Update Science_mod.js
Yesn't ig AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA ideka i need help
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// Science mod for Sandboxels
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// Science mod for Sandboxels
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// (Inspired by survival.js)
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// (Inspired by survival.js)
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// Build 36 (version alpha 0.0.36)
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// Build 37 (version alpha 0.0.37)
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console.log("Version alpha 0.0.36")
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console.log("Version alpha 0.0.37")
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console.log("Build 36")
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console.log("Build 37")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("If you see something that is alumium and not aluminium, just dm me on discord (this is a british/welsh mod aight)")
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console.log("THIS IS NOT DONE")
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console.log("THIS IS NOT DONE")
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// You'll see a lot more of my school account
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// You'll see a lot more of my school account
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// Read comment at line 1522 for information on what I mean by null/NULL
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// Read comment at line 1523 for information on what I mean by null/NULL
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// This used to be a full time thing, but now it's basically just half-time now.
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// This used to be a full time thing, but now it's basically just half-time now.
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// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
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// It has been confirmed, I am getting a pc on 25/06/2024 :D (I'm also going to be animating for my friends movies that are coming out soon)
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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// If there is anything you want to suggest or there's a bug then just dm me on discord (@a_british_proto)
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@ -1773,3 +1773,19 @@ substance.Sodium_Alum = {
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state: "powder",
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state: "powder",
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hidden:true
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hidden:true
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}
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}
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substance.Aluminum_Ammonium_Sulfate_Dodecahydrate = {
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behavior: behaviors.NULL,
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color: "000000",
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category: "null",
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state: "null",
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hidden:true
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}
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substance.Ammonium_Aluminium_Sulfate = {
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behavior: beahviors.WALL,
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color: "FFFFFF",
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category: "lands",
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state: "solids",
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hidden:true
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}
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