This commit is contained in:
slweeb 2022-02-11 15:29:59 -05:00
parent 25e3b82ea5
commit c430f96e84
4 changed files with 854 additions and 157 deletions

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@ -81,5 +81,5 @@
<h1 class="pagetitle" id="pagetitle"><a href="." class="backbutton" target="_blank">&lt;</a> 404boxels</h1> <h1 class="pagetitle" id="pagetitle"><a href="." class="backbutton" target="_blank">&lt;</a> 404boxels</h1>
<img src="https://sandboxels.r74n.com/icons/wallpaper.png" alt="A rainforest made in Sandboxels" class="img404"> <img src="https://sandboxels.r74n.com/icons/wallpaper.png" alt="A rainforest made in Sandboxels" class="img404">
<p>Uh oh! You sandboxed too hard and ended up in the place pixels go after they die.</p> <p>Uh oh! You sandboxed too hard and ended up in the place pixels go after they die.</p>
<p><a href=".">Return to Reality</a></p> <p><a href="https://sandboxels.r74n.com/">Return to Reality</a></p>
</body> </body>

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@ -1,14 +1,55 @@
[Future Plans] [Future Plans]
+ Artists' Update (Painting, Lines, Shapes, etc.) + Artists' Update (Lines, Shapes, etc.)
+ Machines Update + Machines Update
+ World Generation
+ More plans / feedback at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit + More plans / feedback at https://docs.google.com/document/u/4/d/1R8xljj_J-K5oU-9y4louwplQmM-ZBvUfXmhbgj5LYdk/edit
[Version 1.3 BETA] [Version 1.3 - Feb. 11, 2022]
+ World Generation Setting [Beta]
+ Staining
+ Some liquids will stain solids, some will clean
+ Smoke now stains solids (soot)
+ Staining can be disabled in settings
+ Paint tool
+ Hold Shift to color solid
+ Unpaint tool
+ Color Sand + Color Sand
+ Stained Glass + Stained Glass
+ Grenades will explode into metal fragments + Smog
+ Hail
+ Hail Cloud
+ Seltzer (Carbonated Water, Hidden)
+ Soda
+ Bleach
+ Chlorine
+ Liquid Chlorine (Hidden)
+ Thermite
+ Cement
+ Dye (Color mixing not added)
+ Ink
+ Color Smoke
+ Sponge
+ "Art" element, a wall that can be colored
+ Uncharge tool
+ Smash tool
+ Cook tool
+ Sugar will help Cells and Cancer grow
+ Alcohol and Poison will kill Cells and Cancer
+ Soap now removes Oil
+ Gray Goo can now be electrocuted
+ Rats now eat cheese
+ Oxygen and Water makes Foam
+ Torches can be extinguished with more types of Water
+ Acid Gas now turns to Acid when cold
~ Tweaked Acid Gas color
~ Grenades now explode into metal fragments
~ Fixed: Pressure Plates... ~ Fixed: Pressure Plates...
+ Technical: Custom tools, see example_mod.js
+ Technical: "stain" element attribute, decimal value -1 to 1, negative values remove stains
+ Technical: "customColor" element attribute, true/false, allows for picking of a color before placing
+ Technical: "desc" element attribute, string, allows for custom descriptions in Element Info ("extraInfo" an alias)
+ Technical: null allowed in stateHigh and stateLow, deletes pixel
+ Technical: Reaction attributes "tempMin"(number) "tempMax"(number) "charged"(true/false) "charge1"(number) "charge2"(number)
+ Technical: changePixel(pixel,newElement) function
[Version 1.2 - Feb. 4, 2022] [Version 1.2 - Feb. 4, 2022]
+ Human + Human

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@ -33,6 +33,27 @@ behaviors.SELFDELETE = [
"XX|XX|XX", "XX|XX|XX",
]; ];
// Raw JavaScript behaviors:
behaviors.mud.tick = function(pixel) {
if (tryMove(pixel, pixel.x, pixel.y+1)) {
console.log("Moved!");
}
else {
console.log("Couldn't move!")
}
};
// Create a new tool:
elements.sand_exploder = {
color: "#ff0000",
tool: function(pixel) {
if (pixel.element == "sand") {
pixel.element = "explosion"
}
},
category: "tools",
};
// Add reactions to existing elements // Add reactions to existing elements
if (!elements.water.reactions) { // Include this block once if (!elements.water.reactions) { // Include this block once
elements.water.reactions = {} // This creates the property if it doesn't exist elements.water.reactions = {} // This creates the property if it doesn't exist