moved game to repo
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[Version 0.5.2 - December 22, 2021]
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+ Antimatter
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+ Acid Cloud
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+ Acid Gas
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+ Bees
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+ Rats
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+ Rotten Meat
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+ Plague, spawns from Rats and Rotten Meat, kills some animals
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+ Plastic, Dioxin, Beads
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+ Epsom Salt
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+ Potassium Salt
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+ Mycelium, obtained from hyphae converting dirt
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~ Hyphae spreads more naturally
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+ Mushrooms can spread and multiply via hyphae
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+ All molten elements now spawn fire like magma
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~ Fixed: NaN fire temperatures
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[Version 0.5.1 - December 22, 2021]
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+ Erase tool
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+ Pick tool (Middle click works too)
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+ Press E to select an element by name
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+ Press > to forward by one frame
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+ Changelog and controls link
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~ Shift + Heat/Cool is twice as fast as before
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~ Fixed: Placing continues after hovering outside of game
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~ Fixed: Cursor doesn't follow mouse after hovering outside of game
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~ Fixed: Element select button doesn't deselect previous element
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~ Fixed: Arrow buttons can set the cursor size to negatives
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~ Fixed: Virus spreads fire infinitely
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~ Fixed: Shift icon [⬆ ] doesn't show when hovering outside of game
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~ Fixed: Console error sometimes when page loads
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[Version 0.5 - December 21, 2021]
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+ New name: Sandboxels (Sandbox + Pixels)
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+ Mushrooms
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+ Mushroom Spore grows a mushroom
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+ Mushroom Stalk makes up the stem
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+ Mushroom gill creates the cap
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+ Mushroom Cap
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+ Hyphae grows underneath the mushroom in dirt
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+ Permafrost
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+ Chocolate & Chocolate Syrup
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+ Cheese
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+ Fireflies
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+ Fireballs
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+ Frozen Meat
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+ Frozen Frogs
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~ Heat & Cool tools look more natural
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~ Gravel can now melt
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[Sandboxels Controls]
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Left Click = Place Pixels
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Right Click = Erase Pixels
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Middle Click = Pick Element
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Spacebar or P = Pause Simulation
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Shift + Heat = Intense Heating
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Shift + Cool = Intense Cooling
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- or [ = Decrease Cursor Size
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+ or ] = Increase Cursor Size
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Shift + - = Set Cursor Size to 1
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Shift + + = Increase Cursor Size
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E = Element Selection
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> = Step
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(Alt/Option can be used in place of Shift)
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[Button Info]
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Pause = Pause/play the simulation
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Step = Run a single frame
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Up Arrow = Increase the cursor size
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Down Arrow = Increase the cursor size
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Reset = Clears the entire simulation
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Replace = Overrides pixels when placing
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E = Select any element by name
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TPS = Change how fast the simulation runs
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Hide = Run the simulation without updating the display
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