diff --git a/mods/fossils.js b/mods/fossils.js index 5534b9b2..fa793364 100644 --- a/mods/fossils.js +++ b/mods/fossils.js @@ -201,38 +201,38 @@ elements.bone_marrow.reactions.slaked_lime = { "elem1": "marrow_fossil", chance: if (!elements.wood.reactions) { elements.wood.reactions = {} } -elements.wood.reactions.rock = { "elem1": "petrified_wood", chance:0.0005 }; -elements.wood.reactions.sand = { "elem1": "petrified_wood", chance:0.00035 }; -elements.wood.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 }; -elements.wood.reactions.tuff = { "elem1": "petrified_wood", chance:0.0005 }; -elements.wood.reactions.basalt = { "elem1": "petrified_wood", chance:0.0004 }; -elements.wood.reactions.mudstone = { "elem1": "petrified_wood", chance:0.0004 }; -elements.wood.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.0004 }; -elements.wood.reactions.gravel = { "elem1": "petrified_wood", chance:0.00035 }; -elements.wood.reactions.clay = { "elem1": "petrified_wood", chance:0.0003 }; -elements.wood.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.0003 }; -elements.wood.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00035 }; -elements.wood.reactions.mulch = { "elem1": "petrified_wood", chance:0.0003 }; -elements.wood.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.0002 }; -elements.wood.reactions.limestone = { "elem1": "petrified_wood", chance:0.0005 }; -elements.wood.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00045 }; -elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00035 }; +elements.wood.reactions.rock = { "elem1": "petrified_wood", chance:0.000045 }; +elements.wood.reactions.sand = { "elem1": "petrified_wood", chance:0.00003 }; +elements.wood.reactions.dirt = { "elem1": "petrified_wood", chance:0.000025 }; +elements.wood.reactions.tuff = { "elem1": "petrified_wood", chance:0.000045 }; +elements.wood.reactions.basalt = { "elem1": "petrified_wood", chance:0.000035 }; +elements.wood.reactions.mudstone = { "elem1": "petrified_wood", chance:0.000035 }; +elements.wood.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.000035 }; +elements.wood.reactions.gravel = { "elem1": "petrified_wood", chance:0.00003 }; +elements.wood.reactions.clay = { "elem1": "petrified_wood", chance:0.000025 }; +elements.wood.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.000025 }; +elements.wood.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00003 }; +elements.wood.reactions.mulch = { "elem1": "petrified_wood", chance:0.000025 }; +elements.wood.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.000015 }; +elements.wood.reactions.limestone = { "elem1": "petrified_wood", chance:0.000045 }; +elements.wood.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00004 }; +elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00003 }; if (!elements.tree_branch.reactions) { elements.tree_branch.reactions = {} } -elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", chance:0.0005 }; -elements.tree_branch.reactions.sand = { "elem1": "petrified_wood", chance:0.00035 }; -elements.tree_branch.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 }; -elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", chance:0.0005 }; -elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", chance:0.0004 }; -elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", chance:0.0004 }; -elements.tree_branch.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.0004 }; -elements.tree_branch.reactions.gravel = { "elem1": "petrified_wood", chance:0.00035 }; -elements.tree_branch.reactions.clay = { "elem1": "petrified_wood", chance:0.0003 }; -elements.tree_branch.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.0003 }; -elements.tree_branch.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00035 }; -elements.tree_branch.reactions.mulch = { "elem1": "petrified_wood", chance:0.0003 }; -elements.tree_branch.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.0002 }; -elements.tree_branch.reactions.limestone = { "elem1": "petrified_wood", chance:0.0005 }; -elements.tree_branch.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00045 }; -elements.tree_branch.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00035 }; +elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", chance:0.00005 }; +elements.tree_branch.reactions.sand = { "elem1": "petrified_wood", chance:0.000035 }; +elements.tree_branch.reactions.dirt = { "elem1": "petrified_wood", chance:0.00003 }; +elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", chance:0.00005 }; +elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", chance:0.00004 }; +elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", chance:0.00004 }; +elements.tree_branch.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.00004 }; +elements.tree_branch.reactions.gravel = { "elem1": "petrified_wood", chance:0.000035 }; +elements.tree_branch.reactions.clay = { "elem1": "petrified_wood", chance:0.00003 }; +elements.tree_branch.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.00003 }; +elements.tree_branch.reactions.permafrost = { "elem1": "petrified_wood", chance:0.000035 }; +elements.tree_branch.reactions.mulch = { "elem1": "petrified_wood", chance:0.00003 }; +elements.tree_branch.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.00002 }; +elements.tree_branch.reactions.limestone = { "elem1": "petrified_wood", chance:0.00005 }; +elements.tree_branch.reactions.quicklime = { "elem1": "petrified_wood", chance:0.000045 }; +elements.tree_branch.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.000035 };