v1.9.3
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
This commit is contained in:
parent
3ece3de4a8
commit
f18187d659
134
changelog.html
134
changelog.html
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@ -104,11 +104,141 @@
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<div id="intro">
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<p>Below are all of the updates to Sandboxels.</p>
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<p>Suggest new additions on our <strong><a href="https://link.r74n.com/sandboxels-feedback" target="_blank">Feedback Form</a></strong>.</p>
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<p>Join our <strong><a href="https://link.r74n.com/discord" target="_blank">Discord</a></strong> to be notified when new updates drop.</p>
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<p>Suggest new additions on our <strong><a href="https://sandboxels.r74n.com/feedback" target="_blank">Feedback Form</a></strong>.</p>
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<p>Join our <strong><a href="https://link.r74n.com/discord" target="_blank">Discord</a></strong> or our free <a href="https://news.r74n.com/subscribe">Newsletter</a> to be notified when new updates drop.</p>
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<p>The original <a href="https://sandboxels.r74n.com/changelog.txt">plain text version</a> of this is still maintained.</p>
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</div>
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<h2 id="1.9.3">[Version 1.9.3 - February 2, 2024 - Mix & Munch]</h2>
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<ul>
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<li>+ Potassium</li>
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<li>+ Magnesium</li>
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||||
<li>+ Antibomb</li>
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||||
<li>+ Nut Oil</li>
|
||||
<li>+ Cured Meat, from mixing with Salt</li>
|
||||
<li>+ Grease, from cooking Meat</li>
|
||||
<li>+ <a href="https://sandboxels.r74n.com/translate">(BETA)</a> Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese</li>
|
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<li>[Chemistry]</li>
|
||||
<li>+ Water and Foam can extinguish small fires (Outer pixels)</li>
|
||||
<li>+ Hydrogen is explosive when burning</li>
|
||||
<li>~ Improved Calcium-Water reaction</li>
|
||||
<li>+ Calcium reacts with Water variants</li>
|
||||
<li>~ Recolored Calcium</li>
|
||||
<li>+ Calcium-Acid reaction</li>
|
||||
<li>+ Calcium exposed to air turns to Quicklime</li>
|
||||
<li>+ Quicklime is an insecticide</li>
|
||||
<li>+ Limestone can break into Gravel</li>
|
||||
<li>~ Many things no longer turn to raw Calcium</li>
|
||||
<li>~ Tweaked Quicklime-Water rection</li>
|
||||
<li>+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures</li>
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<li>+ Cells break down Oil into Methane</li>
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<li>+ Propane Ice (Hidden)</li>
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<li>~ Copper no longer oxidizes in Water</li>
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<li>+ Soap recipe</li>
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<li>+ Potassium Salt recipe</li>
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<li>+ Glue can be made from Bones</li>
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<li>+ Acid reacts with Zinc and Sugar</li>
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<li>+ Blue and Rose Gold can break</li>
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<li>~ Recolored Electrum for consistency with other Golds</li>
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<li>~ Anesthesia requires heat for production</li>
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<li>~ AlGa reaction creates proper amounts</li>
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<li>~ Aluminum flame color</li>
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<li>~ Foam deletes when frozen</li>
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<li>+ Caustic Potash (Hidden)</li>
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<li>[Life]</li>
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<li>+ Evergreen breaks into Sap</li>
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<li>+ Sap is flammable</li>
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<li>+ Flowers have more color variety (Light & dark)</li>
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<li>~ Spawned Petals are multicolor again</li>
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||||
<li>+ Pollen requires soil to germinate</li>
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<li>+ Pollen will sometimes fail to germinate</li>
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<li>~ Bees drop Pollen less often if plants are nearby</li>
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<li>~ Bees lose their Pollen when dropping it</li>
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<li>+ Bees warm Hive to at least 33°C</li>
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<li>+ Ant Walls can be damaged by Fire</li>
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<li>+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs</li>
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<li>+ Worms, Fish, and Grass die in Alcohol</li>
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<li>~ Fish Eggs are colored black</li>
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<li>~ Fish no longer eat Meat</li>
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<li>~ Snails and Slugs no longer die in Salt Water</li>
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<li>~ Snails consume Limestone slower</li>
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<li>+ Humans eat Pickles and Sauce</li>
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<li>~ Humans won't rot while being defibrillated</li>
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<li>+ Cancer kills Grass</li>
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<li>~ Ocean worldgen uses Salt Water</li>
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<li>[Cooking]</li>
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<li>~ Mixing Dough and Batter changes color without deleting ingredients</li>
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<li>+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise</li>
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<li>+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease</li>
|
||||
<li>+ Cooking Nut Meat makes some Nut Oil</li>
|
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<li>+ Dough can be made with Vinegar</li>
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<li>+ Cheese can be made with Yogurt</li>
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<li>+ Yeast can ferment Milk into Cheese</li>
|
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<li>+ Honey, Caramel, and Molasses can sweeten Water</li>
|
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<li>+ Mixing Honey and Sugar Water creates Wax</li>
|
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<li>+ Coffee Pumpkin Spice color variant</li>
|
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<li>~ Tea and Coffee spawn warm</li>
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<li>~ Moved Cream slightly</li>
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<li>~ Moved Rad Cloud and Rad Steam slightly</li>
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<li>+ Fat (Hidden)</li>
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<li>[Other]</li>
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<li>+ Save menu includes Author and Description inputs</li>
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<li>+ Save menu remembers your name for later</li>
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||||
<li>+ Save menu autofills info from current save</li>
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||||
<li>+ Some elements will forcefully save with color</li>
|
||||
<li>~ Settings don't save when in a loaded save</li>
|
||||
<li>+ Image tool works with Replace Mode</li>
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||||
<li>+ Image tool replaces pixels when holding Shift</li>
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<li>+ Hidden count goes down in real time when unlocking</li>
|
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<li>+ Clay Soil heats up into Brick</li>
|
||||
<li>+ Clay and Dirt or Gravel makes Clay Soil</li>
|
||||
<li>+ Clay freezes into Clay Soil</li>
|
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<li>+ Nitro and Clay or TNT makes Dynamite</li>
|
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<li>~ Dynamite must be broken or shocked to explode</li>
|
||||
<li>~ Gunpowder is less powerful than Dynamite</li>
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<li>+ Bubbles pop when broken</li>
|
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<li>+ Soap removes Glue</li>
|
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<li>~ Soap reactions are less instant</li>
|
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<li>+ Mercury dirties Seltzer</li>
|
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<li>+ Uranium dirties Slush</li>
|
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<li>+ Uranium slowly melts Snow</li>
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<li>+ Ozone pops Balloons</li>
|
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<li>+ Greek Fire ignites on contact with Plasma</li>
|
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<li>+ Bless removes Liquid Stench</li>
|
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<li>+ Virus-infected pixels can be restored with Soap or Bless</li>
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<li>+ Virus ignores Plasma</li>
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<li>+ Malware can interrupt Virus restoration</li>
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<li>~ Virus optimizations</li>
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<li>+ Vertical and Horizontal can swap when given opposite energies</li>
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<li>+ Heat Ray and God Ray have densities</li>
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<li>+ Pyrite, Electrum, and Yogurt aliases</li>
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<li>~ Hid Clay Shard</li>
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<li>~ Moved Ball to Special</li>
|
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<li>~ Updated Cheerful Mode description</li>
|
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<li>- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb</li>
|
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<li> - Instead available in new classic_explosives.js mod</li>
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<li>[Bug Fixes]</li>
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<li>~ Fixed: Repairing with Glue duplicates material</li>
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<li>~ Fixed: Painted Plant turns Light green</li>
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<li>~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire</li>
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<li>~ Fixed: Melted and Rotten Cheese densities inconsistent</li>
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<li>~ Fixed: Molasses boils into Sugar which immediately burns</li>
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<li>~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush</li>
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<li>~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud</li>
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<li>~ Fixed: TPS accepts negative values</li>
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<li>~ Fixed: Hive is draggable</li>
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<li>~ Fixed: Nut Milk can't be mixed into Batter/Dough</li>
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<li>[Technical]</li>
|
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<li>+ Shift-Picking a pixel copies its properties</li>
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<li>+ Z key swaps to secondary element</li>
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<li>+ Backspace swaps to previous element</li>
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<li>+ Prop tool supports NaN and lowercase Infinity values</li>
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<li>~ Unhid Prop</li>
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<li>+ 'extinguish' element property (true/false)</li>
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<li>+ 'forceSaveColor' element property (true/false)</li>
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<li>~ Custom element names and spaces are normalized in buttons</li>
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</ul>
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<h2 id="1.9.2">[Version 1.9.2 - January 9, 2024 - New Year New Use]</h2>
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<ul>
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<li>+ Purple Gold, made from Gold + Aluminum</li>
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130
changelog.txt
130
changelog.txt
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@ -7,6 +7,134 @@ See sneak peaks for upcoming updates on the Discord: https://discord.gg/ejUc6YPQ
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A fancier version of this changelog can be found here: https://sandboxels.R74n.com/changelog
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[Version 1.9.3 - February 2, 2024 - Mix & Munch]
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+ Potassium
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+ Magnesium
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+ Antibomb
|
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+ Nut Oil
|
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+ Cured Meat, from mixing with Salt
|
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+ Grease, from cooking Meat
|
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+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
|
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[Chemistry]
|
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+ Water and Foam can extinguish small fires (Outer pixels)
|
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+ Hydrogen is explosive when burning
|
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~ Improved Calcium-Water reaction
|
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+ Calcium reacts with Water variants
|
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~ Recolored Calcium
|
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+ Calcium-Acid reaction
|
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+ Calcium exposed to air turns to Quicklime
|
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+ Quicklime is an insecticide
|
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+ Limestone can break into Gravel
|
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~ Many things no longer turn to raw Calcium
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~ Tweaked Quicklime-Water rection
|
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+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
|
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+ Cells break down Oil into Methane
|
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+ Propane Ice (Hidden)
|
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~ Copper no longer oxidizes in Water
|
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+ Soap recipe
|
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+ Potassium Salt recipe
|
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+ Glue can be made from Bones
|
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+ Acid reacts with Zinc and Sugar
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+ Blue and Rose Gold can break
|
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~ Recolored Electrum for consistency with other Golds
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~ Anesthesia requires heat for production
|
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~ AlGa reaction creates proper amounts
|
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~ Aluminum flame color
|
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~ Foam deletes when frozen
|
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+ Caustic Potash (Hidden)
|
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[Life]
|
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+ Evergreen breaks into Sap
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+ Sap is flammable
|
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+ Flowers have more color variety (Light & dark)
|
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~ Spawned Petals are multicolor again
|
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+ Pollen requires soil to germinate
|
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+ Pollen will sometimes fail to germinate
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~ Bees drop Pollen less often if plants are nearby
|
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~ Bees lose their Pollen when dropping it
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+ Bees warm Hive to at least 33°C
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+ Ant Walls can be damaged by Fire
|
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+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
|
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+ Worms, Fish, and Grass die in Alcohol
|
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~ Fish Eggs are colored black
|
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~ Fish no longer eat Meat
|
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~ Snails and Slugs no longer die in Salt Water
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~ Snails consume Limestone slower
|
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+ Humans eat Pickles and Sauce
|
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~ Humans won't rot while being defibrillated
|
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+ Cancer kills Grass
|
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~ Ocean worldgen uses Salt Water
|
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[Cooking]
|
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~ Mixing Dough and Batter changes color without deleting ingredients
|
||||
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
|
||||
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
|
||||
+ Cooking Nut Meat makes some Nut Oil
|
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+ Dough can be made with Vinegar
|
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+ Cheese can be made with Yogurt
|
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+ Yeast can ferment Milk into Cheese
|
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+ Honey, Caramel, and Molasses can sweeten Water
|
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+ Mixing Honey and Sugar Water creates Wax
|
||||
+ Coffee Pumpkin Spice color variant
|
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~ Tea and Coffee spawn warm
|
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~ Moved Cream slightly
|
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~ Moved Rad Cloud and Rad Steam slightly
|
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+ Fat (Hidden)
|
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[Other]
|
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+ Save menu includes Author and Description inputs
|
||||
+ Save menu remembers your name for later
|
||||
+ Save menu autofills info from current save
|
||||
+ Some elements will forcefully save with color
|
||||
~ Settings don't save when in a loaded save
|
||||
+ Image tool works with Replace Mode
|
||||
+ Image tool replaces pixels when holding Shift
|
||||
+ Hidden count goes down in real time when unlocking
|
||||
+ Clay Soil heats up into Brick
|
||||
+ Clay and Dirt or Gravel makes Clay Soil
|
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+ Clay freezes into Clay Soil
|
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+ Nitro and Clay or TNT makes Dynamite
|
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~ Dynamite must be broken or shocked to explode
|
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~ Gunpowder is less powerful than Dynamite
|
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+ Bubbles pop when broken
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+ Soap removes Glue
|
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~ Soap reactions are less instant
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+ Mercury dirties Seltzer
|
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+ Uranium dirties Slush
|
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+ Uranium slowly melts Snow
|
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+ Ozone pops Balloons
|
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+ Greek Fire ignites on contact with Plasma
|
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+ Bless removes Liquid Stench
|
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+ Virus-infected pixels can be restored with Soap or Bless
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+ Virus ignores Plasma
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+ Malware can interrupt Virus restoration
|
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~ Virus optimizations
|
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+ Vertical and Horizontal can swap when given opposite energies
|
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+ Heat Ray and God Ray have densities
|
||||
+ Pyrite, Electrum, and Yogurt aliases
|
||||
~ Hid Clay Shard
|
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~ Moved Ball to Special
|
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~ Updated Cheerful Mode description
|
||||
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
|
||||
- Instead available in new classic_explosives.js mod
|
||||
[Bug Fixes]
|
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~ Fixed: Repairing with Glue duplicates material
|
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~ Fixed: Painted Plant turns Light green
|
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~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
|
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~ Fixed: Melted and Rotten Cheese densities inconsistent
|
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~ Fixed: Molasses boils into Sugar which immediately burns
|
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~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
|
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~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
|
||||
~ Fixed: TPS accepts negative values
|
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~ Fixed: Hive is draggable
|
||||
~ Fixed: Nut Milk can't be mixed into Batter/Dough
|
||||
[Technical]
|
||||
+ Shift-Picking a pixel copies its properties
|
||||
+ Z key swaps to secondary element
|
||||
+ Backspace swaps to previous element
|
||||
+ Prop tool supports NaN and lowercase Infinity values
|
||||
~ Unhid Prop
|
||||
+ 'extinguish' element property (true/false)
|
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+ 'forceSaveColor' element property (true/false)
|
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~ Custom element names and spaces are normalized in buttons
|
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[Version 1.9.2 - January 9, 2024 - New Year New Use]
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+ Purple Gold, made from Gold + Aluminum
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+ Blue Gold, made from Gold + Gallium
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@ -835,7 +963,7 @@ A fancier version of this changelog can be found here: https://sandboxels.R74n.c
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~ Snow more resilient to heat
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~ Tweaked Ice color
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~ Improved world gen for: Flower Field, Wheat Field, Forest, Jungle, Ocean
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~ Dyanmite must now be triggered to explode
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~ Dynamite must now be triggered to explode
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~ Plague now dissipates over time
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~ Plague now dies at high temperatures
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+ Snails and Slugs can now eat Dead Plant
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@ -100,12 +100,15 @@
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<tr><td>Thermal view</td> <td><kbd>2</kbd></td></tr>
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<tr><td>Basic view (No effects)</td> <td><kbd>3</kbd></td></tr>
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<tr><td>Smooth view (Low performance)</td> <td><kbd>4</kbd></td></tr>
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<tr><td>Hide Canvas</td> <td><kbd>H</kbd></td></tr>
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<tr><td>Hide canvas</td> <td><kbd>H</kbd></td></tr>
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<tr><td>Toggle GUI</td> <td><kbd>F1</kbd></td></tr>
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<tr><td>Capture screenshot</td> <td><kbd>C</kbd> or <kbd>F2</kbd></td></tr>
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<tr><td>Paste Image or Load Save File</td> <td><kbd>Ctrl</kbd> + <kbd>V</kbd> or <kbd>Drag & Drop</kbd></td></tr>
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<tr><td>Close menu or clear logs</td> <td><kbd>Esc</kbd></td></tr>
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<tr><td>Paste image or Load save file</td> <td><kbd>Ctrl</kbd> + <kbd>V</kbd> or <kbd>Drag & Drop</kbd></td></tr>
|
||||
<tr><td>Close menu or Clear logs</td> <td><kbd>Esc</kbd></td></tr>
|
||||
<tr><td>Toggle Replace mode</td> <td><kbd>;</kbd></td></tr>
|
||||
<tr><td>Pick element (Copy properties)</td> <td><kbd>Shift</kbd> + <kbd>Middle Click</kbd></td></tr>
|
||||
<tr><td>Select secondary element</td> <td><kbd>Z</kbd></td></tr>
|
||||
<tr><td>Select previous element</td> <td><kbd>Backspace</kbd></td></tr>
|
||||
</table>
|
||||
|
||||
<h2>Button Info</h2>
|
||||
|
|
|
|||
|
|
@ -36,6 +36,9 @@ Drag & Drop = Insert an image or load save file
|
|||
Paste = Insert an image or load save file
|
||||
Escape = Close Menu / Clear Logs
|
||||
; = Replace Mode
|
||||
Shift + Mid Click = Pick Element (Copy Properties)
|
||||
Z = Select Secondary Element
|
||||
Baskspace = Select Previous Element
|
||||
|
||||
(Alt/Option can be used in place of Shift)
|
||||
|
||||
|
|
|
|||
|
|
@ -77,6 +77,7 @@
|
|||
<h2>Game runs slowly, low frame rate</h2>
|
||||
<p>Make sure you do not have Low Power Mode enabled on your device.</p>
|
||||
<p>This can limit JavaScript speeds, especially on mobile devices.</p>
|
||||
<p>On Microsoft Edge, this is also called 'Efficiency Mode'. On Chrome, it's called 'Energy Saver'.</p>
|
||||
|
||||
<h2>Screen flickers or stays black unless paused</h2>
|
||||
<p>The canvas may flicker or disappear if an error occurs when trying to simulate certain pixels.</p>
|
||||
|
|
|
|||
1038
index.html
1038
index.html
File diff suppressed because it is too large
Load Diff
|
|
@ -412,7 +412,7 @@
|
|||
"gold_coin":"Pièce d'or",
|
||||
"rust":"Rouiller",
|
||||
"oxidized_copper":"Cuivre oxydé",
|
||||
"alga":"Algue",
|
||||
"alga":"",
|
||||
"metal_scrap":"Ferraille",
|
||||
"glass_shard":"Éclat de verre",
|
||||
"rad_shard":"Éclat de rayonnement",
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
{
|
||||
"#lang.name": "Polski",
|
||||
"#lang.credit": "ggod, _ilikepizza_",
|
||||
"#lang.font": "Arial",
|
||||
"land":"teren",
|
||||
"liquids":"płyny",
|
||||
"life":"życie",
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# R74n Content License
|
||||
|
||||
> Version 1.0, December 2023
|
||||
> Version 1.1, February 2024
|
||||
> Original: https://R74n.com/license.txt
|
||||
|
||||
> Copyright (C) 2024 R74n
|
||||
|
|
@ -33,6 +33,8 @@ Everyone is permitted to copy and distribute verbatim or modified copies of this
|
|||
- Advertising
|
||||
- Selling
|
||||
- Any other means of generating income
|
||||
|
||||
2a. You may, however, create articles describing our content, such as a wiki article, without permission, even if it is commercial. You are allowed to include screenshots or video recordings of our content anywhere.
|
||||
|
||||
3. Any content you use must be clearly credited to us, unless otherwise stated.
|
||||
|
||||
|
|
|
|||
|
|
@ -60,9 +60,9 @@
|
|||
<h2>iPhone or iPad</h2>
|
||||
<p>To play Sandboxels on your iPhone or iPad running iOS, you can play on your browser, or add it to your home screen with the steps below!</p>
|
||||
<ol>
|
||||
<li>Open Safari. Other browsers will not work.</li>
|
||||
<li>Open any web browser, like Safari.</li>
|
||||
<li>Go to the official <a href="https://sandboxels.R74n.com/">Sandboxels website</a> in Safari.</li>
|
||||
<li>On the toolbar, tap the <strong>Share</strong> button. It looks like an arrow coming out of a box.</li>
|
||||
<li>On the toolbar or address bar, tap the <strong>Share</strong> button. It looks like an arrow coming out of a box.</li>
|
||||
<li>Once the options appear, find and tap <strong>Add to Home Screen</strong>.</li>
|
||||
<li>Pick a name, like "Sandboxels" and tap <strong>Add</strong>.</li>
|
||||
<li>It should now be located somewhere on your home screen. Simply tap it to start playing whenever, even without Wi-Fi!</li>
|
||||
|
|
|
|||
|
|
@ -104,6 +104,7 @@
|
|||
|
||||
<!----><tr><td class="modCat" colspan="3">Official</td></tr><!---->
|
||||
<tr><td>alchemy.js</td><td>Start with only 4 elements and unlock more by reacting them together. (Most are not possible)</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
<tr><td>classic_explosives.js</td><td>Adds back 4 explosives removed in v1.9.3</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
<tr><td>classic_textures.js</td><td>Use textures from early versions of the game</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
<tr><td>color_everything.js</td><td>Allows every element to have a custom color</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
<tr><td>devtests.js</td><td>Experimental features from the Sandboxels developer; Currently there is Earthquake in Weapons</td><td><a href="https://R74n.com" class="R74nLink">R74n</a></td></tr>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,62 @@
|
|||
elements.sticky_bomb = {
|
||||
color: "#233096",
|
||||
behavior: [
|
||||
"XX|ST AND EX:10%2|XX",
|
||||
"ST AND EX:10%2|XX|ST AND EX:10%2",
|
||||
"XX|M1 AND ST AND EX:10%2|XX",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
density: 1300,
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: ["molten_steel","slime"],
|
||||
excludeRandom: true,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
if (!elements.slime.reactions) { elements.slime.reactions = {} }
|
||||
elements.slime.reactions.bomb = { elem2:"sticky_bomb", elem2:null }
|
||||
elements.cluster_bomb = {
|
||||
color: "#7d776d",
|
||||
behavior: [
|
||||
"XX|EX:10>smoke,smoke,smoke,smoke,smoke,grenade|XX",
|
||||
"XX|XX|XX",
|
||||
"M2|M1 AND EX:10>smoke,smoke,smoke,smoke,smoke,grenade|M2",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
density: 1300,
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: "molten_steel",
|
||||
excludeRandom: true,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
elements.electro_bomb = {
|
||||
color: "#6e6d43",
|
||||
behavior: [
|
||||
"XX|EX:10>electric|XX",
|
||||
"XX|XX|XX",
|
||||
"M2|M1 AND EX:10>electric|M2",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
density: 1300,
|
||||
tempHigh: 1655.5,
|
||||
stateHigh: "molten_steel",
|
||||
excludeRandom: true,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
elements.water_bomb = {
|
||||
color: "#34599e",
|
||||
behavior: [
|
||||
"XX|EX:10>water|XX",
|
||||
"XX|XX|XX",
|
||||
"M2|M1 AND EX:10>water|M2",
|
||||
],
|
||||
category: "weapons",
|
||||
state: "solid",
|
||||
density: 1300,
|
||||
tempHigh: 1455.5,
|
||||
stateHigh: "molten_steel",
|
||||
excludeRandom: true,
|
||||
cooldown: defaultCooldown
|
||||
}
|
||||
|
|
@ -145,4 +145,6 @@ if (elements.infection) {elements.infection.color = "#cf005d";}
|
|||
if (elements.molten_solder) {delete elements.molten_solder.color;}
|
||||
if (elements.gold_coin) {elements.gold_coin.color = ["#fff0b5","#986a1a","#f0bb62"];}
|
||||
if (elements.rocket) {elements.rocket.color = "#ff0000";}
|
||||
if (elements.rose_gold) {elements.rose_gold.color = ["#b76e79","#a1334d","#f06283"];}
|
||||
if (elements.rose_gold) {elements.rose_gold.color = ["#b76e79","#a1334d","#f06283"];}
|
||||
if (elements.calcium) {elements.calcium.color = ["#515053","#7a787d","#748193","#fef9ff","#748193","#7a787d","#515053"];}
|
||||
if (elements.electrum) {elements.electrum.color = ["#ffdd63","#ad9532","#bda853","#bdb38e","#fff5d1"];}
|
||||
|
|
@ -0,0 +1,3 @@
|
|||
runAfterLoad(function(){
|
||||
validDensitySwaps.liquid.solid = true
|
||||
})
|
||||
|
|
@ -133,7 +133,7 @@ elements.sakura_seed = {
|
|||
};
|
||||
|
||||
|
||||
|
||||
/* Beehive deprecated, Hive exists in base game
|
||||
elements.beehive = {
|
||||
color: ["#ab985e","#948454"],
|
||||
tick: function(pixel){
|
||||
|
|
@ -172,6 +172,7 @@ elements.bee.reactions.beehive = {
|
|||
bee.pollen = null;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
elements.dollar = {
|
||||
color: ["#324a26","#4e8732","#54803d","#698a58","#8aa87b"],
|
||||
|
|
|
|||
|
|
@ -0,0 +1,87 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Translation - Sandboxels</title>
|
||||
<meta name="description" content="Contribute to Sandboxels by translating strings to other languages you know!">
|
||||
<meta name="keywords" content="falling sand, elements, pixel art, simulator, powder">
|
||||
<meta name="author" content="R74n">
|
||||
<meta name="copyright" content="R74n">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="robots" content="all">
|
||||
|
||||
<!--Favicons-->
|
||||
<link rel="apple-touch-icon" sizes="180x180" href="icons/apple-touch-icon.png?v=2">
|
||||
<link rel="icon" type="image/png" sizes="32x32" href="icons/favicon-32x32.png?v=2">
|
||||
<link rel="icon" type="image/png" sizes="16x16" href="icons/favicon-16x16.png?v=2">
|
||||
<link rel="manifest" href="manifest.json">
|
||||
<link rel="mask-icon" href="icons/safari-pinned-tab.svg?v=2" color="#2167ff">
|
||||
<link rel="shortcut icon" href="icons/favicon.ico?v=2">
|
||||
<meta name="msapplication-TileColor" content="#e6d577">
|
||||
<meta name="theme-color" content="#000000">
|
||||
|
||||
<!--OpenGraph-->
|
||||
<meta property="og:locale" content="en_US">
|
||||
<meta property="og:type" content="website">
|
||||
<meta property="og:site_name" content="Sandboxels">
|
||||
<meta property="og:image" content="https://sandboxels.r74n.com/icons/wallpaper.png">
|
||||
<meta property="og:image:width" content="1980">
|
||||
<meta property="og:image:height" content="971">
|
||||
<meta property="og:image:type" content="image/png">
|
||||
<meta property="og:image:alt" content="A rainforest made in Sandboxels">
|
||||
|
||||
<!--Twitter-->
|
||||
<meta name="twitter:card" content="summary_large_image">
|
||||
<meta name="twitter:site:id" content="1436857621827530753">
|
||||
<meta name="twitter:image" content="https://sandboxels.r74n.com/icons/card.png">
|
||||
<meta name="twitter:image:alt" content="A rainforest made in Sandboxels">
|
||||
<meta name="twitter:creator:id" content="1436857621827530753">
|
||||
|
||||
<link rel="stylesheet" type="text/css" href="style.css?nocache=3">
|
||||
<style>
|
||||
/* on mobile, make h1 fit on one line */
|
||||
@media only screen and (max-width: 800px) {
|
||||
h1 { font-size: 1em; }
|
||||
}
|
||||
#content { font-family: Arial, Helvetica, sans-serif; font-size:1.5em; }
|
||||
h2 { text-align: center; margin-bottom:0; margin-top:45px}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<h1><a href="https://sandboxels.R74n.com" class="backbutton"><</a> Translation</h1>
|
||||
|
||||
</ul>
|
||||
<div id="content">
|
||||
|
||||
<h2>What's This?</h2>
|
||||
<p><dfn>Sandboxels</dfn> is looking to be translated into other languages to support users outside of English-speaking countries.</p>
|
||||
<p>To select a different language, scroll below the game and find the <strong>🌐 Language</strong> option. Press the dropdown and select your language. This will refresh the page.</p>
|
||||
<p>Right now, translation is in <em>BETA</em>, and only supports element and category names. It will be expanded in the future.</p>
|
||||
|
||||
<h2>Contribute</h2>
|
||||
<p>If you speak a language besides English and would like to help translate, send us an email at <a href="mailto:contact@R74n.com?subject=Translator%20Application&body=Language%3A%20%3CEnter%20language%20here%3E%0D%0A%0D%0ALiteracy%20Level%3A%20%3CNative%2C%20Fluent%2C%20or%20Learning%3E%0D%0A%0D%0AOther%20Notes%3A">contact@R74n.com</a> with your language(s) and knowledge level. You should also have a great understanding of English.</p>
|
||||
<p>To report an error, please submit to the <a href="https://docs.google.com/forms/d/e/1FAIpQLSfyNRsMTnEND8WgZ2GdbKr_ZO1vA2T66p31sXXFua-NqTreFQ/viewform?usp=pp_url&entry.1183178100=Bug+report&entry.1334722887=Translation+Error+in+%3CLanguage%3E:+" target="_blank">Feedback Form</a>.</p>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<!-- Global site tag (gtag.js) - Google Analytics -->
|
||||
<script async src="https://www.googletagmanager.com/gtag/js?id=UA-93720349-9"></script>
|
||||
<script>
|
||||
window.dataLayer = window.dataLayer || [];
|
||||
function gtag(){dataLayer.push(arguments);}
|
||||
gtag('js', new Date());
|
||||
gtag('config', 'UA-93720349-9');
|
||||
</script>
|
||||
|
||||
</body>
|
||||
|
||||
</html>
|
||||
Loading…
Reference in New Issue