Update ExtraMachines.js

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Mecoolnotcool 2024-04-03 19:33:52 -05:00 committed by GitHub
parent 59db014afc
commit e870d6dbd3
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1 changed files with 539 additions and 246 deletions

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@ -1,24 +1,25 @@
// this is a epic mod
let heatSen = null;
heatSen = null;
elements.heatSensor = {
color: "#ff0000",
conduct: 1,
conduct: 0.1,
category:"test",
behavior: behaviors.WALL,
onSelect: function(pixel){
setTemp = parseInt(prompt("Enter the temperature you want it to sense. zero will not work", (heatSen || undefined)));
heatSen = prompt("Enter the temperature you want it to sense" );
},
tick: function(pixel) {
if (pixel.temp >= heatSen ) {
pixel.charge = 1;
}
@ -26,15 +27,13 @@ elements.heatSensor = {
};
let itemA = "steam";
elements.SteamTurbine = {
behavior: behaviors.WALL,
desc: "When steam touches it, it conducts electricity and the steam pixel is deleted",
color: "#826c6e",
color: "#826c6e",
tick: function(pixel) {
if(pixel.start == pixelTicks){
pixel.clone = itemA;
}
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
@ -42,7 +41,7 @@ elements.SteamTurbine = {
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
var sensed = pixelMap[x][y];
if (sensed.element == pixel.clone) {
if (sensed.element == 'steam' ||sensed.element == 'rad_steam' ) {
deletePixel(x,y);
pixel.charge = 5;
break;
@ -131,15 +130,13 @@ elements.gasoline = {
stain: -0.25,
}
let itemB = "light";
elements.solar_panel = {
behavior: behaviors.WALL,
desc: "When light touches it, it conducts electricity and the light pixel is deleted",
color: "#bebfa3",
tick: function(pixel) {
if(pixel.start == pixelTicks){
pixel.clone = itemB;
}
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
@ -147,7 +144,7 @@ elements.solar_panel = {
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
var sensed = pixelMap[x][y];
if (sensed.element == pixel.clone) {
if (sensed.element == 'light') {
deletePixel(x,y);
pixel.charge = 5;
break;
@ -367,9 +364,10 @@ elements.Android = {
elements.AndroidBody = {
color: ["#a1ada5","#ebf5ee","#bac2bc","#848a86","#505251"],
category: "life",
breakInto: ["oil","metal_scrap","explosion"],
breakInto: ["oil","metal_scrap","pop"],
properties: {
dead: false,
dir: 1,
@ -395,7 +393,7 @@ elements.AndroidBody = {
if (pixel.dead) {
// Turn into rotten_meat if pixelTicks-dead > 500
if (pixelTicks-pixel.dead > 200 && Math.random() < 0.1) {
changePixel(pixel,"rotten_meat");
changePixel(pixel,"rust");
}
return
}
@ -465,7 +463,7 @@ elements.AndroidHead = {
state: "solid",
conduct: .05,
temp: 69,
breakInto: ["oil","metal_scrap","explosion"],
breakInto: ["oil","metal_scrap","pop"],
};
listPipes = "pipe"
@ -506,71 +504,10 @@ elements.ajustableHeater = {
insulate:true
};
//old grinder
// elements.grinder = {
// color: ["#a1ada5","#ebf5ee","#bac2bc","#848a86","#505251"],
// category: "machines",
// density: 1080,
// state: "solid",
// conduct: 1,
// movable: false,
// ignore: "grinder",
// tick: function(pixel) {
// for (var i = 0; i < adjacentCoords.length; i++) {
// var coords = adjacentCoords[i];
// var x = pixel.x + coords[0];
// var y = pixel.y + coords[1];
// if (!isEmpty(x,y,true)) {
// var sensed = pixelMap[x][y];
// if (sensed.con || elements[sensed.element].movable && pixel.charge > 0) {
// breakPixel(sensed);
// }
// }
// }
// doDefaults(pixel);
// },
// insulate:true
// };
elements.dead_plant.conduct = 1;
// let compact = "dead_plant";
// elements.compacter = {
// behavior: behaviors.WALL,
// color: "#bebfa3",
// tick: function(pixel) {
// if(pixel.start == pixelTicks){
// pixel.clone = compact;
// }
// for (var i = 0; i < adjacentCoords.length; i++) {
// var coords = adjacentCoords[i];
// var x = pixel.x + coords[0];
// var y = pixel.y + coords[1];
// if (!isEmpty(x,y,true)) {
// var sensed = pixelMap[x][y];
// if (sensed.element == pixel.clone && pixel.charge > 0) {
// sensed.element = "coal"
// sensed.color = elements.coal.color
// break;
// }
// }
// }
// doDefaults(pixel);
// },
// conduct: 1,
// movable: false,
// category:"machines",
// darkText: true,
// hardness: 1,
// }
compactPi = "dead_plant";
compactPi2 = "coal";
elements.compacter = {
@ -703,60 +640,66 @@ elements.compacter = {
// thx to nousersthings mod for the filter
// only adding this bc my freind told me so
// im not good at javascript and coding so yeah
// new and improved version which is not 100% copied from nouser but only about 5-10%
filterTypeVar = 0;
elements.filter = {
color: "#599fc2",
desc: "A filter made by nouser",
onSelect: function() {
logMessage("Needs to be 1 pixel thick");
var answer4 = prompt("Please input the desired element of this filter. It is case senstive.",(filterTypeVar||undefined));
if (!answer4) { return }
filterTypeVar = answer4;
},
color: "#414c4f",
tick: function(pixel) {
if (pixel.start === pixelTicks) {
pixel.filterType = filterTypeVar
}
if (1 === 2) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
// createPixel("brick",x,y);
// pixelMap[x][y].color = pixelColorPick(pixel,"#808080");
}
}
// pixel.stage = 1;
}
else if (1 === 2) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
// pixel.stage = 2; //blue
// pixel.color = pixelColorPick(pixel,"#000036");
break;
}
}
}
else if (1 === 1) { //initialized
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
// delete this bc it makes the pipe walls
// if (!isEmpty(x,y,true) && elements[pixelMap[x][y].element].movable) {
// deletePixel(x,y)
// }
// if (isEmpty(x,y)) {
// createPixel("pipe_wall",x,y);
// }
}
pixel.stage = 2;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
pixel.stage = 2;
// this makes the thing blue and keep pixel.stage = 2 cuz without it it breaks the code
// if (isEmpty(x,y)) {
// pixel.stage = 2; //blue
// pixel.color = pixelColorPick(pixel,"#000036");
// break;
// }
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "pipe") {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
// case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
// case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
// case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
// newPixel.color = pixelColorPick(newPixel,newColor);
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
@ -768,14 +711,12 @@ elements.filter = {
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (listPipes.includes(newPixel.element)) {
if (newPixel.element === "pipe") {
var nextStage;
switch (pixel.stage) {
// case 2: nextStage = 4; break; //green
// case 3: nextStage = 2; break; //red
// case 4: nextStage = 3; break; //blue
}
if (pixel.con && !newPixel.con) { //transfer to adjacent pipe
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to jacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
@ -784,18 +725,14 @@ elements.filter = {
break;
}
}
else if (!pixel.con ) { //suck up pixel
if (newPixel.element == pixel.filterType ) {
else if (!pixel.con && elements[newPixel.element].movable && newPixel.element == filterTypeVar) { //suck up pixel
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
}
@ -804,7 +741,7 @@ elements.filter = {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
@ -813,9 +750,9 @@ elements.filter = {
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && listPipes.includes(pixelMap[x][y].element)) {
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "pipe") {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con) {
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
@ -831,8 +768,6 @@ elements.filter = {
category: "machines",
movable: false,
canContain: true,
noMix: true,
insulate: true,
}
filterTypeVar2 = 0;
@ -926,11 +861,7 @@ elements.Destructive_Filter = {
moved = true;
break;
}
else if(!(newPixel.element == "filter") && !(newPixel.element == "Destructive_Filter") && !doNotEF.includes(newPixel.element) ) {
deletePixel(newPixel.x, newPixel.y);
break;
}
}
}
}
@ -1256,6 +1187,7 @@ elements.Acid_Bomb = {
}
elements.E_Spout = {
name: "E-Spout",
color: "#606378",
behavior: behaviors.WALL,
behaviorOn: [
@ -1269,7 +1201,6 @@ elements.E_Spout = {
conduct: 1,
}
elements.DestroyableWire = {
color: "#4d0a03",
behavior: behaviors.WALL,
@ -1356,54 +1287,6 @@ elements.pusherRight = {
},
category: "tools",
};
elements.missile = {
behavior: behaviors.WALL,
maxSize: 1,
properties: {
luanched : false,
},
ignore: "pushTest",
tick: function(pixel) {
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
let sensed = pixelMap[x][y];
if (!(sensed.element == "missile") && sensed.element && !(sensed.element == "fire") && !(sensed.element == "smoke") && pixel.luanched == true || pixel.y ==1 ||outOfBounds(pixel.x,pixel.y) ) {
explodeAt(x, y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
explodeAt(x, y, 5, "molten_metal_scrap");
deletePixel(pixel.x,pixel.y);
}
} else if(pixel.temp >= 100) {
pixel.luanched = true;
pixel.clone = "fire";
var newX = pixel.x ;
var newY = pixel.y - 0.5;
let test = createPixel("fire",pixel.x,pixel.y+2);
tryMove(pixel,newX,newY,test);
}
}
doDefaults(pixel);
},
conduct: 1,
movable: true,
category:"weapons",
darkText: true,
hardness: 1,
}
elements.NewWater = {
color: elements.water.color,
behavior : behaviors.LIQUID,
@ -1645,78 +1528,209 @@ elements.guided_missile = {
},
properties: {
luanched : false,
speed :1,
speed :2,
AtY : false,
},
tick: function(pixel) {
if(pixel.start == pixelTicks){
if(pixel.temp >= 100) {
pixel.luanched = true;
pixel.clone = "fire";
var newX = pixel.x ;
var newY = pixel.y - pixel.speed;
}
for (var i = 0; i < adjacentCoords.length; i++) {
var coords = adjacentCoords[i];
var x = pixel.x + coords[0];
var y = pixel.y + coords[1];
if (!isEmpty(x,y,true)) {
let sensed = pixelMap[x][y];
if (!(sensed.element == "missile") &&!(sensed.element == "guided_missile") && sensed.element && !(sensed.element == "fire") && !(sensed.element == "smoke") && pixel.luanched == true || pixel.y ==1 ||outOfBounds(pixel.x,pixel.y)) {
explodeAt(x, y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
explodeAt(x, y, 5, "molten_metal_scrap");
deletePixel(pixel.x,pixel.y);
}
} else if(pixel.temp >= 100) {
pixel.luanched = true;
pixel.clone = "fire";
var newX = pixel.x ;
var newY = pixel.y - pixel.speed;
if (!(pixel.y == tarY) && pixel.y > tarY ) {
let test = createPixel("fire",pixel.x,pixel.y+2);
tryMove(pixel,newX,newY,test);
pixel.AtY = true;
}
else if(!(pixel.y == tarY) && pixel.y < tarY ){
let test = createPixel("fire",pixel.x,pixel.y-2);
tryMove(pixel,pixel.x,pixel.y + pixel.speed,test);
pixel.AtY = true;
if (!(pixel.y == tarY) && pixel.y > tarY ) {
if((!tarY-pixel.y === 1) || (!tarY-pixel.y === -1)) {
let test = createPixel("fire",pixel.x,pixel.y+3);
if(isEmpty(newX,newY)) {
tryMove(pixel,newX,newY,);
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
}
else if(pixel.AtY = true) {
if(pixel.x > tarX) {
let test = createPixel("fire",pixel.x,pixel.y);
tryMove(pixel,pixel.x-pixel.speed,pixel.y,test);
deletePixel(pixel.x,pixel.y);
}
pixel.AtY = true;
} else {
pixel.speed = 1;
let test = createPixel("fire",pixel.x,pixel.y+3);
if(isEmpty(newX,newY)) {
tryMove(pixel,newX,newY,);
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
//pixel.AtY = true;
}
}
else if(!(pixel.y == tarY) && pixel.y < tarY ){
if((!tarY-pixel.y === 1) || (!tarY-pixel.y === -1)) {
let test = createPixel("fire",pixel.x,pixel.y-3);
if(isEmpty(pixel.x,pixel.y+pixel.speed)) {
tryMove(pixel,pixel.x,pixel.y + pixel.speed,);
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
else if(pixel.x < tarX) {
let test = createPixel("fire",pixel.x,pixel.y);
tryMove(pixel,pixel.x+pixel.speed,pixel.y,test);
pixel.AtY = true;
} else {
pixel.speed = 1;
let test = createPixel("fire",pixel.x,pixel.y-3);
if(isEmpty(pixel.x,pixel.y+pixel.speed)) {
tryMove(pixel,pixel.x,pixel.y - pixel.speed,);
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
else if (pixel.x == tarX){
explodeAt(x, y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
explodeAt(x, y, 5, "molten_metal_scrap");
deletePixel(pixel.x,pixel.y);
}
//pixel.AtY = true;
}
}
}
else if(pixel.AtY = true) {
if(pixel.x > tarX) {
pixel.speed = 2;
let test = createPixel("fire",pixel.x,pixel.y);
if(isEmpty(pixel.x-1,pixel.y)) {
tryMove(pixel,pixel.x-pixel.speed,pixel.y,test);
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
}
else if(pixel.x < tarX) {
pixel.speed = 2;
let test = createPixel("fire",pixel.x,pixel.y);
if(isEmpty(pixel.x+2,pixel.y)) {
tryMove(pixel,pixel.x+pixel.speed,pixel.y,test );
} else {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
}
else if (pixel.x == tarX){
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
if(tarX-pixel.x == 1 || tarX-pixel.x == -1) {
explodeAt(pixel.x, pixel.y, 13, ["fire","fire","plasma","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y);
}
}
}
doDefaults(pixel);
}
},
conduct: 1,
movable: true,
category:"test",
darkText: true,
hardness: 1,
}
elements.room_temp.category = "tools"
elements.uncharge.category = "tools"
elements.unburn.category = "tools"
textures.Reniforced_Titanuim = {
REINFORCEDTITANIUM: [
"GiGgggGiGGg",
"gggGGGGgggg",
"iiiiiiiiiii",
"GgGGggggGGg",
"GggGGgggGGg",
"igGGGgggggi",
"GggggggGGGG",
"GggGGgggggg",
"Ggggggggggg",
"ggggggGGggg",
"Ggggggggggg",
"iiiiiiiiiii",],
}
elements.Reniforced_Titanuim = {
color: "#787878",
colorPattern: textures.Reniforced_Titanuim.REINFORCEDTITANIUM,
colorKey: {
"g": "#787878",
"G": "#606060",
"i": "#332f2f"},
behavior: behaviors.WALL,
tempHigh: 4000,
stateHigh : "molten_titanium",
category: "solids",
state: "solid",
density: 5000,
hardness:1,
noMix: true
}
elements.Missile_Up = {
maxSize: 1,
properties: {
luanched : false,
},
tick: function(pixel) {
if(pixel.temp >= 100) {
pixel.luanched = true;
if(isEmpty(pixel.x,pixel.y-1) ) {
let exguast = createPixel("fire",pixel.x,pixel.y + 3)
tryMove(pixel,pixel.x,pixel.y-2,);
} else if(!isEmpty(pixel.x, pixel.y-1)) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
if(!(pixelMap[pixel.x][pixel.y-1] == "Missile_Down") || !(pixelMap[pixel.x][pixel.y-1] == "fire") ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
}
}
}
},
conduct: 1,
movable: true,
category:"weapons",
@ -1726,7 +1740,286 @@ elements.guided_missile = {
}
elements.room_temp.category = "tools"
elements.uncharge.category = "tools"
elements.unburn.category = "tools"
elements.Missile_Down = {
maxSize: 1,
properties: {
luanched : false,
},
tick: function(pixel) {
if(pixel.temp >= 100) {
pixel.luanched = true;
if(isEmpty(pixel.x,pixel.y+2) ) {
let exguast = createPixel("fire",pixel.x,pixel.y - 3)
tryMove(pixel,pixel.x,pixel.y+2,);
} else if(!isEmpty(pixel.x, pixel.y+1)) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
if(!(pixelMap[pixel.x][pixel.y+1] == "Missile_Down") || !(pixelMap[pixel.x][pixel.y-1] == "fire") ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
}
}
}
},
conduct: 1,
movable: true,
category:"weapons",
darkText: true,
hardness: 1,
}
elements.Missile_Left = {
maxSize: 1,
properties: {
luanched : false,
},
tick: function(pixel) {
if(pixel.temp >= 100) {
pixel.luanched = true;
if(isEmpty(pixel.x-1,pixel.y) ) {
let exguast = createPixel("fire",pixel.x+3,pixel.y)
tryMove(pixel,pixel.x-2,pixel.y);
} else if( !isEmpty(pixel.x-1, pixel.y) && !isEmpty(pixel.x-2, pixel.y) && !outOfBounds(pixel.x-1,pixel.y) && !outOfBounds(pixel.x-2,pixel.y) ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
if(!(pixelMap[pixel.x-1][pixel.y] == "Missile_Down") || !(pixelMap[pixel.x][pixel.y-1] == "fire") ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
}
}
}
},
conduct: 1,
movable: true,
category:"weapons",
darkText: true,
hardness: 1,
}
elements.Missile_Right = {
maxSize: 1,
properties: {
luanched : false,
},
tick: function(pixel) {
if(pixel.temp >= 100) {
pixel.luanched = true;
if(isEmpty(pixel.x+1,pixel.y) ) {
let exguast = createPixel("fire",pixel.x-3,pixel.y)
tryMove(pixel,pixel.x+2,pixel.y);
} else if( !isEmpty(pixel.x+1, pixel.y) && !isEmpty(pixel.x+2, pixel.y) && !outOfBounds(pixel.x+1,pixel.y) && !outOfBounds(pixel.x+2,pixel.y) ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
if(!(pixelMap[pixel.x+1][pixel.y] == "Missile_Down") || !(pixelMap[pixel.x][pixel.y+1] == "fire") ) {
explodeAt(pixel.x,pixel.y, 13 ,["fire","plasma","plasma","plasma"]);
deletePixel(pixel.x,pixel.y)
}
}
}
},
conduct: 1,
movable: true,
category:"weapons",
darkText: true,
hardness: 1,
}
elements.pancho = {
tempHigh: 300,
stateHigh: "steam",
color: ["#bd8e0d","#0ec930","#ff0000","#fcf800"],
singleColor: true,
behavior: behaviors.STURDYPOWDER,
category: "food",
state: "liquid"
};
//imma finnish rest later
elements.pesticide = {
category: "test",
state: "liquid",
color: elements.plant.color,
behavior:behaviors.LIQUID,
reactions : {
"plant": { elem1: "dead_plant" },
"algae": { elem1: "dead_plant" },
"cactus": { elem1: "dead_plant" },
"hive": { elem1: "dead_plant" },
"sapling": { elem1: "dead_plant" },
"pinecone": { elem1: "dead_plant" },
"evergreen": { elem1: "dead_plant" },
"hyphae": { elem1: "dead_plant" },
"petal": { elem1: "dead_plant" },
"pistil": { elem1: "dead_plant" },
"tree_branch": { elem1: "wood" },
}
}
elements.uranium_particles = {
color: ["#599e61","#364d3c","#494d4a","#6c8a42","#798d65","#b5e089"],
tick: behaviors.BOUNCY,
reactions: {
"uranium_particles": { elem1:null, elem2:"supernova", chance:0.000001}
},
category: "???????",
}
elements.air_filter = {
color: "#414c4f",
tick: function(pixel) {
if (!pixel.stage && pixelTicks-pixel.start > 60) {
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
// delete this bc it makes the pipe walls
// if (!isEmpty(x,y,true) && elements[pixelMap[x][y].element].movable) {
// deletePixel(x,y)
// }
// if (isEmpty(x,y)) {
// createPixel("pipe_wall",x,y);
// }
}
pixel.stage = 2;
}
else if (pixel.stage === 1 && pixelTicks-pixel.start > 70) { //uninitialized
for (var i = 0; i < adjacentCoords.length; i++) {
var coord = adjacentCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
pixel.stage = 2;
// this makes the thing blue and keep pixel.stage = 2 cuz without it it breaks the code
// if (isEmpty(x,y)) {
// pixel.stage = 2; //blue
// pixel.color = pixelColorPick(pixel,"#000036");
// break;
// }
}
}
else if (pixel.stage > 1 && pixelTicks % 3 === pixel.stage-2) { //initialized
for (var i = 0; i < squareCoords.length; i++) {
var coord = squareCoords[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "pipe") {
var newPixel = pixelMap[x][y];
if (newPixel.stage === 1) {
var newColor;
switch (pixel.stage) {
case 2: newPixel.stage = 3; newColor = "#003600"; break; //green
case 3: newPixel.stage = 4; newColor = "#360000"; break; //red
case 4: newPixel.stage = 2; newColor = "#000036"; break; //blue
}
newPixel.color = pixelColorPick(newPixel,newColor);
}
}
}
var moved = false;
shuffleArray(squareCoordsShuffle);
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (!isEmpty(x,y,true)) {
var newPixel = pixelMap[x][y];
if (newPixel.element === "pipe") {
var nextStage;
switch (pixel.stage) {
}
if (pixel.con && !newPixel.con && newPixel.stage === nextStage) { //transfer to jacent pipe
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
moved = true;
break;
}
}
else if (!pixel.con && (newPixel.element == "smoke" || newPixel.element == "carbon_dioxide" || newPixel.element == "smog" || newPixel.element == "rad_steam" || newPixel.element == "oxygen" )) { //suck up pixel
changePixel(newPixel,"oxygen");
pixel.con = newPixel;
deletePixel(newPixel.x,newPixel.y);
pixel.con.x = pixel.x;
pixel.con.y = pixel.y;
pixel.con.del;
moved = true;
break;
}
}
}
if (pixel.con && !moved) { // move to same stage if none other
for (var i = 0; i < squareCoordsShuffle.length; i++) {
var coord = squareCoordsShuffle[i];
var x = pixel.x+coord[0];
var y = pixel.y+coord[1];
if (isEmpty(x,y)) {
delete pixel.con.del;
pixel.con.x = x;
pixel.con.y = y;
pixelMap[x][y] = pixel.con;
currentPixels.push(pixel.con);
pixel.con = null;
break;
}
if (!isEmpty(x,y,true) && pixelMap[x][y].element === "pipe") {
var newPixel = pixelMap[x][y];
if (pixel.con && !newPixel.con && newPixel.stage === pixel.stage) {
newPixel.con = pixel.con;
newPixel.con.x = newPixel.x;
newPixel.con.y = newPixel.y;
pixel.con = null;
break;
}
}
}
}
}
doDefaults(pixel);
},
category: "machines",
movable: false,
canContain: true,
}