Update flipflop.js
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@ -1,7 +1,6 @@
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elements.flipflop = {
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properties: {
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powerstate: "false",
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cooldown: "0",
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},
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name: "Flip Flop",
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color: "#CF300D",
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@ -14,18 +13,14 @@ elements.flipflop = {
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let Output = pixelMap[pixel.x+1][pixel.y]
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let Input = pixelMap[pixel.x-1][pixel.y]
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if (typeof Output !== "undefined" && typeof Input !== "undefined"){
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if (pixel.cooldown > 0){
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pixel.cooldown--
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if (pixel.powerstate == "true" && Input.charge > 0.2 && pixel.cooldown < 1) {
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if (typeof Output !== "undefined" && typeof Input !== "undefined")
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if (pixel.powerstate == "true" && Input.charge > 0.2) {
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Input.charge = 0
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pixel.cooldown = 5
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pixel.powerstate = "false"
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pixel.color = "#CF300D"
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Output.charge = 0
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} else if (pixel.powerstate == "false" && Input.charge > 0.2 && pixel.cooldown < 1) {
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} else if (pixel.powerstate == "false" && Input.charge > 0.2) {
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Input.charge = 0
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pixel.cooldown = 5
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pixel.powerstate = "true"
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pixel.color = "#94CF0D"
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Output.charge = 5
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