added makePool function and started creating volcano structures
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fe7164aa9d
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@ -26,6 +26,15 @@ function makeCurve(pos, w, dir, div = 200){
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return res;
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}
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function makePool(pos, w=1, h=1){
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let res = [];
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for(let i = (w*12*Math.PI); i >= 0; i--){
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let y = ((h*35)/3)*Math.sin(i/(12*w));
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res.push([i, y]);
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}
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return res;
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}
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elements.sandstone = {
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category: "solids",
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color: ["#a89f67", "#b89c6b", "#bbad68"],
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@ -79,7 +88,7 @@ let structureFuncs = {
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if(pseudorandom(232, 4564*(seed/2**32), 1) < 0.25){
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let x = pseudorandom(531, 9834*(seed/2**32), width);
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 20;
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let hwidth = h*Math.atan(0.78539816);
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let hwidth = h*Math.tan(0.78539816);
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let num = 0;
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for(let i = x - hwidth; i < x + hwidth; i++){
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let y = (height-35)-(h);
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@ -91,6 +100,23 @@ let structureFuncs = {
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}
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}
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},
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volcano: (seed)=>{
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let x = pseudorandom(531, 9834*(seed/2**32), width);
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 20;
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let num = 0;
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for(let i = x - h; i < x + h; i++){
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let y = (height-35)-(h);
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drawLine("basalt", i, height-35, x, y);
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num++;
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if(i == x){
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num = 0;
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};
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}
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},
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lava_pool: (seed)=>{
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}
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};
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class biome {
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constructor(layersArr, yLevels, properties, afterFunc = false, genStructures = false, sp = false){
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@ -106,6 +132,9 @@ class biome {
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this.generate = function(seed){
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autoResizeCanvas();
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// paused = true;
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if(seed <= 50000000){
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seed = (seed*50000000) % (2**32);
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}
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let fraction = seed/(2**32);
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if(this.sPriority){
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if(this.structures != undefined){
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@ -212,7 +241,7 @@ class biome {
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}
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let biomes = {
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plains: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "dirt", "dirt", "mud", "gravel"], ["grass","flower_seed","grass","grass","grass","grass","sapling","grass","grass","grass","grass","grass","grass","grass","grass"]], [25, 38, 40]),
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desert: new biome([["rock", "rock", "rock", "gravel"], ["rock", "packed_sand","rock", "packed_sand", "sand"], ["sand"], [null, null, null, null, null, null, null, null, null, "cactus"]], [17, 26, 40, 42], {vMulti: 1.2}, false, structureFuncs.pyramid, true),
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desert: new biome([["rock", "rock", "rock", "gravel"], ["rock", "packed_sand","rock", "packed_sand", "sand", "sandstone", "sandstone"], ["sand"], [null, null, null, null, null, null, null, null, null, "cactus"]], [17, 26, 40, 42], {vMulti: 1.2}, false, structureFuncs.pyramid, true),
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savanna: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "clay_soil", "dirt", "dirt"], ["grass",null,null, null, null, null, "sapling",null,null,null,null]], [25, 38, 40], {lc: ["#6fde26", "#8eed34", "#8cdb42", "#7bd12a", "#96e81c", "#a9e64e", "#a0d94c", "#a9d63e"], wc: ["#bdab7e", "#b09c6a", "#ab996d", "#998a63", "#917959", "#877051"], vMulti: 1.5}),
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tundra: new biome([["rock", "rock", "rock", "gravel"], ["dirt", "dirt", "rock", "permafrost"], ["permafrost", "permafrost", "permafrost", "permafrost", "permafrost", "permafrost", "ice", "snow"], [null,null,null,null,null,"pinecone",null,null,null,null,null,null]], [25, 30, 38, 40], {temp: -15, vMulti: 2}),
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beach: new biome([["rock", "rock", "rock", "gravel"], ["rock", "gravel", "sand", "sand"], ["sand"]], [7, 13, 35], {vMulti: 0.8}, (seed)=>{
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