Update Science_mod.js

Yesn't ig AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

ideka i need help
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My-school-account-ig 2024-06-17 10:53:13 +01:00 committed by GitHub
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@ -1,12 +1,12 @@
// Science mod for Sandboxels
// (Inspired by survival.js)
// Build 36 (version alpha 0.0.36)
console.log("Version alpha 0.0.36")
console.log("Build 36")
// Build 37 (version alpha 0.0.37)
console.log("Version alpha 0.0.37")
console.log("Build 37")
console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
console.log("THIS IS NOT DONE")
// You'll see a lot more of my school account
// Read comment at line 1522 for information on what I mean by null/NULL
// Read comment at line 1523 for information on what I mean by null/NULL
// This used to be a full time thing, but now it's basically just half-time now.
// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
@ -1773,3 +1773,19 @@ substance.Sodium_Alum = {
state: "powder",
hidden:true
}
substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
behavior: behaviors.NULL,
color: "000000",
category: "null",
state: "null",
hidden:true
}
substance.Ammonium_Aluminium_Sulfate = {
behavior: beahviors.WALL,
color: "FFFFFF",
category: "lands",
state: "solids",
hidden:true
}