diff --git a/mods/xVS_wasm.js b/mods/xVS_wasm.js index bcd87c86..4e24c261 100644 --- a/mods/xVS_wasm.js +++ b/mods/xVS_wasm.js @@ -1,32 +1,926 @@ -// xVS_wasm.js - A mod that will apply global Realistic Lighting, Shadows, and Water Effects for ALL elements (including addons) -// Features: -// - Dynamic colored light propagation from fire, lights, hot pixels, etc. -// - Realistic occlusion shadows (darker in crevices/caves), modulated by light intensity -// - Wavy foam on ALL liquids (water, oils, mod liquids) -// - Works with any mods/addons automatically (liquids get waves, all get lit/shadowed) -// Performance: Low-res lightmap + cached shadows = smooth even on large views +// include: shell.js +// include: minimum_runtime_check.js +// end include: minimum_runtime_check.js +// The Module object: Our interface to the outside world. We import +// and export values on it. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(moduleArg) => Promise +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to check if Module already exists (e.g. case 3 above). +// Substitution will be replaced with actual code on later stage of the build, +// this way Closure Compiler will not mangle it (e.g. case 4. above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module = typeof Module != 'undefined' ? Module : {}; -// ===== WASM LOADER (NON-MODULE VERSION) ===== +// Determine the runtime environment we are in. You can customize this by +// setting the ENVIRONMENT setting at compile time (see settings.js). + +// Attempt to auto-detect the environment +var ENVIRONMENT_IS_WEB = !!globalThis.window; +var ENVIRONMENT_IS_WORKER = !!globalThis.WorkerGlobalScope; +// N.b. Electron.js environment is simultaneously a NODE-environment, but +// also a web environment. +var ENVIRONMENT_IS_NODE = globalThis.process?.versions?.node && globalThis.process?.type != 'renderer'; +var ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; + +// --pre-jses are emitted after the Module integration code, so that they can +// refer to Module (if they choose; they can also define Module) + + +var arguments_ = []; +var thisProgram = './this.program'; +var quit_ = (status, toThrow) => { + throw toThrow; +}; + +// In MODULARIZE mode _scriptName needs to be captured already at the very top of the page immediately when the page is parsed, so it is generated there +// before the page load. In non-MODULARIZE modes generate it here. +var _scriptName = globalThis.document?.currentScript?.src; + +if (typeof __filename != 'undefined') { // Node + _scriptName = __filename; +} else +if (ENVIRONMENT_IS_WORKER) { + _scriptName = self.location.href; +} + +// `/` should be present at the end if `scriptDirectory` is not empty +var scriptDirectory = ''; +function locateFile(path) { + if (Module['locateFile']) { + return Module['locateFile'](path, scriptDirectory); + } + return scriptDirectory + path; +} + +// Hooks that are implemented differently in different runtime environments. +var readAsync, readBinary; + +if (ENVIRONMENT_IS_NODE) { + + // These modules will usually be used on Node.js. Load them eagerly to avoid + // the complexity of lazy-loading. + var fs = require('fs'); + + scriptDirectory = __dirname + '/'; + +// include: node_shell_read.js +readBinary = (filename) => { + // We need to re-wrap `file://` strings to URLs. + filename = isFileURI(filename) ? new URL(filename) : filename; + var ret = fs.readFileSync(filename); + return ret; +}; + +readAsync = async (filename, binary = true) => { + // See the comment in the `readBinary` function. + filename = isFileURI(filename) ? new URL(filename) : filename; + var ret = fs.readFileSync(filename, binary ? undefined : 'utf8'); + return ret; +}; +// end include: node_shell_read.js + if (process.argv.length > 1) { + thisProgram = process.argv[1].replace(/\\/g, '/'); + } + + arguments_ = process.argv.slice(2); + + // MODULARIZE will export the module in the proper place outside, we don't need to export here + if (typeof module != 'undefined') { + module['exports'] = Module; + } + + quit_ = (status, toThrow) => { + process.exitCode = status; + throw toThrow; + }; + +} else + +// Note that this includes Node.js workers when relevant (pthreads is enabled). +// Node.js workers are detected as a combination of ENVIRONMENT_IS_WORKER and +// ENVIRONMENT_IS_NODE. +if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + try { + scriptDirectory = new URL('.', _scriptName).href; // includes trailing slash + } catch { + // Must be a `blob:` or `data:` URL (e.g. `blob:http://site.com/etc/etc`), we cannot + // infer anything from them. + } + + { +// include: web_or_worker_shell_read.js +if (ENVIRONMENT_IS_WORKER) { + readBinary = (url) => { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return new Uint8Array(/** @type{!ArrayBuffer} */(xhr.response)); + }; + } + + readAsync = async (url) => { + // Fetch has some additional restrictions over XHR, like it can't be used on a file:// url. + // See https://github.com/github/fetch/pull/92#issuecomment-140665932 + // Cordova or Electron apps are typically loaded from a file:// url. + // So use XHR on webview if URL is a file URL. + if (isFileURI(url)) { + return new Promise((resolve, reject) => { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = () => { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + resolve(xhr.response); + return; + } + reject(xhr.status); + }; + xhr.onerror = reject; + xhr.send(null); + }); + } + var response = await fetch(url, { credentials: 'same-origin' }); + if (response.ok) { + return response.arrayBuffer(); + } + throw new Error(response.status + ' : ' + response.url); + }; +// end include: web_or_worker_shell_read.js + } +} else +{ +} + +var out = console.log.bind(console); +var err = console.error.bind(console); + +// end include: shell.js + +// include: preamble.js +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +var wasmBinary; + +// Wasm globals + +//======================================== +// Runtime essentials +//======================================== + +// whether we are quitting the application. no code should run after this. +// set in exit() and abort() +var ABORT = false; + +// set by exit() and abort(). Passed to 'onExit' handler. +// NOTE: This is also used as the process return code code in shell environments +// but only when noExitRuntime is false. +var EXITSTATUS; + +// In STRICT mode, we only define assert() when ASSERTIONS is set. i.e. we +// don't define it at all in release modes. This matches the behaviour of +// MINIMAL_RUNTIME. +// TODO(sbc): Make this the default even without STRICT enabled. +/** @type {function(*, string=)} */ +function assert(condition, text) { + if (!condition) { + // This build was created without ASSERTIONS defined. `assert()` should not + // ever be called in this configuration but in case there are callers in + // the wild leave this simple abort() implementation here for now. + abort(text); + } +} + +/** + * Indicates whether filename is delivered via file protocol (as opposed to http/https) + * @noinline + */ +var isFileURI = (filename) => filename.startsWith('file://'); + +// include: runtime_common.js +// include: runtime_stack_check.js +// end include: runtime_stack_check.js +// include: runtime_exceptions.js +// end include: runtime_exceptions.js +// include: runtime_debug.js +// end include: runtime_debug.js +// include: binaryDecode.js +// Prevent Closure from minifying the binaryDecode() function, or otherwise +// Closure may analyze through the WASM_BINARY_DATA placeholder string into this +// function, leading into incorrect results. +/** @noinline */ +function binaryDecode(bin) { + for (var i = 0, l = bin.length, o = new Uint8Array(l), c; i < l; ++i) { + c = bin.charCodeAt(i); + o[i] = ~c >> 8 & c; // Recover the null byte in a manner that is compatible with https://crbug.com/453961758 + } + return o; +} +// end include: binaryDecode.js +// Memory management +var +/** @type {!Int8Array} */ + HEAP8, +/** @type {!Uint8Array} */ + HEAPU8, +/** @type {!Int16Array} */ + HEAP16, +/** @type {!Uint16Array} */ + HEAPU16, +/** @type {!Int32Array} */ + HEAP32, +/** @type {!Uint32Array} */ + HEAPU32, +/** @type {!Float32Array} */ + HEAPF32, +/** @type {!Float64Array} */ + HEAPF64; + +// BigInt64Array type is not correctly defined in closure +var +/** not-@type {!BigInt64Array} */ + HEAP64, +/* BigUint64Array type is not correctly defined in closure +/** not-@type {!BigUint64Array} */ + HEAPU64; + +var runtimeInitialized = false; + + + +function updateMemoryViews() { + var b = wasmMemory.buffer; + HEAP8 = new Int8Array(b); + HEAP16 = new Int16Array(b); + HEAPU8 = new Uint8Array(b); + HEAPU16 = new Uint16Array(b); + HEAP32 = new Int32Array(b); + HEAPU32 = new Uint32Array(b); + HEAPF32 = new Float32Array(b); + HEAPF64 = new Float64Array(b); + HEAP64 = new BigInt64Array(b); + HEAPU64 = new BigUint64Array(b); +} + +// include: memoryprofiler.js +// end include: memoryprofiler.js +// end include: runtime_common.js +function preRun() { + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + // Begin ATPRERUNS hooks + callRuntimeCallbacks(onPreRuns); + // End ATPRERUNS hooks +} + +function initRuntime() { + runtimeInitialized = true; + + // No ATINITS hooks + + wasmExports['__wasm_call_ctors'](); + + // No ATPOSTCTORS hooks +} + +function postRun() { + // PThreads reuse the runtime from the main thread. + + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + + // Begin ATPOSTRUNS hooks + callRuntimeCallbacks(onPostRuns); + // End ATPOSTRUNS hooks +} + +/** @param {string|number=} what */ +function abort(what) { + Module['onAbort']?.(what); + + what = 'Aborted(' + what + ')'; + // TODO(sbc): Should we remove printing and leave it up to whoever + // catches the exception? + err(what); + + ABORT = true; + + what += '. Build with -sASSERTIONS for more info.'; + + // Use a wasm runtime error, because a JS error might be seen as a foreign + // exception, which means we'd run destructors on it. We need the error to + // simply make the program stop. + // FIXME This approach does not work in Wasm EH because it currently does not assume + // all RuntimeErrors are from traps; it decides whether a RuntimeError is from + // a trap or not based on a hidden field within the object. So at the moment + // we don't have a way of throwing a wasm trap from JS. TODO Make a JS API that + // allows this in the wasm spec. + + // Suppress closure compiler warning here. Closure compiler's builtin extern + // definition for WebAssembly.RuntimeError claims it takes no arguments even + // though it can. + // TODO(https://github.com/google/closure-compiler/pull/3913): Remove if/when upstream closure gets fixed. + /** @suppress {checkTypes} */ + var e = new WebAssembly.RuntimeError(what); + + // Throw the error whether or not MODULARIZE is set because abort is used + // in code paths apart from instantiation where an exception is expected + // to be thrown when abort is called. + throw e; +} + +var wasmBinaryFile; + +function findWasmBinary() { + return binaryDecode('asm&`` }````p€€€A ˆ ¾memory__wasm_call_ctorspropagate_lightmap_f32compute_blockers_u8__indirect_function_table_emscripten_stack_restore_emscripten_stack_allocemscripten_stack_get_current\n¹ ‘}}}@ AH\r AH! A!\n@ \n! @ \r l! A!\n@ \n!\rC!C!A!\nA!C!@ ! ! ! !@@ \n"\nAt"(€ˆ€€ \rj"AH\r  N\r (ˆ€€ j" O\r    l jAt"j*’! Aj!   j*’!  j*’!  ! ! ! ! "! "! \nAj"!\n "! "! AG\r \r j!\n@@ AL\r  \nAt"jCC@?D  ³•" ”" C@?D^ C]8  jCC@?D  ”" C@?D^ C]8 !CC@?D  ”" C@?D^ C]!   \nAt"jA6  jA6 !C!  \nAtj 8 \rAj"!\n  G\r Aj"!\n  G\r ñ @ AH\r AH!A!@ !@ \r   lj! A!@ !\nA!A! @ AL\r@ ! @@ \n  " Atj"\r,j"AN\rA!  @  H\rA!  A!  \r,j"\r O\r \r lj j-AK! j! Aj" ! G\r \nj : \nAj" ! G\r Aj" ! G\r \n $€€€€ #€€€€ kApq"$€€€€  #€€€€ \'A€ ÿÿÿÿÿÿÿÿ”target_features+ bulk-memory+bulk-memory-opt+call-indirect-overlong+\nmultivalue+mutable-globals+nontrapping-fptoint+reference-types+sign-ext'); +} + +function getBinarySync(file) { + return file; +} + +async function getWasmBinary(binaryFile) { + + // Otherwise, getBinarySync should be able to get it synchronously + return getBinarySync(binaryFile); +} + +async function instantiateArrayBuffer(binaryFile, imports) { + try { + var binary = await getWasmBinary(binaryFile); + var instance = await WebAssembly.instantiate(binary, imports); + return instance; + } catch (reason) { + err(`failed to asynchronously prepare wasm: ${reason}`); + + abort(reason); + } +} + +async function instantiateAsync(binary, binaryFile, imports) { + return instantiateArrayBuffer(binaryFile, imports); +} + +function getWasmImports() { + // prepare imports + var imports = { + 'env': wasmImports, + 'wasi_snapshot_preview1': wasmImports, + }; + return imports; +} + +// Create the wasm instance. +// Receives the wasm imports, returns the exports. +async function createWasm() { + // Load the wasm module and create an instance of using native support in the JS engine. + // handle a generated wasm instance, receiving its exports and + // performing other necessary setup + /** @param {WebAssembly.Module=} module*/ + function receiveInstance(instance, module) { + wasmExports = instance.exports; + + assignWasmExports(wasmExports); + + updateMemoryViews(); + + removeRunDependency('wasm-instantiate'); + return wasmExports; + } + addRunDependency('wasm-instantiate'); + + // Prefer streaming instantiation if available. + function receiveInstantiationResult(result) { + // 'result' is a ResultObject object which has both the module and instance. + // receiveInstance() will swap in the exports (to Module.asm) so they can be called + // TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line. + // When the regression is fixed, can restore the above PTHREADS-enabled path. + return receiveInstance(result['instance']); + } + + var info = getWasmImports(); + + // User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback + // to manually instantiate the Wasm module themselves. This allows pages to + // run the instantiation parallel to any other async startup actions they are + // performing. + // Also pthreads and wasm workers initialize the wasm instance through this + // path. + if (Module['instantiateWasm']) { + return new Promise((resolve, reject) => { + Module['instantiateWasm'](info, (inst, mod) => { + resolve(receiveInstance(inst, mod)); + }); + }); + } + + wasmBinaryFile ??= findWasmBinary(); + var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info); + var exports = receiveInstantiationResult(result); + return exports; +} + +// end include: preamble.js + +// Begin JS library code + + + class ExitStatus { + name = 'ExitStatus'; + constructor(status) { + this.message = `Program terminated with exit(${status})`; + this.status = status; + } + } + + var callRuntimeCallbacks = (callbacks) => { + while (callbacks.length > 0) { + // Pass the module as the first argument. + callbacks.shift()(Module); + } + }; + var onPostRuns = []; + var addOnPostRun = (cb) => onPostRuns.push(cb); + + var onPreRuns = []; + var addOnPreRun = (cb) => onPreRuns.push(cb); + + var runDependencies = 0; + + + var dependenciesFulfilled = null; + var removeRunDependency = (id) => { + runDependencies--; + + Module['monitorRunDependencies']?.(runDependencies); + + if (runDependencies == 0) { + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } + }; + var addRunDependency = (id) => { + runDependencies++; + + Module['monitorRunDependencies']?.(runDependencies); + + }; + + /** @noinline */ + var base64Decode = (b64) => { + if (ENVIRONMENT_IS_NODE) { + var buf = Buffer.from(b64, 'base64'); + return new Uint8Array(buf.buffer, buf.byteOffset, buf.length); + } + + var b1, b2, i = 0, j = 0, bLength = b64.length; + var output = new Uint8Array((bLength*3>>2) - (b64[bLength-2] == '=') - (b64[bLength-1] == '=')); + for (; i < bLength; i += 4, j += 3) { + b1 = base64ReverseLookup[b64.charCodeAt(i+1)]; + b2 = base64ReverseLookup[b64.charCodeAt(i+2)]; + output[j] = base64ReverseLookup[b64.charCodeAt(i)] << 2 | b1 >> 4; + output[j+1] = b1 << 4 | b2 >> 2; + output[j+2] = b2 << 6 | base64ReverseLookup[b64.charCodeAt(i+3)]; + } + return output; + }; + + + + /** + * @param {number} ptr + * @param {string} type + */ + function getValue(ptr, type = 'i8') { + if (type.endsWith('*')) type = '*'; + switch (type) { + case 'i1': return HEAP8[ptr]; + case 'i8': return HEAP8[ptr]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP64[((ptr)>>3)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + case '*': return HEAPU32[((ptr)>>2)]; + default: abort(`invalid type for getValue: ${type}`); + } + } + + var noExitRuntime = true; + + + + /** + * @param {number} ptr + * @param {number} value + * @param {string} type + */ + function setValue(ptr, value, type = 'i8') { + if (type.endsWith('*')) type = '*'; + switch (type) { + case 'i1': HEAP8[ptr] = value; break; + case 'i8': HEAP8[ptr] = value; break; + case 'i16': HEAP16[((ptr)>>1)] = value; break; + case 'i32': HEAP32[((ptr)>>2)] = value; break; + case 'i64': HEAP64[((ptr)>>3)] = BigInt(value); break; + case 'float': HEAPF32[((ptr)>>2)] = value; break; + case 'double': HEAPF64[((ptr)>>3)] = value; break; + case '*': HEAPU32[((ptr)>>2)] = value; break; + default: abort(`invalid type for setValue: ${type}`); + } + } + + var stackRestore = (val) => __emscripten_stack_restore(val); + + var stackSave = () => _emscripten_stack_get_current(); + + + + var getCFunc = (ident) => { + var func = Module['_' + ident]; // closure exported function + return func; + }; + + var writeArrayToMemory = (array, buffer) => { + HEAP8.set(array, buffer); + }; + + var lengthBytesUTF8 = (str) => { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code + // unit, not a Unicode code point of the character! So decode + // UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var c = str.charCodeAt(i); // possibly a lead surrogate + if (c <= 0x7F) { + len++; + } else if (c <= 0x7FF) { + len += 2; + } else if (c >= 0xD800 && c <= 0xDFFF) { + len += 4; ++i; + } else { + len += 3; + } + } + return len; + }; + + var stringToUTF8Array = (str, heap, outIdx, maxBytesToWrite) => { + // Parameter maxBytesToWrite is not optional. Negative values, 0, null, + // undefined and false each don't write out any bytes. + if (!(maxBytesToWrite > 0)) + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description + // and https://www.ietf.org/rfc/rfc2279.txt + // and https://tools.ietf.org/html/rfc3629 + var u = str.codePointAt(i); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + heap[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + heap[outIdx++] = 0xC0 | (u >> 6); + heap[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + heap[outIdx++] = 0xE0 | (u >> 12); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 3 >= endIdx) break; + heap[outIdx++] = 0xF0 | (u >> 18); + heap[outIdx++] = 0x80 | ((u >> 12) & 63); + heap[outIdx++] = 0x80 | ((u >> 6) & 63); + heap[outIdx++] = 0x80 | (u & 63); + // Gotcha: if codePoint is over 0xFFFF, it is represented as a surrogate pair in UTF-16. + // We need to manually skip over the second code unit for correct iteration. + i++; + } + } + // Null-terminate the pointer to the buffer. + heap[outIdx] = 0; + return outIdx - startIdx; + }; + var stringToUTF8 = (str, outPtr, maxBytesToWrite) => { + return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite); + }; + + var stackAlloc = (sz) => __emscripten_stack_alloc(sz); + var stringToUTF8OnStack = (str) => { + var size = lengthBytesUTF8(str) + 1; + var ret = stackAlloc(size); + stringToUTF8(str, ret, size); + return ret; + }; + + + + + var UTF8Decoder = globalThis.TextDecoder && new TextDecoder(); + + var findStringEnd = (heapOrArray, idx, maxBytesToRead, ignoreNul) => { + var maxIdx = idx + maxBytesToRead; + if (ignoreNul) return maxIdx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on + // null terminator by itself. + // As a tiny code save trick, compare idx against maxIdx using a negation, + // so that maxBytesToRead=undefined/NaN means Infinity. + while (heapOrArray[idx] && !(idx >= maxIdx)) ++idx; + return idx; + }; + + /** + * Given a pointer 'idx' to a null-terminated UTF8-encoded string in the given + * array that contains uint8 values, returns a copy of that string as a + * Javascript String object. + * heapOrArray is either a regular array, or a JavaScript typed array view. + * @param {number=} idx + * @param {number=} maxBytesToRead + * @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character. + * @return {string} + */ + var UTF8ArrayToString = (heapOrArray, idx = 0, maxBytesToRead, ignoreNul) => { + + var endPtr = findStringEnd(heapOrArray, idx, maxBytesToRead, ignoreNul); + + // When using conditional TextDecoder, skip it for short strings as the overhead of the native call is not worth it. + if (endPtr - idx > 16 && heapOrArray.buffer && UTF8Decoder) { + return UTF8Decoder.decode(heapOrArray.subarray(idx, endPtr)); + } + var str = ''; + while (idx < endPtr) { + // For UTF8 byte structure, see: + // http://en.wikipedia.org/wiki/UTF-8#Description + // https://www.ietf.org/rfc/rfc2279.txt + // https://tools.ietf.org/html/rfc3629 + var u0 = heapOrArray[idx++]; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + var u1 = heapOrArray[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + var u2 = heapOrArray[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (heapOrArray[idx++] & 63); + } + + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + return str; + }; + + /** + * Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the + * emscripten HEAP, returns a copy of that string as a Javascript String object. + * + * @param {number} ptr + * @param {number=} maxBytesToRead - An optional length that specifies the + * maximum number of bytes to read. You can omit this parameter to scan the + * string until the first 0 byte. If maxBytesToRead is passed, and the string + * at [ptr, ptr+maxBytesToReadr[ contains a null byte in the middle, then the + * string will cut short at that byte index. + * @param {boolean=} ignoreNul - If true, the function will not stop on a NUL character. + * @return {string} + */ + var UTF8ToString = (ptr, maxBytesToRead, ignoreNul) => { + return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead, ignoreNul) : ''; + }; + + /** + * @param {string|null=} returnType + * @param {Array=} argTypes + * @param {Array=} args + * @param {Object=} opts + */ + var ccall = (ident, returnType, argTypes, args, opts) => { + // For fast lookup of conversion functions + var toC = { + 'string': (str) => { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + ret = stringToUTF8OnStack(str); + } + return ret; + }, + 'array': (arr) => { + var ret = stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + } + }; + + function convertReturnValue(ret) { + if (returnType === 'string') { + return UTF8ToString(ret); + } + if (returnType === 'boolean') return Boolean(ret); + return ret; + } + + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func(...cArgs); + function onDone(ret) { + if (stack !== 0) stackRestore(stack); + return convertReturnValue(ret); + } + + ret = onDone(ret); + return ret; + }; + + // Precreate a reverse lookup table from chars + // "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/" back to + // bytes to make decoding fast. + for (var base64ReverseLookup = new Uint8Array(123/*'z'+1*/), i = 25; i >= 0; --i) { + base64ReverseLookup[48+i] = 52+i; // '0-9' + base64ReverseLookup[65+i] = i; // 'A-Z' + base64ReverseLookup[97+i] = 26+i; // 'a-z' + } + base64ReverseLookup[43] = 62; // '+' + base64ReverseLookup[47] = 63; // '/' + ; +// End JS library code + +// include: postlibrary.js +// This file is included after the automatically-generated JS library code +// but before the wasm module is created. + +{ + + // Begin ATMODULES hooks + if (Module['noExitRuntime']) noExitRuntime = Module['noExitRuntime']; +if (Module['print']) out = Module['print']; +if (Module['printErr']) err = Module['printErr']; +if (Module['wasmBinary']) wasmBinary = Module['wasmBinary']; + // End ATMODULES hooks + + if (Module['arguments']) arguments_ = Module['arguments']; + if (Module['thisProgram']) thisProgram = Module['thisProgram']; + + if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].shift()(); + } + } +} + +// Begin runtime exports + Module['ccall'] = ccall; + // End runtime exports + // Begin JS library exports + // End JS library exports + +// end include: postlibrary.js + + +// Imports from the Wasm binary. +var _propagate_lightmap_f32, + _compute_blockers_u8, + __emscripten_stack_restore, + __emscripten_stack_alloc, + _emscripten_stack_get_current, + memory, + __indirect_function_table, + wasmMemory; + + +function assignWasmExports(wasmExports) { + _propagate_lightmap_f32 = Module['_propagate_lightmap_f32'] = wasmExports['propagate_lightmap_f32']; + _compute_blockers_u8 = Module['_compute_blockers_u8'] = wasmExports['compute_blockers_u8']; + __emscripten_stack_restore = wasmExports['_emscripten_stack_restore']; + __emscripten_stack_alloc = wasmExports['_emscripten_stack_alloc']; + _emscripten_stack_get_current = wasmExports['emscripten_stack_get_current']; + memory = wasmMemory = wasmExports['memory']; + __indirect_function_table = wasmExports['__indirect_function_table']; +} + +var wasmImports = { + +}; + + +// include: postamble.js +// === Auto-generated postamble setup entry stuff === + +function run() { + + if (runDependencies > 0) { + dependenciesFulfilled = run; + return; + } + + preRun(); + + // a preRun added a dependency, run will be called later + if (runDependencies > 0) { + dependenciesFulfilled = run; + return; + } + + function doRun() { + // run may have just been called through dependencies being fulfilled just in this very frame, + // or while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + initRuntime(); + + Module['onRuntimeInitialized']?.(); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(() => { + setTimeout(() => Module['setStatus'](''), 1); + doRun(); + }, 1); + } else + { + doRun(); + } +} + +var wasmExports; + +// With async instantation wasmExports is assigned asynchronously when the +// instance is received. +createWasm(); + +run(); + +// end include: postamble.js + + + + + + + + + + +// start here: + +// === WASM LOADER === let wasmReady = false; -// Load embedded WASM script -if (typeof Module === 'undefined') { - const script = document.createElement('script'); - // Use absolute path if hosted on GitHub - script.src = location.origin + location.pathname.replace(/[^/]*$/, '') + 'mods/xVS_cal_wasm.js'; - // Or if same folder: script.src = 'xVS_cal_wasm.js'; - script.onload = () => { - Module.onRuntimeInitialized = () => { - wasmReady = true; - console.log("Realistic System: WASM ready (single-file)"); - }; - }; - script.onerror = () => { - console.warn("WASM failed – using JS fallback"); - wasmReady = false; - }; - document.head.appendChild(script); -} +// Wait for WASM to initialize +Module.onRuntimeInitialized = () => { + wasmReady = true; + console.log("Realistic System: WASM ready (portable mode)"); +}; + // === LIGHTMAP SYSTEM === var lightmap = []; @@ -453,5 +1347,5 @@ renderEachPixel(function(pixel, ctx) { if (typeof runEveryTick !== 'undefined') { runEveryTick(initTransparent); - } +