yah
This commit is contained in:
parent
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@ -301,6 +301,7 @@
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<tr><td>random_liquids.js</td><td>Randomly generates liquids on game load</td><td>Alice</td></tr>
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<tr><td>random_liquids.js</td><td>Randomly generates liquids on game load</td><td>Alice</td></tr>
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<tr><td>sbmixup.js</td><td>Adds silly elements from a <a href="https://R74n.com/mix/" target="_blank">Mix-Up!</a> game</td><td>stefanblox</td>
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<tr><td>sbmixup.js</td><td>Adds silly elements from a <a href="https://R74n.com/mix/" target="_blank">Mix-Up!</a> game</td><td>stefanblox</td>
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<tr><td>star_wars.js</td><td>Adds various items from Star Wars by Disney</td><td>SeaPickle754</td>
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<tr><td>star_wars.js</td><td>Adds various items from Star Wars by Disney</td><td>SeaPickle754</td>
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<tr><td>subspace.js</td><td>Adds a Subspace Tripmine sound effect when an explosion happens</td><td>nousernamefound</td></tr>
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<tr><td>sus.js</td><td>Adds an Among Us crewmate</td><td>Nv7</td></tr>
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<tr><td>sus.js</td><td>Adds an Among Us crewmate</td><td>Nv7</td></tr>
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<tr><td>triggerable_random_powders.js</td><td>Adds powders with different abilities, such as heating and cooling</td><td>Alice</td></tr>
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<tr><td>triggerable_random_powders.js</td><td>Adds powders with different abilities, such as heating and cooling</td><td>Alice</td></tr>
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<tr><td>troll.js</td><td>Adds various dumb elements that iterate randomly on the entire screen</td><td>Alice</td></tr>
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<tr><td>troll.js</td><td>Adds various dumb elements that iterate randomly on the entire screen</td><td>Alice</td></tr>
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@ -1,3 +1,169 @@
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function getImportantLetters(input) { // entirely chadgbd i just told it what algoritm to make
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const isVowel = char => 'AEIOU'.includes(char);
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const isConsonant = char => /^[BCDFGHJKLMNPQRSTVWXYZ]$/.test(char);
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const removeDuplicates = str => {
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let seen = new Set();
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return str.split('').filter(char => {
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if (seen.has(char)) {
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return false;
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} else {
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seen.add(char);
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return true;
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}
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}).join('');
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};
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const words = input.replace(/[^a-zA-Z0-9\s_]/g, '').replace(/_/g, ' ').toUpperCase().split(/\s+/);
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if (input.length <= 4) {
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return input.toUpperCase();
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} else if (words.length === 1) {
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const word = removeDuplicates(words[0]);
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let result = '';
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let consonantCount = 0;
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let vowelFound = false;
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for (let char of word) {
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if (isVowel(char) && !vowelFound) {
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result += char;
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vowelFound = true;
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} else if (isConsonant(char) && consonantCount < 3) {
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result += char;
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consonantCount++;
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}
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if (result.length === 4) {
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break;
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}
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}
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return result.padEnd(4, result[result.length - 1] || '');
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} else if (words.length === 2) {
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const firstWord = words[0];
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const secondWord = words[1];
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let result = '';
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if (isNaN(firstWord) && !isNaN(secondWord)) {
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const word = removeDuplicates(firstWord);
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let consonantCount = 0;
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let vowelFound = false;
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for (let char of word) {
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if (isVowel(char) && !vowelFound) {
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result += char;
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vowelFound = true;
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} else if (isConsonant(char) && consonantCount < 2) {
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result += char;
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consonantCount++;
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}
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if (result.length === 3) {
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break;
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}
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}
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result = result.padEnd(3, result[result.length - 1] || '') + secondWord;
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} else if (!isNaN(firstWord) && isNaN(secondWord)) {
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const word = removeDuplicates(secondWord);
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let consonantCount = 0;
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let vowelFound = false;
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for (let char of word) {
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if (isVowel(char) && !vowelFound) {
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result += char;
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vowelFound = true;
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} else if (isConsonant(char) && consonantCount < 2) {
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result += char;
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consonantCount++;
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}
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if (result.length === 3) {
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break;
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}
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}
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result = result.padEnd(3, result[result.length - 1] || '') + firstWord;
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} else {
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result = firstWord[0];
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let consonants = [];
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let vowels = [];
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let allChars = [];
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for (let char of secondWord) {
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allChars.push(char);
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if (isConsonant(char)) {
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consonants.push(char);
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} else if (isVowel(char)) {
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vowels.push(char);
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}
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}
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if (consonants.length >= 3) {
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let consonantCount = 0;
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for (let char of allChars) {
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if (isConsonant(char) && consonantCount < 3) {
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result += char;
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consonantCount++;
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}
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if (result.length === 4) {
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break;
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}
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}
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} else if (consonants.length === 2) {
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let consonantCount = 0;
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let vowelCount = 0;
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for (let char of allChars) {
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if (isConsonant(char) && consonantCount < 2) {
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result += char;
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consonantCount++;
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} else if (isVowel(char) && vowelCount < 1) {
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result += char;
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vowelCount++;
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}
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}
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} else {
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let consonantCount = 0;
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let vowelCount = 0;
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for (let char of allChars) {
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if (isConsonant(char) && consonantCount < 1) {
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result += char;
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consonantCount++;
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} else if (isVowel(char) && vowelCount < 2) {
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result += char;
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vowelCount++;
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}
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if (result.length === 4) {
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break;
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}
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}
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}
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result = result.padEnd(4, result[result.length - 1] || '');
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}
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return result;
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} else if (words.length === 3) {
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const firstWord = words[0];
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const secondWord = words[1];
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const thirdWord = words[2];
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let result = firstWord[0] + secondWord[0];
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let consonantCount = 0;
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let vowelFound = false;
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for (let char of thirdWord) {
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if (isVowel(char) && !vowelFound) {
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result += char;
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vowelFound = true;
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} else if (isConsonant(char) && consonantCount < 1) {
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result += char;
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consonantCount++;
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}
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if (result.length === 4) {
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break;
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}
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}
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return result.padEnd(4, result[result.length - 1] || '');
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} else {
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return words.map(word => word[0]).join('').slice(0, 4);
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}
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}
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function swapObjectValues(obj) {
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function swapObjectValues(obj) {
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const keys = Object.keys(obj);
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const keys = Object.keys(obj);
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while (keys.length > 1) {
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while (keys.length > 1) {
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@ -50,12 +216,15 @@ elements.name_settings = {
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if (doNameSwapping == "yes"){settings.funnyname.doNameSwapping = true} else {settings.funnyname.doNameSwapping = false}
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if (doNameSwapping == "yes"){settings.funnyname.doNameSwapping = true} else {settings.funnyname.doNameSwapping = false}
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var doLetterSwapping = prompt("Would you like to swap the letters in the names? Type yes or no.", "no")
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var doLetterSwapping = prompt("Would you like to swap the letters in the names? Type yes or no.", "no")
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if (doLetterSwapping == "yes"){settings.funnyname.doLetterSwapping = true} else {settings.funnyname.doLetterSwapping = false}
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if (doLetterSwapping == "yes"){settings.funnyname.doLetterSwapping = true} else {settings.funnyname.doLetterSwapping = false}
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var condenseToFour = prompt("Would you like to condense the names to 4 letters? Also known as TPT-ify. Type yes or no.", "no")
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if (condenseToFour == "yes"){settings.funnyname.condenseToFour = true} else {settings.funnyname.condenseToFour = false}
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var doNameRates = prompt("Would you like to make the names a rating? If yes, this will set all others to no (it is incompatible.) Type yes or no.", "no")
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var doNameRates = prompt("Would you like to make the names a rating? If yes, this will set all others to no (it is incompatible.) Type yes or no.", "no")
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if (doNameRates == "yes"){
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if (doNameRates == "yes"){
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settings.funnyname.doNameRates = true
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settings.funnyname.doNameRates = true
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settings.funnyname.doNameSwapping = false
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settings.funnyname.doNameSwapping = false
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settings.funnyname.doVowelSwapping = false
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settings.funnyname.doVowelSwapping = false
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settings.funnyname.doLetterSwapping = false
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settings.funnyname.doLetterSwapping = false
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settings.funnyname.condenseToFour = false
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} else {settings.funnyname.doNameRates = false}
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} else {settings.funnyname.doNameRates = false}
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saveSettings()
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saveSettings()
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var allNamesString = prompt("Would you like to set all names to a custom string? This will set all others to no. Type yes or no.", "no")
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var allNamesString = prompt("Would you like to set all names to a custom string? This will set all others to no. Type yes or no.", "no")
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settings.funnyname.doNameSwapping = false
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settings.funnyname.doNameSwapping = false
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settings.funnyname.doVowelSwapping = false
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settings.funnyname.doVowelSwapping = false
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settings.funnyname.doLetterSwapping = false
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settings.funnyname.doLetterSwapping = false
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settings.funnyname.condenseToFour = false
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settings.funnyname.doNameRates = false
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settings.funnyname.doNameRates = false
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customName = prompt("What would you like to set the names to?", "")
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customName = prompt("What would you like to set the names to?", "")
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settings.funnyname.customName = true
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settings.funnyname.customName = true
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}
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}
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}
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}
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}
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}
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if (settings.funnyname.condenseToFour){
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for (let elementname in elements){
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if (elementname != "name_settings"){
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let newelementname = getImportantLetters((elements[elementname].name)||elementname)
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elements[elementname].name = newelementname
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}
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}
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}
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}
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}
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)
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)
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@ -0,0 +1,10 @@
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function playSubspace() {
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var audio = new Audio("https://JustAGenericUsername.github.io/subspaceboom.mp3");
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audio.play();
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}
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window.addEventListener('load', function() {
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const oldexpfunc = explodeAt;
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explodeAt = function(x,y,radius,fire="fire"){
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oldexpfunc(x,y,radius,fire)
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playSubspace()
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}})
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