Merge branch 'R74nCom:main' into main

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JustAGenericUsername 2024-03-18 21:19:34 +00:00 committed by GitHub
commit ce4a2c9bf7
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5 changed files with 1512 additions and 10 deletions

1235
mods/ExtraMachines.js Normal file

File diff suppressed because it is too large Load Diff

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@ -14,6 +14,13 @@ try {
//ESSENTIAL COMMON FUNCTIONS (CODE LIBRARY) ##
//DEBUGGING
function logAndReturn(thing) {
console.log(thing);
return thing
};
//URL
urlParams = new URLSearchParams(window.location.search);
@ -493,7 +500,7 @@ try {
if(!color.startsWith("hsl(") || !color.endsWith(")")) {
throw new Error(`The color ${color} is not a valid hsl() color`)
};
var colorTempArray = color.split(",")
var colorTempArray = color.split(",").map(x => x.trim())
if(colorTempArray.length !== 3) {
throw new Error(`The color ${color} is not a valid hsl() color`)
};
@ -2101,6 +2108,8 @@ try {
if(pixelIndex !== -1) {
currentPixels.splice(pixelIndex,1)
if (pixelMap[x][y]) { delete pixelMap[x][y] };
} else {
return false
};
//if (pixelMap[x][y]) {pixelMap[x][y].del = true}
//if (pixelMap[x][y]) { delete pixelMap[x][y] };
@ -21260,10 +21269,13 @@ Pixel size (rendering only): <input id="pixelSize"> (Use if the save looks cut o
tempLow: Math.min(rockInfo.tempHigh - 100,800),
stateLow: rockName,
density: rockInfo.density * 0.9,
hardness: rockInfo.density * 0.85,
//breakInto: newName + "_gravel",
_data: [rockData[0], rockData[1], hotData2Switch(rockData[2])],
};
if(rockInfo.hardness) {
elements[newName].hardness = rockInfo.hardness * 0.85
};
//console.log([elements[rockName].tempHigh,elements[rockName].stateHigh]);
//console.log([elements[newName].tempLow,elements[newName].stateLow])
@ -45937,14 +45949,15 @@ maxPixels (default 1000): Maximum amount of pixels/changes (if xSpacing and ySpa
//SPECIFY CURRENT ELEMENT ON LOAD ##
window.addEventListener("load",function() {
//console.log(currentElement);
currentElement = urlParams.get("currentElement") ?? "sand";
//console.log(currentElement);
if(!elementExists(currentElement)) {
//console.log(false);
currentElement = "sand"
}// else { console.log(true) };
//console.log(currentElement);
}
var size = urlParams.get("mouseSize") ?? 5;
if(isNaN(size)) {
size = 5;
};
mouseSize = size
});
//MISCELLANEOUS CHANGES ##

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@ -1,4 +1,37 @@
// 1.0 update
// adds dragon breath
// adds frostbite
// adds pulsium
// adds pulsium bar
// adds goblins delight
// adds pheonix
// adds pheonix ash
// adds baby pheonix
// adds ice pheonix
// 1.1 update
// adds dragon scale
// adds mystic runes
// adds enchanted wood
// adds quartzium
// adds quartz
// adds moonite
// 1.2 update
// fixed visibility bug and some errors
// adds faustium
// adds nebulaflare
// adds flaro
// adds aurorium
// adds glimmerium
// adds ozmoz
// adds goblin
// adds fenzium
// adds sceptrium
// adds sceptrium dust
// 1.3.2 fantasy_elements.js mod
// added changelog
// adds plode a bomb
// 1.4 the golem mod
@ -12,6 +45,11 @@
// iced pheonix at 700 degrees becomes pheonix
// added blood golem
// 1.5 update
// corrected the 'phoenix' wrong spelling mistake to pheonix
// added grethe
// added grothea
elements.dragon_breath = {
color: "#f94e4e",
behavior: behaviors.GAS,
@ -110,7 +148,7 @@ elements.pheonix = {
baby: "baby_pheonix",
};
elements.phoenix_ash = {
elements.pheonix_ash = {
color: "#a8a8a5",
behavior: behaviors.POWDER,
category: "fantasy",
@ -134,7 +172,7 @@ elements.baby_pheonix = {
burnTime:19,
state: "solid",
stateLow: "iced_pheonix",
breakInto: "phoenix_ash",
breakInto: "pheonix_ash",
density: 850,
conduct: 1,
};
@ -738,3 +776,25 @@ elements.blood_golem= {
"category":"fantasy",
"temp": 10,
};
elements.grethe = {
color: "#51f542",
"behavior": [
"XX|XX|DL",
"SA|XX|M2",
"XX|M1|XX",
],
category: "fantasy",
state: "solid",
};
elements.grothea = {
color: ["#d742f5","#c246db","#772987"],
"behavior": [
"M2|XX|XX",
"SA|M1|XX",
"XX|XX|DL",
],
category: "fantasy",
state: "solid",
};

111
mods/jaydsfunctions.js Normal file
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@ -0,0 +1,111 @@
//jaydsfunctions
erase1Var = 0;
elements.selective_eraser = {
color: ["#ffff00","#ffff00","#ffff00","#555555","#555555","#555555"],
category: "tools",
tool: function(pixel) {
if (pixel.element === erase1Var) {
deletePixel(pixel.x, pixel.y);
}
},
onSelect: function() {
var answer1 = prompt("Please input what element should be erased.",(erase1Var||undefined));
if (!answer1) { return }
erase1Var = answer1;
}
},
explode1Var = 0;
elements.selective_exploder = {
color: ["#ff0000","#ff0000","#ff0000","#555555","#555555","#555555"],
category: "tools",
tool: function(pixel) {
if (pixel.element === explode1Var) {
changePixel(pixel, "explosion")
}
},
onSelect: function() {
var answer2 = prompt("Please input what element to explode.",(explode1Var||undefined));
if (!answer2) { return }
explode1Var = answer2;
}
},
convert11Var = 0;
convert22Var = 0;
elements.converter_tool = {
color: ["#ffffff","#ffffff","#ffffff","#555555","#555555","#555555"],
darkText: true,
category: "tools",
tool: function(pixel) {
if (pixel.element === convert11Var) {
changePixel(pixel, convert22Var)
}
},
onSelect: function() {
var answer3 = prompt("Please input what should element be converted.",(convert11Var||undefined));
if (!answer3) { return }
convert11Var = answer3;
var answer4 = prompt("Please input what element to convert into.",(convert22Var||undefined));
if (!answer4) { return }
convert22Var = answer4;
}
},
elements.fast_bomb = {
color: "#524c41",
category: "weapons",
state: "solid",
behavior: [
"XX|EX:10>explosion|XX",
"XX|XX|XX",
"M2|M1 AND EX:10>explosion|M2",
],
tick: function(pixel) {
for (var i=0; i<3; i++) {
if (!tryMove(pixel, pixel.x, pixel.y+1)) {
if (!isEmpty(pixel.x, pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
if (newPixel.element === "fast_bomb") { break; }
}
}
}
},
density: 1300,
excludeRandom: true,
cooldown: defaultCooldown
},
exclude1Var = 0;
elements.exclusive_eraser = {
color: ["#ff5a00","#ff5a00","#ff5a00","#555555","#555555","#555555"],
category: "tools",
tool: function(pixel) {
if (pixel.element !== exclude1Var) {
deletePixel(pixel.x, pixel.y);
}
},
onSelect: function() {
var answer5 = prompt("Please input what element shouldn't be erased.",(exclude1Var||undefined));
if (!answer5) { return }
exclude1Var = answer5;
}
},
elements.tenth_heater = {
category: "special",
color: "#ff0000",
behavior: [
"XX|HT:0.1|XX",
"HT:0.1|XX|HT:0.1",
"XX|HT:0.1|XX",
],
ignore: "tenth_heater"
},
elements.e_tenth_heater = {
category: "special",
color: "#ff0000",
behavior: behaviors.WALL,
behaviorOn: [
"XX|HT:0.1|XX",
"HT:0.1|XX|HT:0.1",
"XX|HT:0.1|XX",
],
ignore: "tenth_heater",
conduct: 1
}

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@ -509,4 +509,87 @@ tick: function(pixel) {
}}},
category: "aircrafts",
breakInto: "metal_scrap"
}
},
elements.machine_for_throwing_bombs_at_you_left = {
color: "#524c41",
behavior: behaviors.WALL,
behaviorOn: [
"XX|XX|XX",
"CR:bombs_for_throwing_at_you_left|XX|XX",
"XXXX|XX",
],
category: "weapons",
conduct: 1
},
elements.bombs_for_throwing_at_you_left = {
color: "#524c41",
category: "ammunition",
behavior: [
"XX|EX:10>bomb|XX",
"XX|XX|XX",
"M1|M1%10 AND EX:10>bomb|XX",
],
}
elements.machine_for_throwing_bombs_at_right = {
color: "#524c41",
behavior: behaviors.WALL,
behaviorOn: [
"XX|XX|XX",
"XX|XX|CR:bombs_for_throwing_at_you_right",
"XXXX|XX",
],
category: "weapons",
conduct: 1
},
elements.bombs_for_throwing_at_you_right = {
color: "#524c41",
category: "ammunition",
behavior: [
"XX|EX:10>bomb|XX",
"XX|XX|XX",
"XX|M1%10 AND EX:10>bomb|M1",
],
},
elements.energized_orb_left = {
color: ["#e0e000","#f3f300"],
category: "energy",
behavior: [
"XX|EX:50>electric|XX",
"M1 AND EX:50>electric|XX|EX:50>electric",
"XX|EX:50>electric|XX"
],
state: "gas",
},
elements.energized_orb_right = {
color: ["#e0e000","#f3f300"],
category: "energy",
behavior: [
"XX|EX:50>electric|XX",
"EX:50>electric|XX|M1 AND EX:50>electric",
"XX|EX:50>electric|XX"
],
state: "gas",
},
elements.fast_bomb = {
color: "#524c41",
category: "weapons",
state: "solid",
behavior: [
"XX|EX:10>explosion|XX",
"XX|XX|XX",
"M2|M1 AND EX:10>explosion|M2",
],
tick: function(pixel) {
for (var i=0; i<3; i++) {
if (!tryMove(pixel, pixel.x, pixel.y+1)) {
if (!isEmpty(pixel.x, pixel.y+1,true)) {
var newPixel = pixelMap[pixel.x][pixel.y+1];
if (newPixel.element === "fast_bomb") { break; }
}
}
}
},
density: 1300,
excludeRandom: true,
cooldown: defaultCooldown
}