Update survival.js
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@ -259,6 +259,7 @@ function survivalResetCloner() {
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survivalSave();
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survivalSave();
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}
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}
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worldgentypes = {}
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window.addEventListener("load",function(){
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window.addEventListener("load",function(){
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// move to start of tools
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// move to start of tools
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var erase = document.getElementById("elementButton-erase");
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var erase = document.getElementById("elementButton-erase");
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@ -273,6 +274,7 @@ window.addEventListener("load",function(){
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document.getElementById("elemSelectButton").remove();
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document.getElementById("elemSelectButton").remove();
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doRandomEvents = function() {}
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doRandomEvents = function() {}
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worldGen = function() {}
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worldGen = function() {}
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worldgentypes = {}
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loadSave = function() {}
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loadSave = function() {}
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showSaves = function() {}
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showSaves = function() {}
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placeImage = function() {}
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placeImage = function() {}
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