more stuff

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Lily-129 2022-02-01 13:47:24 -05:00 committed by GitHub
parent 981627ce37
commit d09b5aa53a
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1 changed files with 144 additions and 15 deletions

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@ -1294,6 +1294,135 @@ elements.op_hottester_bomb = {
temp: 7065, temp: 7065,
density: 1300, density: 1300,
excludeRandom: true, excludeRandom: true,
},
elements.liquid_plasma = {
color: ["#8800ff","#b184d9","#8800ff"],
behavior: [
"XX|XX|XX",
"M2|DL%2|M2",
"M1|M1|M1",
],
behaviorOn: [
"XX|CL%5|XX",
"CL%5 AND M2|XX|CL%5 AND M2",
"M1|M1 AND CL%5|M1",
],
temp:7065,
tempLow:5000,
stateLow: "liquid_fire",
category: "liquids",
state: "liquids",
density: 70,
charge: 0.5,
conduct: 1,
},
elements.liquid_fire = {
color: ["#ff6b21","#ffa600","#ff4000"],
behavior: [
"XX|M2|XX",
"M2|XX|M2",
"M1|M1|M1",
],
reactions: {
"water": { "elem1": "liquid_smoke" },
},
temp:600,
tempLow:100,
stateLow: "liquid_smoke",
tempHigh: 7000,
stateHigh: "liquid_plasma",
category: "liquids",
burning: true,
burnTime: 500,
burnInto: "liquid_smoke",
state: "liquid",
density: 21,
},
elements.liquid_smoke = {
color: "#383838",
behavior: [
"XX|XX|XX",
"M2|DL%2|M2",
"M1|M1|M1",
],
reactions: {
"water": { "elem1": "dirty_water", "elem2": null },
"steam": { "elem1": "pyrocumulus", "chance":0.08, "y":[0,15] },
"rain_cloud": { "elem1": "pyrocumulus", "chance":0.08, "y":[0,15] },
"snow_cloud": { "elem1": "pyrocumulus", "chance":0.08, "y":[0,15] },
"acid_cloud": { "elem1": "pyrocumulus", "chance":0.05, "y":[0,15] },
"fire_cloud": { "elem1": "pyrocumulus", "chance":0.05, "y":[0,15] },
"pyrocumulus": { "elem1": "pyrocumulus", "chance":0.08, "y":[0,15] },
},
temp: 114,
tempHigh: 605,
stateHigh: "liquid_fire",
category: "liquids",
state: "liquids",
density: 2180,
},
elements.netherrack = {
color: ["#802b2b","#4f1b1b","#943232"],
behavior: behaviors.POWDER,
tempHigh: 7550,
category: "land",
state: "solid",
density: 2550,
hardness: 0.07,
breakInto: ["crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","crushed_netherrack","sulfur"], // and some copper, gold, iron, nickel after processing //sulfur closer to 1/7 in-game
burn: 9,
burnTime: 9007199254740995,
burnInto: "netherrack",
},
elements.crushed_netherrack = {
color: ["#e34b46","#b04235","#73431f","#522510","#7a3326"],
behavior: behaviors.POWDER,
category:"land",
tempHigh: 7550,
stateHigh: "molten_netherrack",
state: "solid",
density: 1680,
burn: 20,
burnTime: 9007199254740995,
hardness: 0.02,
hidden: true,
},
elements.soul_sand = {
color: "#755e35",
behavior: behaviors.POWDER,
tempHigh: 3000,
stateHigh: "molten_soul_glass",
category: "land",
state: "solid",
density: 1602,
},
elements.soul_glass = {
color: ["#998060","#a18654"],
behavior: behaviors.WALL,
tempHigh: 3000,
category: "solids",
state: "solid",
density: 2500,
breakInto: "soul_glass_shard",
hidden: true,
},
elements.soul_glass_shard = {
color: ["#998060","#a18654","#8f764a"],
behavior: behaviors.POWDER,
tempHigh: 3000,
stateHigh: "molten_soul_glass",
category: "powders",
state: "solid",
density: 2500,
hidden: true,
} }
runAfterLoad(function() { runAfterLoad(function() {