standardize stuff and add RGB led
This commit is contained in:
parent
b76d73e4aa
commit
e6386eea86
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@ -1,19 +1,60 @@
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// CircuitCore: adds circuits to sandboxels, logicgates.js is required
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// CircuitCore: adds circuits to sandboxels, logicgates.js is required
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/*if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() };
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var lightmapEnabled = enabledMods.includes("mods/lightmap.js") || enabledMods.includes("mods/fast_lightmap.js");
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var cc_settingsTab = new SettingsTab("CircuitCore");
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var cc_settingsTab = new SettingsTab("CircuitCore");
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var cc_setting1 = new Setting("Default Memory Fill; 0=empty,1=random,2=fill custom,3=custom data", "mem_fill", settingType.NUMBER, false, "The default method used to initialize ROM/RAM memory devices");
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var cc_setting1 = new Setting("If true then circuits will emit heat", "mem_fill", settingType.BOOLEAN, false, defaultValue=true);
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var cc_setting2 = new Setting("Example Setting 2", "element", settingType.TEXT, false, "2");
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//var cc_setting2 = new Setting("Example Setting 2", "element", settingType.TEXT, false, "2");
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cc_settingsTab.registerSettings("Default Memory Fill", cc_setting1);
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cc_settingsTab.registerSettings("OverHeating", cc_setting1);
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cc_settingsTab.registerSettings("Setting 2", cc_setting2);
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//cc_settingsTab.registerSettings("Setting 2", cc_setting2);
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settingsManager.registerTab(cc_settingsTab);*/
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settingsManager.registerTab(cc_settingsTab);
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var dataVisualizationPalette16 = [
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var dataVisualizationPalette16 = [
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"#000000", "#ff0000", "#ff7700", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff",
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"#000000", "#ff0000", "#ff7700", "#ffff00", "#00ff00", "#00ffff", "#0000ff", "#ff00ff",
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"#777777", "#770000", "#773300", "#777700", "#007700", "#007777", "#000077", "#770077",
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"#777777", "#770000", "#773300", "#777700", "#007700", "#007777", "#000077", "#770077",
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];
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];
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function cc_rgbToArray(colorString) {
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if (typeof colorString !== 'string') {
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console.error('Invalid colorString:', colorString);
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return null;
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}
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if (colorString.startsWith('rgb')) {
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return colorString.slice(4, -1).split(',').map(val => parseInt(val.trim()));
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} else if (colorString.startsWith('#')) {
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let hex = colorString.slice(1);
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// Handle shorthand hex (e.g., #03F)
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if (hex.length === 3) {
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hex = hex.split('').map(char => char + char).join('');
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}
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if (hex.length !== 6) {
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console.error('Invalid hex color:', colorString);
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return null;
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}
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const r = parseInt(hex.slice(0, 2), 16);
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const g = parseInt(hex.slice(2, 4), 16);
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const b = parseInt(hex.slice(4, 6), 16);
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return [r, g, b];
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} else {
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console.error('Invalid color format:', colorString);
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return null;
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}
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}
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function cc_arrayToRgbString(rgbArray) {
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return `rgb(${rgbArray.join(', ')})`;
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}
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function cc_scaleList(numbers, scale) {
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return numbers.map(number => number * scale);
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}
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function binaryArrayToNumber(binaryArray) {
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function binaryArrayToNumber(binaryArray) {
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return binaryArray.reduce((acc, bit, index) => acc + bit * Math.pow(2, (binaryArray.length - 1) - index), 0);
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return binaryArray.reduce((acc, bit, index) => acc + bit * Math.pow(2, (binaryArray.length - 1) - index), 0);
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}
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}
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@ -358,16 +399,17 @@ function general_encoder(inputBits) {
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// Define input pins
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// Define input pins
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for (var i = 0; i < inputBits; i++) {
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for (var i = 0; i < inputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, outputBits + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), outputBits + 1, true]);
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}
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}
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// Define output pins
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// Define output pins
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for (var i = 0; i < outputBits; i++) {
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for (var i = 0; i < outputBits; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -outputBits + 1 + 2 * i, false]); // Right outputs
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pins.push([Math.floor(circuitWidth / 2) + 1, outputBits - 1 - (2 * i), false]); // Right outputs
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}
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}
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// Mirrored outputs
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for (var i = 0; i < outputBits; i++) {
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for (var i = 0; i < outputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -outputBits + 1 + 2 * i, false]); // Left outputs
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pins.push([-Math.floor(circuitWidth / 2) - 1, outputBits - 1 - (2 * i), false]); // Left outputs
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}
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -427,7 +469,7 @@ function general_demultiplexer(selectorBits) {
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// Define output pins
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// Define output pins
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for (var i = 0; i < outputCount; i++) {
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for (var i = 0; i < outputCount; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -Math.floor(circuitHeight / 2) + 1 + 2 * i, false]);
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pins.push([Math.floor(circuitWidth / 2) + 1, Math.floor(circuitHeight / 2) - 1 - (2 * i), false]);
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}
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -477,16 +519,16 @@ function general_decoder(inputBits) {
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// Define input pins
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// Define input pins
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for (var i = 0; i < inputBits; i++) {
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for (var i = 0; i < inputBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, outputCount + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), outputCount + 1, true]);
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}
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}
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// Define output pins
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// Define output pins
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for (var i = 0; i < outputCount; i++) {
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for (var i = 0; i < outputCount; i++) {
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pins.push([Math.floor(circuitWidth / 2) + 1, -outputCount + 1 + 2 * i, false]); // Right outputs
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pins.push([Math.floor(circuitWidth / 2) + 1, outputCount - 1 - (2 * i), false]); // Right outputs
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}
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}
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for (var i = 0; i < outputCount; i++) {
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for (var i = 0; i < outputCount; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -outputCount + 1 + 2 * i, false]); // Left outputs
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pins.push([-Math.floor(circuitWidth / 2) - 1, outputCount - 1 - (2 * i), false]); // Left outputs
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}
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}
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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initializeCircuit(pixel, pins, circuitWidth, circuitHeight);
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@ -533,12 +575,12 @@ function general_multiplexer(inputLines) {
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// Define selector pins
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// Define selector pins
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for (var i = 0; i < selectorBits; i++) {
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for (var i = 0; i < selectorBits; i++) {
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pins.push([-Math.floor(circuitWidth / 2) + 1 + 2 * i, inputLines + 1, true]);
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pins.push([Math.floor(circuitWidth / 2) - 1 - (2 * i), inputLines + 1, true]);
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}
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}
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// Define input data pins
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// Define input data pins
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for (var i = 0; i < inputLines; i++) {
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for (var i = 0; i < inputLines; i++) {
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pins.push([-Math.floor(circuitWidth / 2) - 1, -inputLines + 1 + 2 * i, true]);
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pins.push([-Math.floor(circuitWidth / 2) - 1, inputLines - 1 - (2 * i), true]);
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}
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}
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// Define output pin
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// Define output pin
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@ -582,10 +624,10 @@ elements.four_bit_PISO_shift_register_circuit = {
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tick: function(pixel) {
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tick: function(pixel) {
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var pins = [
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var pins = [
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// Data inputs (D0-D3)
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// Data inputs (D0-D3)
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[-3, -3, true], // D0
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[-1, -3, true], // D1
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[1, -3, true], // D2
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[3, -3, true], // D3
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[3, -3, true], // D3
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[1, -3, true], // D2
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[-1, -3, true], // D1
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[-3, -3, true], // D0
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// Control input (Load/Shift Enable)
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// Control input (Load/Shift Enable)
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[-5, -1, true], // Load/Shift Enable
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[-5, -1, true], // Load/Shift Enable
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@ -665,10 +707,10 @@ elements.four_bit_SIPO_shift_register_circuit = {
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[-2, -1, true], // Clock
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[-2, -1, true], // Clock
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// Parallel outputs (Q0-Q3)
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// Parallel outputs (Q0-Q3)
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[2, -3, false], // Q0
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[2, 3, false], // Q3
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[2, -1, false], // Q1
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[2, 1, false], // Q2
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[2, 1, false], // Q2
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[2, 3, false] // Q3
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[2, -1, false], // Q1
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[2, -3, false] // Q0
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];
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];
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initializeCircuit(pixel, pins, 3, 9);
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initializeCircuit(pixel, pins, 3, 9);
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@ -1050,19 +1092,19 @@ elements.four_bit_incrementer_circuit = {
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tick: function(pixel) {
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tick: function(pixel) {
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var pins = [
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var pins = [
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// 4-bit number inputs (N0-N3)
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// 4-bit number inputs (N0-N3)
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[-3, -2, true], // N0
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[-1, -2, true], // N1
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[1, -2, true], // N2
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[3, -2, true], // N3
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[3, -2, true], // N3
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[1, -2, true], // N2
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[-1, -2, true], // N1
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[-3, -2, true], // N0
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// Increment control input (INC)
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// Increment control input (INC)
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[-5, 0, true], // Increment (INC)
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[-5, 0, true], // Increment (INC)
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// Outputs (Q0-Q3)
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// Outputs (Q0-Q3)
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[-3, 2, false], // Q0
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[-1, 2, false], // Q1
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[1, 2, false], // Q2
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[3, 2, false], // Q3
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[3, 2, false], // Q3
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[1, 2, false], // Q2
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[-1, 2, false], // Q1
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[-3, 2, false], // Q0
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// Carry out
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// Carry out
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[5, 0, false] // Carry out (COUT)
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[5, 0, false] // Carry out (COUT)
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@ -1107,25 +1149,25 @@ elements.four_bit_adder_circuit = {
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tick: function(pixel) {
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tick: function(pixel) {
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var pins = [
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var pins = [
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// First 4-bit number (A)
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// First 4-bit number (A)
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[-7, -2, true], // A0
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[-5, -2, true], // A1
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[-3, -2, true], // A2
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[-1, -2, true], // A3
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[-1, -2, true], // A3
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[-3, -2, true], // A2
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[-5, -2, true], // A1
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[-7, -2, true], // A0
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// Second 4-bit number (B)
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// Second 4-bit number (B)
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[1, -2, true], // B0
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[3, -2, true], // B1
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[5, -2, true], // B2
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[7, -2, true], // B3
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[7, -2, true], // B3
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[5, -2, true], // B2
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[3, -2, true], // B1
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[1, -2, true], // B0
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// Carry-in (C_in)
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// Carry-in (C_in)
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[9, 0, true], // Carry-in (C_in)
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[9, 0, true], // Carry-in (C_in)
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// Output sum (S)
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// Output sum (S)
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[-7, 2, false], // S0
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[-5, 2, false], // S1
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[-3, 2, false], // S2
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[-1, 2, false], // S3
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[-1, 2, false], // S3
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[-3, 2, false], // S2
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[-5, 2, false], // S1
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[-7, 2, false], // S0
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[1, 2, false], // Carry Out (C4)
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[1, 2, false], // Carry Out (C4)
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];
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];
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@ -1208,9 +1250,51 @@ elements.very_fast_clock = {
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tick: general_clock(8, 4),
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tick: general_clock(8, 4),
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}
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}
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elements.fast_clock = {
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color: "#FFAAFF",
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elements.custom_RGB_led = {
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tick: general_clock(16, 8),
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tick: function(pixel) {
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var pins = [
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// RGB values
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[-2, -1, true], // R0
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[-2, 1, true], // R1
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[1, -2, true], // G0
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[-1, -2, true], // G1
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[2, -1, true], // B0
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[2, 1, true], // B1
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];
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initializeCircuit(pixel, pins, 3, 3);
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// Read inputs
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var l = [
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checkPin(pixel, pins, 0),
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checkPin(pixel, pins, 1),
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checkPin(pixel, pins, 2),
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checkPin(pixel, pins, 3),
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checkPin(pixel, pins, 4),
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checkPin(pixel, pins, 5)
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];
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var color = { color: cc_scaleList([(l[0] * 2) + l[1], (l[2] * 2) + l[3], (l[4] * 2) + l[5]], (255 / 3) * 10) };
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if (lightmapEnabled) {
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lightmap[Math.floor(pixel.y / lightmapScale)][Math.floor(pixel.x / lightmapScale)] = color;
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}
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var scaledColor = cc_scaleList(color.color, 0.1);
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// pixelMap[pixel.x][pixel.y].color = scaledColor;
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for (let dx = -1; dx <= 1; dx++) {
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for (let dy = -1; dy <= 1; dy++) {
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var nx = pixel.x + dx;
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var ny = pixel.y + dy;
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if (pixelMap[nx] && pixelMap[nx][ny]) {
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var n = ((2 - (Math.abs(dx) + Math.abs(dy))) + 4) / 6;
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pixelMap[nx][ny].color = cc_arrayToRgbString(cc_scaleList(scaledColor, n));
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}
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}
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}
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}
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}
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}
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var addDisplayCallback = function(pixel, pins, w, h) {
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var addDisplayCallback = function(pixel, pins, w, h) {
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@ -1231,10 +1315,10 @@ elements.simple_seven_segment_display = {
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tick: function(pixel) {
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tick: function(pixel) {
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var pins = [
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var pins = [
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// Data inputs (D0-D3)
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// Data inputs (D0-D3)
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[-1, 1, true], // D0
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[-1, 7, true],
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[-1, 3, true], // D1
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[-1, 5, true],
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[-1, 5, true], // D2
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[-1, 3, true],
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[-1, 7, true], // D3
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[-1, 1, true],
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];
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];
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initializeCircuit(pixel, pins, 5, 9, false, pixel.circuitRotation, addDisplayCallback);
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initializeCircuit(pixel, pins, 5, 9, false, pixel.circuitRotation, addDisplayCallback);
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@ -1273,15 +1357,15 @@ elements.simple_double_seven_segment_display = {
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tick: function(pixel) {
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tick: function(pixel) {
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var pins = [
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var pins = [
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// Data inputs (D0-D3)
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// Data inputs (D0-D3)
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[-1, 1, true], // D0
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[-1, 7, true],
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[-1, 3, true], // D1
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[-1, 5, true],
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[-1, 5, true], // D2
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[-1, 3, true],
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[-1, 7, true], // D3
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[-1, 1, true],
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[1, -1, true], // D2-0
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[7, -1, true],
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[3, -1, true], // D2-1
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[5, -1, true],
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[5, -1, true], // D2-2
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[3, -1, true],
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[7, -1, true], // D2-3
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[1, -1, true],
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];
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];
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initializeCircuit(pixel, pins, 9, 9, false, pixel.circuitRotation, addDisplayCallback);
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initializeCircuit(pixel, pins, 9, 9, false, pixel.circuitRotation, addDisplayCallback);
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@ -1377,7 +1461,7 @@ elements.circuit_material = {
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},
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},
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tick: function(pixel) {
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tick: function(pixel) {
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||||||
// Make it that extreme temperatures can stop the chip from working (for realism)
|
// Make it that extreme temperatures can stop the chip from working (for realism)
|
||||||
if (Math.random() < 0.003) { // Chance to check for temperature or nearby particles
|
if (Math.random() < 0.003 && cc_setting1.value) { // Chance to check for temperature or nearby particles
|
||||||
// Check temperature
|
// Check temperature
|
||||||
if (pixel.temp > 120) {
|
if (pixel.temp > 120) {
|
||||||
// Replace the circuit core with lead if overheating
|
// Replace the circuit core with lead if overheating
|
||||||
|
|
@ -1576,12 +1660,15 @@ var circuits = [
|
||||||
// Displays/visual circuits: white
|
// Displays/visual circuits: white
|
||||||
{ circuit: elements.simple_seven_segment_display, color: cc_WHITE, size: [5, 9, false] },
|
{ circuit: elements.simple_seven_segment_display, color: cc_WHITE, size: [5, 9, false] },
|
||||||
{ circuit: elements.simple_double_seven_segment_display, color: cc_WHITE, size: [9, 9, false] },
|
{ circuit: elements.simple_double_seven_segment_display, color: cc_WHITE, size: [9, 9, false] },
|
||||||
|
{ circuit: elements.custom_RGB_led, color: cc_WHITE, size: [3, 3, true] },
|
||||||
];
|
];
|
||||||
|
|
||||||
circuits.forEach(circuitInfo => {
|
circuits.forEach(circuitInfo => {
|
||||||
if (circuitInfo.color) {circuitInfo.circuit.color = circuitInfo.color;}
|
if (circuitInfo.color) {circuitInfo.circuit.color = circuitInfo.color;}
|
||||||
circuitInfo.circuit.category = "logic";
|
circuitInfo.circuit.category = "logic";
|
||||||
circuitInfo.circuit.maxSize = 1;
|
circuitInfo.circuit.maxSize = 1;
|
||||||
|
circuitInfo.circuit.behavior = behaviors.WALL;
|
||||||
|
circuitInfo.circuit.state = "solid";
|
||||||
circuitInfo.circuit.isCircuitCore = true;
|
circuitInfo.circuit.isCircuitCore = true;
|
||||||
circuitInfo.circuit.previewSize = circuitInfo.size;
|
circuitInfo.circuit.previewSize = circuitInfo.size;
|
||||||
|
|
||||||
|
|
@ -1606,7 +1693,10 @@ circuits.forEach(circuitInfo => {
|
||||||
deletePixel(pixel.x, pixel.y);
|
deletePixel(pixel.x, pixel.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
pixel.temp += Math.random(0, 5);
|
// Check if circuit overheating is enabled
|
||||||
|
if (cc_setting1.value) {
|
||||||
|
pixel.temp += Math.random(0.5);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1658,12 +1748,4 @@ function drawCircuitExtras() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
runAfterLoad(() => {
|
renderPostPixel(drawCircuitExtras);
|
||||||
var originalDrawPixels3 = drawPixels;
|
|
||||||
drawPixels = function(forceTick=false) {
|
|
||||||
originalDrawPixels3(forceTick);
|
|
||||||
drawCircuitExtras();
|
|
||||||
return true;
|
|
||||||
};
|
|
||||||
});
|
|
||||||
resetInterval(tps);
|
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue