diff --git a/mods/bere.js b/mods/bere.js index 65b58dd8..7a7c510a 100644 --- a/mods/bere.js +++ b/mods/bere.js @@ -1,25 +1,83 @@ +console.log("Welcome!") + elements.electron = { color: "#faffa1", behavior: behaviors.GAS, category: "energy", - state: "solid", + state: "gas", reactions: { - "ash": { elem1: "acid_gas", elem2: "neutron" } - "battery": { elem1: "bomb", elem2: "neutron" } - "greek_fire": { elem1: "fire", elem2: "neutron" } - "wire": { elem1: "steel", elem2: "neutron" } - "vine": { elem1: "plant", elem2: "neutron" } - "wood": { elem1: "acid_gas", elem2: "neutron" } - "glass": { elem1: "potassium", elem2: "neutron" } - "stained_glass": { elem1: "potassium", elem2: "glass" } + "ash": { "elem1": "acid_gas" } + "battery": { "elem1": "bomb" } + "greek_fire": { elem1: "fire" } + "wire": { "elem1": "steel" } + "vine": { "elem1": "plant" } + "wood": { "elem1": "acid_gas" } + "glass": { "elem1": "potassium" } + "stained_glass": { "elem1": "potassium" } }, }; + elements.iodum = { - color: "#4d4218", + color: ["#4d4218","#ffca00"], behavior: behaviors.LIQUID, category: "liquids", state: "solid", + tempHigh: 94.1, + stateHigh: "iodum_gas", reactions: { - "concrete": { elem1: "ash", elem2: null } + "concrete": { "elem1": "ash", "chance": 0.6 } + }, +}; + +elements.iodum_gas = { + color: ["#4d4218","#ffca00"], + behavior: behaviors.GAS, + category: "states", + state: "gas", + tempLow: 21, + stateLow: "iodum", + reactions: { + "ash": { "elem1": "steam" } + "cloud": { "elem1": "ozone" } + "rain_cloud": { "elem1": "oxygen" } + }, +}; + +elements.salvador_powder = { + color: ["#484742","#3b3b3b","#cfccc0","#56544d","#ffe994"], + behavior: behaviors.POWDER, + category: "powders", + state: "solid", + burn: 5, + burnTime: 30, + burnInto: ["bless"], + tempHigh: 53.6, + stateHigh: "salvador_water", + tempLow: -7, + stateLow: "god_ray", + reactions: { + "rad_cloud": { "elem1": "bless" } + "cloud": { "elem1": "ozone", "chance": 0.2 } + "radiation": { "elem1": "water" } + "dirt": { "elem1": "mud" } + "basalt": { "elem1": "gravel", "chance": 0.4 } + }, +}; + +elements.salvador_water = { + color: ["#2986cc","#16537e","#0086ff","#9da0f7","#54aeff"], + behavior: behaviors.SUPERFLUID, + category: "liquids", + state: "solid", + tempLow: 53.5, + stateLow: "salvador_powder", + density: 26, + reactions: { + "rad_cloud": { "elem1": "bless" } + "cloud": { "elem1": "ozone", "chance": 0.2 } + "radiation": { "elem1": "water" } + "dirt": { "elem1": "mud" } + "basalt": { "elem1": "gravel", "chance": 0.4 } + "plague": { "elem1": "water" } }, };