more todo
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//TODO: crimtane, enemies, crimsandstone, ichor
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//Not doing: spawning
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//Might not be possible: thorns (its breaking behavior would need a way for a pixel to detect when a pixel tryMove'd into its position)
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//Might not be possible: thorns (its breaking behavior would need a way for a pixel to detect when a pixel tryMove'd into its position), clentamination (would require a way to go through pixels)
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//Might or might not do: other spreading biomes, powders
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function includesArray(parentArray, testArray) {
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for (let i = 0; i < parentArray.length; i++) {
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