Bug Fixes & State Update
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@ -128,7 +128,8 @@ elements.neutronium = {
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color: "#f0f7da",
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behavior: behaviors.GAS,
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reactions: {
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"fusion_catalyst": { "elem1":"ionized_hydrogen", "elem2":"ionized_helium" }
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"fusion_catalyst": { "elem1":"ionized_helium", "elem2":"ionized_hydrogen" } /* NOTE:
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Elem1 is the element shown in the properties, while elem2 is the element that is shown in the reactions. */
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},
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category: "energy",
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state: "gas",
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@ -188,7 +189,7 @@ name: "Liquid Deuterium",
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color: "#bff2eb",
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behavior: behaviors.LIQUID,
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reactions: {
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"oxygen": { "elem1":"heavy_water", "elem2":null },
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"oxygen": { "elem1":null, "elem2":"heavy_water" },
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},
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category: "liquids",
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state: "liquid",
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@ -209,18 +210,21 @@ tempHigh: -272.2,
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stateHigh: "helium"
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};
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behaviors.PARTICLE = [
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"M1 AND BO|M1 AND BO|M1 AND BO",
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"M1 AND BO|XX|M1 AND BO",
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"M1 AND BO|M1 AND BO|M1 AND BO",
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"XX|M1 AND BO|XX",
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"XX|XX|M1 AND BO",
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"M1 AND BO|XX|XX",
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];
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elements.neutron = {
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color: "#0abef5",
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behavior: behaviors.PARTICLE,
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rotatable: true,
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reactions: {
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"protium": { "elem1":"deuterium", "elem2":null },
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"deuterium": { "elem1":"tritium", "elem2":null },
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"heavy_water": { "elem1":"heavy_water", "elem2":null},
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"protium": { "elem1":null, "elem2":"deuterium" },
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"deuterium": { "elem1":null, "elem2":"tritium" },
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"heavy_water": { "elem1":null, "elem2":"heavy_water"},
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"heavy_steam": { "elem1":null, "elem2":"heavy_steam"},
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"heavy_ice": { "elem1":null, "elem2":"heavy_ice"},
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"heavy_snow": { "elem1":null, "elem2":"heavy_snow"},
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},
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category: "energy",
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temp: 100,
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@ -231,7 +235,11 @@ color: "#394280",
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behavior: behaviors.LIQUID,
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category: "liquids",
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density: 998,
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state: "liquid"
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state: "liquid",
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tempHigh: 100,
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stateHigh: "heavy_steam",
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tempLow: 0,
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stateLow: "heavy_ice"
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};
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behaviors.RADIOACTIVE_GAS = [
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"M2|M1 AND CR:neutron%0.01|M2",
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@ -280,13 +288,81 @@ behavior: behaviors.RADIOACTIVE_LIQUID,
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category: "liquids",
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density: 1000,
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state: "liquid",
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tempHigh: 100,
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stateHigh: "radioactive_steam",
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tempLow: 0,
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stateLow: "radioactive_ice"
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};
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elements.radioactive_steam = {
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color: "#df90e8",
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behavior: behaviors.RADIOACTIVE_GAS,
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category: "gases",
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density: 3.6,
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state: "gas",
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temp: 150,
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tempLow: 100,
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stateLow: "radioactive_water"
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};
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behaviors.RADIOACTIVE_SOLID = [
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"XX|CR:neutron%0.01|XX",
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"CR:neutron%0.01|DL%0.01|CR:neutron%0.01",
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"XX|CR:neutron%0.01|XX",
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];
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elements.radioactive_ice = {
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color: "#c2abcc",
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behavior: behaviors.RADIOACTIVE_SOLID,
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category: "solids",
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state: "solid",
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density: 920,
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temp: -20,
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tempHigh: 0,
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stateHigh: "radioactive_water"
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};
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behaviors.RADIOACTIVE_POWDER = [
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"XX|CR:neutron%0.01|XX",
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"CR:neutron%0.01|DL%0.01|CR:neutron%0.01",
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"M2|M1 AND CR:neutron%0.01|M2",
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];
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elements.radioactive_snow = {
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color: "9f7ba6",
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behavior: behaviors.RADIOACTIVE_SOLID,
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category: "land",
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density: 103,
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state: "solid",
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temp: -20,
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tempHigh: 0,
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stateHigh: "radioactive_water"
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};
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elements.heavy_steam = {
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color: "#656fb5",
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behavior: behaviors.GAS,
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category: "liquids",
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density: 1.6,
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state: "liquid",
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temp: 150,
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tempLow: 100,
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stateLow: "heavy_water"
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};
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elements.heavy_ice = {
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color: "#a8b8e3",
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behavior: behaviors.WALL,
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category: "solids",
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density: 918,
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state: "solid",
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temp: -20,
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tempHigh: 0,
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stateHigh: "heavy_water"
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};
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elements.heavy_snow = {
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color: "#8299b0",
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behavior: behaviors.POWDER,
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category: "land",
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density: 101,
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state: "solid",
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temp: -20,
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tempHigh: 0,
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stateHigh: "heavy_water"
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};
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/* Unfinished:
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Radioactive Water
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Heavy Steam
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Heavy Ice
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Heavy Snow
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Radioactive Steam
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Radioactive Ice
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Radioactive Snow
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Nothing!
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*/
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