Create colorLED.js
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elements.led = {
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behavior: behaviors.WALL,
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reactions: {
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"light": {"charge1":1},
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"liquid_light": {"charge1":1},
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},
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color: "#666666",
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colorOn: "#ffffff",
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category: "machines",
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tempHigh: 1500,
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stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"],
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conduct: 1,
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breakInto: "glass_shard",
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tick: (pixel) => {
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if (pixel.start == pixelTicks) {
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pixel.normalColor = pixel.color;
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pixel.chargeColor = `rgb(${pixel.color.replace(/[rgb\(\)]/g, "").split(",").map(a => parseInt(a.trim()) + 120).join(", ")})`;
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}
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if (pixel.color != pixel.normalColor && !pixel.charge && !pixel.chargeCD) {
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pixel.normalColor = pixel.color;
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pixel.chargeColor = `rgb(${pixel.color.replace(/[rgb\(\)]/g, "").split(",").map(a => parseInt(a.trim()) + 120).join(", ")})`;
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}
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if (pixel.charge) {
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pixel.color = pixel.chargeColor;
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} else {
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pixel.color = pixel.normalColor;
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}
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}
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}
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pixelColorPick = (function() {
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const oldPixelColorPick = pixelColorPick;
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return function(pixel, customColor = null) {
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if (pixel.element == "led" && pixel.color && !customColor) return pixel.color;
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return oldPixelColorPick.apply(this, arguments);
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}
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})()
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