Merge pull request #830 from DBNekonico/main
Moveable cubes and bugfixes
This commit is contained in:
commit
c7a7df57f3
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@ -1,15 +1,110 @@
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eLists.FESTER = ["dirt","rock","rock_wall","basalt","limestone","steel","iron","dead_bug","mud","sand","wet_sand","clay_soil","clay","mycelium","skin","meat","rotten_meat","wood","ant_wall","dead_plant","plant","hair","bone","cancer","straw","cloth","brick","bamboo","sponge","paper","plastic","concrete"],
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// by Nekonico
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elements.jaws = {
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eLists.FESTER = ["fleshy_dirt","dirt","rock","rock_wall","basalt","limestone","steel","iron","dead_bug","mud","sand","wet_sand","clay_soil","clay","mycelium","skin","meat","rotten_meat","wood","ant_wall","dead_plant","plant","hair","bone","cancer","straw","cloth","brick","bamboo","sponge","paper","plastic","concrete"],
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elements.fleshy_dirt = {
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color: ["#81512F","#895933","#825231","#906159"],
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behavior: [
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"CH:dirt,mud>fleshy_dirt%1|CH:grass>flesh_mound%0.5 AND CH:root>vein_root%0.5 AND CH:fiber>fibrous_flesh%0.5|CH:dirt,mud>fleshy_dirt%1",
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"XX|XX|XX",
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"M2 AND CH:dirt,mud>fleshy_dirt%1|M1 AND CH:dirt,mud>fleshy_dirt%0.5|M2 AND CH:dirt,mud>fleshy_dirt%1",
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],
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category: "flesh",
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state: "solid",
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density: 2000,
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tempHigh: 225,
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stateHigh: "dirt",
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tempLow: -50,
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stateLow: "permafrost",
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burn: 20,
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burnTime: 40,
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burnInto: "dirt",
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};
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elements.teeth = {
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color: "#d9d9d9",
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behavior: [
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"XX|ST:flesh_mound AND SM%0.75|XX",
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"XX|SM%0.75|XX",
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"ST:flesh_mound|XX|ST:flesh_mound",
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"XX|ST:flesh_mound AND M1|XX",
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],
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reactions: {
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"sugar": { "elem1": "quicklime", "elem2": null, "chance": 0.003 },
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"acid": { "elem1": "quicklime", "elem2": null },
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"acid": { elem1: "quicklime", elem2: null },
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"head": { elem2:["flesh_mound",null,null,null], chance:0.01 },
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"body": { elem2:["flesh_mound",null,null,null], chance:0.01 },
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"frog": { elem2:["flesh_mound",null,null,null], chance:0.05 },
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"tadpole": { elem2:["flesh_mound",null,null,null], chance:0.05 },
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"fish": { elem2:["flesh_mound",null,null,null], chance:0.05 },
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"rat": { elem2:["flesh_mound",null,null,null], chance:0.05 },
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"bird": { elem2:["flesh_mound",null,null,null], chance:0.05 },
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"worm": { elem2:["flesh_mound",null], chance:0.1 },
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"fly": { elem2:["flesh_mound",null], chance:0.1 },
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"ant": { elem2:["flesh_mound",null], chance:0.1 },
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"frog": { elem2:["flesh_mound",null], chance:0.05 },
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"snail": { elem2:["flesh_mound","quicklime"] },
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"slug": { elem2:["flesh_mound",null], chance:0.1 },
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"meat": { elem2:["flesh_mound",null,null,null], chance:0.1 },
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"blood": { elem2:null, chance:0.05 },
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"infection": { elem2:null, chance:0.04 },
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"bone": { elem2:null, chance:0.1 },
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"cooked_meat": { elem2:null, chance:0.1 },
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"rotten_meat": { elem2:null, chance:0.1 },
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"sugar": { elem2:null, chance:0.1 },
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"broth": { elem2:null, chance:0.2 },
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"yolk": { elem2:null, chance:0.1 },
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"hard_yolk": { elem2:null, chance:0.1 },
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"dough": { elem2:null, chance:0.1 },
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"batter": { elem2:null, chance:0.2 },
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"butter": { elem2:null, chance:0.1 },
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"melted_butter": { elem2:null, chance:0.2 },
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"chocolate": { elem2:null, chance:0.2 },
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"melted_chocolate": { elem2:null, chance:0.3 },
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"grape": { elem2:null, chance:0.1 },
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"tomato": { elem2:null, chance:0.1 },
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"herb": { elem2:null, chance:0.1 },
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"lettuce": { elem2:null, chance:0.1 },
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"corn": { elem2:null, chance:0.1 },
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"popcorn": { elem2:null, chance:0.15 },
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"potato": { elem2:null, chance:0.1 },
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"baked_potato": { elem2:null, chance:0.15 },
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"bread": { elem2:null, chance:0.1 },
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"toast": { elem2:null, chance:0.1 },
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"gingerbread": { elem2:null, chance:0.1 },
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"baked_batter": { elem2:null, chance:0.2 },
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"wheat": { elem2:null, chance:0.1 },
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"candy": { elem2:null, chance:0.1 },
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"yogurt": { elem2:null, chance:0.2 },
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"frozen_yogurt": { elem2:null, chance:0.1 },
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"ice_cream": { elem2:null, chance:0.2 },
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"beans": { elem2:null, chance:0.2 },
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"tea": { elem2:null, chance:0.2 },
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"coffee": { elem2:null, chance:0.2 },
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"milk": { elem2:null, chance:0.2 },
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"cream": { elem2:null, chance:0.2 },
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"soda": { elem2:null, chance:0.2 },
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"chocolate_milk": { elem2:null, chance:0.2 },
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"fruit_milk": { elem2:null, chance:0.2 },
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"pilk": { elem2:null, chance:0.2 },
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"eggnog": { elem2:null, chance:0.2 },
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"juice": { elem2:null, chance:0.2 },
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"cheese": { elem2:null, chance:0.1 },
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"melted_cheese": { elem2:null, chance:0.2 },
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"alcohol": { elem2:null, chance:0.2 },
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"antidote": { elem2:null, chance:0.2 },
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"honey": { elem2:null, chance:0.2 },
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"caramel": { elem2:null, chance:0.2 },
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"molasses": { elem2:null, chance:0.05 },
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"ketchup": { elem2:null, chance:0.1 },
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"pumpkin_seed": { elem2:null, chance:0.1 },
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"nut": { elem2:null, chance:0.1 },
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"nut_meat": { elem2:null, chance:0.1 },
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"nut_butter": { elem2:null, chance:0.1 },
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"nut_milk": { elem2:null, chance:0.2 },
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"jelly": { elem2:null, chance:0.2 },
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"mayo": { elem2:null, chance:0.2 },
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"mashed_potato": { elem2:null, chance:0.2 },
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"sauce": { elem2:null, chance:0.2 },
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"pickle": { elem2:null, chance:0.1 },
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},
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category:"flesh",
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tempHigh: 1000,
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@ -19,39 +114,39 @@ elements.jaws = {
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hardness: 0.5,
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breakInto: ["flesh_mound","quicklime"],
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hidden: true,
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ignore: ["jaws","flesh_mound","flesh_beast","solid_flesh","flesh_wood"]
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excludeRandom: true,
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},
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elements.flesh_mound = {
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color: ["#9e4839","#ba6449","#d2856c","#a14940","#E94336"],
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behavior: [
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"XX|CR:mucus%0.005|XX",
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"CR:mucus%0.005|XX|CR:mucus%0.005",
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"XX|CR:mucus%0.005|XX",
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"XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5 AND CR:fleshwood_sapling%0.0001|XX",
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"CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5|XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5",
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"XX|CR:acidic_bile%0.005 AND CH:grass>flesh_mound%0.5 AND CH:dirt>fleshy_dirt%0.5|XX",
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],
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tick: function(pixel) {
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if (pixel.start === pixelTicks && pixel.fruit === undefined && !pixel.stop) {
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if (Math.random() < 0.95) {
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pixel.fruit = Math.random() < 0.75 ? "flesh_beast" : "jaw";
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pixel.fruit = Math.random() < 0.75 ? "flesh_beast" : "teeth";
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}
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else { pixel.fruit = null }
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else { pixel.fruit = "acidic_bile" }
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}
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if (!isEmpty(pixel.x-1,pixel.y,true)) {
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if (pixelMap[pixel.x-1][pixel.y].fruit === undefined && pixelMap[pixel.x-1][pixel.y].element === "flesh_mound") {
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pixelMap[pixel.x-1][pixel.y].fruit = pixel.fruit;
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}
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}
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else if (!isEmpty(pixel.x+1,pixel.y,true)) {
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if (!isEmpty(pixel.x+1,pixel.y,true)) {
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if (pixelMap[pixel.x+1][pixel.y].fruit === undefined && pixelMap[pixel.x+1][pixel.y].element === "flesh_mound") {
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pixelMap[pixel.x+1][pixel.y].fruit = pixel.fruit;
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}
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}
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else if (!isEmpty(pixel.x,pixel.y+1,true)) {
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if (!isEmpty(pixel.x,pixel.y+1,true)) {
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if (pixelMap[pixel.x][pixel.y+1].fruit === undefined && pixelMap[pixel.x][pixel.y+1].element === "flesh_mound") {
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pixelMap[pixel.x][pixel.y+1].fruit = pixel.fruit;
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}
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}
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else if (!isEmpty(pixel.x,pixel.y-1,true)) {
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if (!isEmpty(pixel.x,pixel.y-1,true)) {
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if (pixelMap[pixel.x][pixel.y-1].fruit === undefined && pixelMap[pixel.x][pixel.y-1].element === "flesh_mound") {
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pixelMap[pixel.x][pixel.y-1].fruit = pixel.fruit;
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}
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@ -141,6 +236,7 @@ elements.flesh_mound = {
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pixel.age++;
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doDefaults(pixel);
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},
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ignore: ["teeth","flesh_mound","flesh_beast"],
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renderer: renderPresets.PLANTCHAR,
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properties: {
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"h": 0,
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@ -150,10 +246,21 @@ elements.flesh_mound = {
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},
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reactions: {
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"cell": { elem2:"flesh_mound", chance:0.005 },
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"skin": { elem2:"flesh_mound", chance:0.005 },
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"sugar_water": { elem2:"flesh_mound", chance:0.05 },
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"mucus": { elem2:null, chance:0.005 },
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"plant": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
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"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
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"acidic_bile": { elem2:null, chance:0.005 },
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"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
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"dead_plant": { elem2:"flesh_mound", chance:0.005 },
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"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
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"wood": { elem2:"dry_fleshwood", chance:0.005 },
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"tree_branch": { elem2:"fleshwood", chance:0.005 },
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"head": { elem2:"flesh_mound", chance:0.001},
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"body": { elem2:"flesh_mound", chance:0.001 },
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"frog": { elem2:"flesh_mound", chance:0.005 },
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"tadpole": { elem2:"flesh_mound", chance:0.005 },
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"fish": { elem2:"flesh_mound", chance:0.005 },
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"rat": { elem2:"flesh_mound", chance:0.005 },
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"bird": { elem2:"flesh_mound", chance:0.005 },
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},
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tempHigh: 100,
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stateHigh: "meat",
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@ -172,7 +279,7 @@ elements.vein_root = {
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behavior: [
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"XX|XX|XX",
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"XX|XX|XX",
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"CH:dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005|CH:dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh,fibrous_flesh%0.5|CH:dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005",
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"CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005|CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh,fibrous_flesh%0.5|CH:fleshy_dirt,dirt,mud,sand,wet_sand,clay_soil,clay,mycelium,grass,color_sand,skin,meat,rotten_meat,concrete,dead_plant,dead_bug,root>vein_root,fibrous_flesh%0.5 AND CR:vein_root%0.005",
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],
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reactions: {
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"rock": { elem2:"sand", chance:0.0008 },
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@ -181,7 +288,7 @@ elements.vein_root = {
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"water": { elem2:null, chance:0.001 },
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"blood": { elem2:null, chance:0.01 },
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"sugar_water": { elem2:null, chance:0.0025 },
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"mucus": { elem2:null, chance:0.0025 }
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"acidic_bile": { elem2:null, chance:0.0025 }
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},
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tempHigh: 175,
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stateHigh: "meat",
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@ -218,6 +325,12 @@ elements.fibrous_flesh = {
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elements.solid_flesh = {
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color: ["#7c2617","#984227","#c72114","#b0634a","#802720"],
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behavior: behaviors.WALL,
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reactions: {
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"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
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"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
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"tree_branch": { elem1:null, elem2:"fleshwood" },
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"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
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},
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tempHigh:175,
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stateHigh: "meat",
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tempLow: -50,
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@ -235,30 +348,30 @@ elements.solid_flesh = {
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elements.flesh_beast = {
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color: ["#9e4839","#ba6449","#a14940"],
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behavior: [
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"XX|CR:mucus%0.05 AND M2%1.5|M2%5 AND SW:mucus%14",
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"XX|FX%2|M2 AND BO",
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"XX|M1|M2 AND SW:mucus%14",
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"XX|CR:acidic_bile%0.05 AND M2%0.5|M2%5 AND SW:acidic_bile,meat,rotten_meat,blood%14",
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"XX|FX%2|M2%50 AND BO",
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"XX|M1|M2%50 AND SW:acidic_bile,meat,rotten_meat,blood%14",
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],
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reactions: {
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"cell": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
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"head": { elem2:"flesh_mound", chance:0.001, func:behaviors.FEEDPIXEL },
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"body": { elem2:"flesh_mound", chance:0.001, func:behaviors.FEEDPIXEL },
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"frog": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"tadpole": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
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"fish": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
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||||
"rat": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
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||||
"bird": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"bone": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"bone_marrow": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"cell": { elem2:"flesh_mound", chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"head": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"body": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"frog": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"tadpole": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"fish": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"rat": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"bird": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"bone": { elem2:"quicklime", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"bone_marrow": { elem2:["flesh_mound","quicklime"], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"skin": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"sugar": { elem2:"flesh_mound", chance:0.04, func:behaviors.FEEDPIXEL },
|
||||
"sugar_water": { elem2:"flesh_mound", chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"sugar": { elem2:null, chance:0.04, func:behaviors.FEEDPIXEL },
|
||||
"sugar_water": { elem2:null, chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"plant": { elem2:["dead_plant","flesh_mound",null], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"grass": { elem2:["dead_plant","flesh_mound",null], chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"oxygen": { elem2:"carbon_dioxide", chance:0.5 },
|
||||
"meat": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cooked_meat": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cured_meat": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"meat": { elem2:["flesh_mound",null], chance:0.01, func:behaviors.FEEDPIXEL },
|
||||
"cooked_meat": { elem2:["flesh_mound",null,null,null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"rotten_meat": { elem2:["flesh_mound","plague",null,null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"cheese": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"rotten_cheese": { elem2:null, chance:0.2, func:behaviors.FEEDPIXEL },
|
||||
"melted_cheese": { elem2:null, chance:0.3, func:behaviors.FEEDPIXEL },
|
||||
|
|
@ -313,12 +426,17 @@ elements.flesh_beast = {
|
|||
"nut_meat": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"nut_butter": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"jelly": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"worm": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"ant": { elem2:null, chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"frog": { elem2:"flesh_mound", chance:0.005, func:behaviors.FEEDPIXEL },
|
||||
"snail": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"slug": { elem2:"flesh_mound", chance:0.1, func:behaviors.FEEDPIXEL }
|
||||
"worm": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"fly": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"ant": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"frog": { elem2:["flesh_mound",null], chance:0.05, func:behaviors.FEEDPIXEL },
|
||||
"snail": { elem2:["flesh_mound","quicklime"], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"slug": { elem2:["flesh_mound",null], chance:0.1, func:behaviors.FEEDPIXEL },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
"wood": { elem2:"dry_fleshwood", chance:0.005 },
|
||||
"tree_branch": { elem2:"fleshwood", chance:0.005 },
|
||||
},
|
||||
foodNeed: 2,
|
||||
egg: "flesh_beast",
|
||||
category: "flesh",
|
||||
temp: 37.6,
|
||||
|
|
@ -326,7 +444,7 @@ elements.flesh_beast = {
|
|||
stateHigh: "rotten_meat",
|
||||
tempLow: -18,
|
||||
stateLow: "frozen_meat",
|
||||
breakInto: ["mucus","rotten_meat"],
|
||||
breakInto: ["acidic_bile","rotten_meat"],
|
||||
burn:80,
|
||||
burnTime:150,
|
||||
state: "solid",
|
||||
|
|
@ -334,7 +452,63 @@ elements.flesh_beast = {
|
|||
conduct: 0.25
|
||||
}
|
||||
|
||||
elements.flesh_wood = {
|
||||
elements.fleshwood_sapling = {
|
||||
color: ["#7c2617","#984227","#c72114","#b0634a","#802720"],
|
||||
tick: function(pixel) {
|
||||
if (!tryMove(pixel,pixel.x,pixel.y+1)) {
|
||||
if (Math.random() < 0.02 && pixel.age > 50 && pixel.temp < 100) {
|
||||
if (!outOfBounds(pixel.x,pixel.y+1)) {
|
||||
var dirtPixel = pixelMap[pixel.x][pixel.y+1];
|
||||
if (dirtPixel && (eLists.FESTER.indexOf(dirtPixel.element) !== -1 || dirtPixel.element === "grass")) {
|
||||
changePixel(dirtPixel,"vein_root");
|
||||
}
|
||||
}
|
||||
if (isEmpty(pixel.x,pixel.y-1)) {
|
||||
if (!pixel.wc) {
|
||||
var c = Math.random();
|
||||
if (c < 0.01) { pixel.wc="#632e1f"; pixel.lc="#7c2617" }
|
||||
else if (c < 0.05) { pixel.wc="#9e4839"; pixel.lc="#7c2617" }
|
||||
else if (c < 0.1) { pixel.wc="#9e4839"; pixel.lc="#984227" }
|
||||
else if (c < 0.2) { pixel.wc="#a14940"; pixel.lc="#984227" }
|
||||
else if (c < 0.3) { pixel.wc="#ba6449"; pixel.lc="#c72114" }
|
||||
else if (c < 0.4) { pixel.wc="#a14940"; pixel.lc="#c72114" }
|
||||
else if (c < 0.45) { pixel.wc="#ba6449"; pixel.lc="#b0634a" }
|
||||
else if (c < 0.5) { pixel.wc="#a14940"; pixel.lc="#b0634a" }
|
||||
else { pixel.wc="#9e4839"; pixel.lc="#802720" }
|
||||
pixel.color = pixelColorPick(pixel, pixel.lc);
|
||||
}
|
||||
movePixel(pixel,pixel.x,pixel.y-1);
|
||||
createPixel(Math.random() > 0.5 ? "dry_fleshwood" : "fleshwood",pixel.x,pixel.y+1);
|
||||
pixelMap[pixel.x][pixel.y+1].wc = pixel.wc;
|
||||
pixelMap[pixel.x][pixel.y+1].lc = pixel.lc;
|
||||
pixelMap[pixel.x][pixel.y+1].color = pixelColorPick(pixelMap[pixel.x][pixel.y+1], pixel.wc);
|
||||
}
|
||||
}
|
||||
else if (pixel.age > 1000 && Math.random() < 0.05) {
|
||||
changePixel(pixel,"dry_fleshwood");
|
||||
pixel.color = pixelColorPick(pixel, pixel.wc);
|
||||
}
|
||||
pixel.age++;
|
||||
}
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
"age":0
|
||||
},
|
||||
tempHigh: 100,
|
||||
stateHigh: "meat",
|
||||
tempLow: -25,
|
||||
stateLow: "meat",
|
||||
burn: 65,
|
||||
burnTime: 15,
|
||||
category: "flesh",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
cooldown: defaultCooldown,
|
||||
seed: true
|
||||
}
|
||||
|
||||
elements.fleshwood = {
|
||||
color: ["#9e4839","#ba6449","#a14940"],
|
||||
tick: function(pixel) {
|
||||
if (!pixel.burning) {
|
||||
|
|
@ -346,7 +520,7 @@ elements.flesh_wood = {
|
|||
pixelMap[pixel.x-1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x-1][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("flesh_wood",pixel.x-1,pixel.y-1);
|
||||
createPixel("fleshwood",pixel.x-1,pixel.y-1);
|
||||
pixelMap[pixel.x-1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x-1][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x-1][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x-1][pixel.y-1].lc = pixel.lc;
|
||||
|
|
@ -358,7 +532,7 @@ elements.flesh_wood = {
|
|||
pixelMap[pixel.x+1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x+1][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("flesh_wood",pixel.x+1,pixel.y-1);
|
||||
createPixel("fleshwood",pixel.x+1,pixel.y-1);
|
||||
pixelMap[pixel.x+1][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x+1][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x+1][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x+1][pixel.y-1].lc = pixel.lc;
|
||||
|
|
@ -370,7 +544,7 @@ elements.flesh_wood = {
|
|||
pixelMap[pixel.x][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x][pixel.y-1], pixel.lc);
|
||||
}
|
||||
else {
|
||||
createPixel("flesh_wood",pixel.x,pixel.y-1);
|
||||
createPixel("fleshwood",pixel.x,pixel.y-1);
|
||||
pixelMap[pixel.x][pixel.y-1].color = pixelColorPick(pixelMap[pixel.x][pixel.y-1], pixel.wc);
|
||||
pixelMap[pixel.x][pixel.y-1].wc = pixel.wc;
|
||||
pixelMap[pixel.x][pixel.y-1].lc = pixel.lc;
|
||||
|
|
@ -380,6 +554,12 @@ elements.flesh_wood = {
|
|||
doDefaults(pixel);
|
||||
},
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
reactions: {
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:"fleshwood" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
movable: false,
|
||||
tempHigh: 175,
|
||||
stateHigh: "meat",
|
||||
|
|
@ -397,7 +577,31 @@ elements.flesh_wood = {
|
|||
forceSaveColor: true
|
||||
}
|
||||
|
||||
elements.mucus = {
|
||||
elements.dry_fleshwood = {
|
||||
color: ["#9e4839","#ba6449","#a14940"],
|
||||
behavior: behaviors.WALL,
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
reactions: {
|
||||
"plant": { elem2:["dead_plant","solid_flesh"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:"fleshwood" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
tempHigh: 400,
|
||||
stateHigh: ["ash","cooked_meat","fire","fire","fire"],
|
||||
tempLow: -30,
|
||||
stateLow: "meat",
|
||||
category: "solids",
|
||||
burn: 5,
|
||||
burnTime: 300,
|
||||
burnInto: ["ash","cooked_meat","fire"],
|
||||
state: "solid",
|
||||
hardness: 0.15,
|
||||
breakInto: ["blood","meat"],
|
||||
forceSaveColor: true
|
||||
}
|
||||
|
||||
elements.acidic_bile = {
|
||||
color: ["#81cf63","#81cf63","#81cf63","#81cf63","#81cf63","#81cf63","#439809","#258b08","#118511","#127b12","#136d14"],
|
||||
behavior: [
|
||||
"XX|DB%1 AND SW:flesh_mound%90|XX",
|
||||
|
|
@ -421,19 +625,20 @@ elements.mucus = {
|
|||
"sugar_water": { elem1:null, elem2:"water" },
|
||||
"plant": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"grass": { elem2:["dead_plant","flesh_mound"], chance:0.005 },
|
||||
"tree_branch": { elem1:null, elem2:["wood","wood","dead_plant","flesh_mound"] },
|
||||
"tree_branch": { elem1:null, elem2:["dry_fleshwood","dry_fleshwood","dead_plant","fleshwood"] },
|
||||
"charcoal": { elem1:null, elem2:"carbon_dioxide" },
|
||||
"rock": { elem1:null, elem2:"sand", chance:0.05 },
|
||||
"baking_soda": { elem1:"salt_water", elem2:["carbon_dioxide","foam"] },
|
||||
"calcium": { elem1:"chlorine", elem2:"hydrogen", chance:0.01 },
|
||||
"zinc": { elem1:"hydrogen", elem2:null, chance:0.03 },
|
||||
"sugar": { elem1:"steam", elem2:"carbon_dioxide" },
|
||||
"sapling": { elem2:"fleshwood_sapling", chance:0.005 },
|
||||
},
|
||||
tempHigh: 120,
|
||||
stateHigh: ["steam","steam","salt"],
|
||||
tempLow: 0,
|
||||
category:"liquids",
|
||||
category:"flesh",
|
||||
state: "liquid",
|
||||
density: 1450,
|
||||
stain: 0.05
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,258 @@
|
|||
elements.steel_cube = {
|
||||
color: "#71797e",
|
||||
colorKey: {
|
||||
"L":"#888f94",
|
||||
"B":"#71797e"
|
||||
},
|
||||
colorPattern: [
|
||||
"BBLB",
|
||||
"BBBL",
|
||||
"BLBB",
|
||||
"LBBB"
|
||||
],
|
||||
reactions: {
|
||||
"water": { elem1:"rust", chance:0.002 },
|
||||
"salt_water": { elem1:"rust", chance:0.004 },
|
||||
"dirty_water": { elem1:"rust", chance:0.03 },
|
||||
"pool_water": { elem1:"rust", chance:0.03 },
|
||||
"sugar_water": { elem1:"rust", chance:0.003 },
|
||||
"seltzer": { elem1:"rust", chance:0.005 },
|
||||
"salt": { elem1:"rust", chance:0.003 },
|
||||
"blood": { elem1:"rust", chance:0.002 },
|
||||
"infection": { elem1:"rust", chance:0.002 },
|
||||
"antibody": { elem1:"rust", chance:0.002 },
|
||||
"coffee": { elem1:"rust", chance:0.0002 },
|
||||
"tea": { elem1:"rust", chance:0.0002 },
|
||||
"broth": { elem1:"rust", chance:0.0002 },
|
||||
"juice": { elem1:"rust", chance:0.0002 },
|
||||
"nut_milk": { elem1:"rust", chance:0.0002 },
|
||||
},
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: "molten_steel",
|
||||
category: "cubes",
|
||||
density: 7850,
|
||||
conduct: 0.42,
|
||||
hardness: 0.8,
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) { // Fall
|
||||
if (!isEmpty(pixel.x, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x][pixel.y-2], pixel.x, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x][pixel.y-2], pixelMap[pixel.x][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-1], pixel.x+1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-1], pixelMap[pixel.x+1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-1], pixel.x+2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-1], pixelMap[pixel.x+2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-1], pixel.x-1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-1], pixelMap[pixel.x-1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-1];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-1], pixel.x-2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-1], pixelMap[pixel.x-2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-2], pixel.x+1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-2], pixelMap[pixel.x+1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x+2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-2], pixel.x+2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-2], pixelMap[pixel.x+2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-2], pixel.x-1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-2], pixelMap[pixel.x-1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-2];
|
||||
if (cube2.element == "steel") {
|
||||
if (isEmpty(pixel.x-2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-2], pixel.x-2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-2], pixelMap[pixel.x-2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
elements.wood_cube = {
|
||||
color: "#a0522d",
|
||||
behavior: behaviors.WALL,
|
||||
renderer: renderPresets.WOODCHAR,
|
||||
tempHigh: 400,
|
||||
stateHigh: ["ember","charcoal","fire","fire","fire"],
|
||||
category: "cubes",
|
||||
burn: 5,
|
||||
burnTime: 300,
|
||||
burnInto: ["ember","charcoal","fire"],
|
||||
state: "solid",
|
||||
hardness: 0.15,
|
||||
breakInto: "sawdust",
|
||||
forceSaveColor: true,
|
||||
tick: function(pixel) {
|
||||
if (tryMove(pixel, pixel.x, pixel.y+1)) { // Fall
|
||||
if (!isEmpty(pixel.x, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x][pixel.y-2], pixel.x, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x][pixel.y-2], pixelMap[pixel.x][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-1], pixel.x+1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-1], pixelMap[pixel.x+1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-1], pixel.x+2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-1], pixelMap[pixel.x+2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-1, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-1], pixel.x-1, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-1], pixelMap[pixel.x-1][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-1, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-1];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-2, pixel.y)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-1], pixel.x-2, pixel.y);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-1], pixelMap[pixel.x-2][pixel.y]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+1][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+1][pixel.y-2], pixel.x+1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+1][pixel.y-2], pixelMap[pixel.x+1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x+2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x+2][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x+2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x+2][pixel.y-2], pixel.x+2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x+2][pixel.y-2], pixelMap[pixel.x+2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-1, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-1][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-1, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-1][pixel.y-2], pixel.x-1, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-1][pixel.y-2], pixelMap[pixel.x-1][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!isEmpty(pixel.x-2, pixel.y-2, true)) {
|
||||
var cube2 = pixelMap[pixel.x-2][pixel.y-2];
|
||||
if (cube2.element == "wood") {
|
||||
if (isEmpty(pixel.x-2, pixel.y-1)) {
|
||||
movePixel(pixelMap[pixel.x-2][pixel.y-2], pixel.x-2, pixel.y-1);
|
||||
}
|
||||
else {
|
||||
swapPixels(pixelMap[pixel.x-2][pixel.y-2], pixelMap[pixel.x-2][pixel.y-1]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue