 +142,15 @@ class MenuScreen {
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return this;
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}
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/**
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* Sets screen title ID
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* @param {string} [id] Screen title element ID
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*/
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setTitleId(id) {
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this.titleId = id;
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return this;
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}
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/**
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* Sets close button visibility. When false the close button will not be added to the menu screen
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* @param {boolean} show Visibility of the close button
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@ -253,7 +263,7 @@ class MenuScreen {
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const inner = document.createElement("div");
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inner.className = this.innerDivClass ?? "menuScreen";
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inner.innerHTML = `${this.showCloseButton ? `<button class="${this.closeButtonClass ?? "XButton"}" onclick="closeMenu();">${this.closeButtonText}` : ""}</button>
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<span class="menuTitle">${this.title ?? "Menu Screen"}</span><br><br><div class="menuText">` + this.innerHtml + "</div>";
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<span class="menuTitle"${this.titleId ? ` id="${this.titleId}"` : ""}>${this.title ?? "Menu Screen"}</span><br><br><div class="menuText">` + this.innerHtml + "</div>";
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this.nodes.forEach(n => inner.querySelector(".menuText").appendChild(n));
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parent.appendChild(inner);
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document.getElementById(id).appendChild(parent);
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@ -0,0 +1,57 @@
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elements.poop = {
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color: "#411900",
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density: 200,
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state: "solid",
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burn: 5,
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tempHigh: 400,
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burnTime: 200,
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burnInto: ["driedPoop"],
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category: "gross stuff",
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}
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elements.driedPoop = {
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behavior: behaviors.POWDER,
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color: '#181100',
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state: 'powder',
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category: "gross stuff",
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reactions: {
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"water": { elem1: null, elem2: "wetPoop" },
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"milk": { elem1: null, elem2: "poopyMilk" },
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},
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density: 10
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}
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elements.wetPoop = {
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behavior: behaviors.LIQUID,
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color: "#A9844F",
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state: 'liquid',
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category: 'gross stuff',
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density: '25'
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}
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elements.poopyMilk = {
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behavior: behaviors.LIQUID,
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color: '#BEB2AD',
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state: 'liquid',
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category: "gross stuff",
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density: 10
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}
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elements.peePee = {
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behavior: behaviors.LIQUID,
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color: '#f1ed00',
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state: 'liquid',
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category: "gross stuff",
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tempHigh: 100,
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stateHigh: ["ammonia", "fragrance"],
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density: 25
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}
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elements.ammonia = {
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behavior: behaviors.GAS,
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color: '#E5E4E2',
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category: 'gross stuff',
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density: .86,
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state: 'gas',
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}
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