medicine update
This commit is contained in:
parent
3ec76dd5b4
commit
f41b321977
143
mods/biology.js
143
mods/biology.js
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@ -299,8 +299,9 @@ if (!isEmpty(pixel.x, pixel.y-1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -367,8 +368,9 @@ if (!isEmpty(pixel.x, pixel.y+1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -435,8 +437,9 @@ if (!isEmpty(pixel.x-1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -503,8 +506,9 @@ if (!isEmpty(pixel.x+1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -631,8 +635,9 @@ if (!isEmpty(pixel.x, pixel.y-1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -713,8 +718,9 @@ if (!isEmpty(pixel.x, pixel.y+1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -795,8 +801,9 @@ if (!isEmpty(pixel.x-1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -877,8 +884,9 @@ if (!isEmpty(pixel.x+1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -1037,8 +1045,9 @@ if (!isEmpty(pixel.x, pixel.y-1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -1101,8 +1110,9 @@ if (!isEmpty(pixel.x, pixel.y+1, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -1165,8 +1175,9 @@ if (!isEmpty(pixel.x-1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -1229,8 +1240,9 @@ if (!isEmpty(pixel.x+1, pixel.y, true)) {
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if (hitPixel.alcoRecover !== true && pixel.alcoRecover) {
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hitPixel.alcoRecover = true
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}
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if (hitPixel.fentDepri < pixel.fentDepri && pixel.fentDepri) {
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if ((hitPixel.fentDepri < pixel.fentDepri || !hitPixel.fentDepri) && pixel.fentDepri) {
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hitPixel.fentDepri = pixel.fentDepri
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hitPixel.fenAddict = true
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}
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if (hitPixel.sick != true && pixel.sick == true && Math.random() > 0.95) {
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hitPixel.sick = true
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@ -2662,7 +2674,7 @@ elements.heart = {
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burn: 20,
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burnTime: 160,
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burnInto: "meat",
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breakInto: ["meat","shed_blood","shed_blood",],
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breakInto: ["meat","blood","blood",],
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category: "circulation",
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state: "solid",
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density: 1250,
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@ -2784,7 +2796,7 @@ elements.kidney = {
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burn: 20,
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burnTime: 160,
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burnInto: "meat",
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breakInto: ["meat","urine","shed_blood"],
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breakInto: ["meat","urine","blood"],
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category: "circulation",
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state: "solid",
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density: 1250,
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@ -2827,7 +2839,7 @@ elements.liver = {
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burn: 20,
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burnTime: 160,
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burnInto: "meat",
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breakInto: ["meat","rotten_meat","shed_blood",],
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breakInto: ["meat","rotten_meat","blood",],
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category: "nutrition",
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state: "solid",
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density: 1250,
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@ -2848,7 +2860,7 @@ elements.blood_vessel = {
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nutrTrans: 30,
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oxygTrans: 35,
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isMultiDie: true,
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bleed: "shed_blood",
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bleed: "blood",
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hoverStat: function(pixel) {
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return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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@ -2873,7 +2885,7 @@ elements.blood_vessel = {
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"brick_rubble": { elem2: "infected_vessel", chance:0.005 },
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"glitter": { elem1: null, elem2: "infected_vessel", chance:0.001 },
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"sulfur": { elem2: "infected_vessel", chance:0.005 },
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"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","shed_blood","shed_blood"], chance:0.005 },
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"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","blood","blood"], chance:0.005 },
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"mercury": { elem2: null, elem1: "infected_vessel", func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
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pixel1.poisoned = true;
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} }, chance:0.005 },
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@ -2894,13 +2906,13 @@ elements.blood_vessel = {
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} }, chance:0.01 },
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},
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tempHigh: 175,
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stateHigh: ["meat","shed_blood","blood"],
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stateHigh: ["meat","blood","blood"],
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tempLow: -50,
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stateLow: ["frozen_meat","shed_blood","blood","blood"],
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stateLow: ["frozen_meat","blood","blood","blood"],
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burn: 20,
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burnTime: 160,
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burnInto: ["meat","shed_blood","shed_blood","shed_blood","shed_blood","blood","blood","steam"],
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breakInto: ["meat","shed_blood","shed_blood","shed_blood","shed_blood","shed_blood","shed_blood","blood"],
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burnInto: ["meat","blood","blood","blood","blood","blood","blood","steam"],
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breakInto: ["meat","blood","blood","blood","blood","blood","blood","blood"],
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category: "circulation",
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state: "solid",
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density: 1250,
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@ -2976,7 +2988,7 @@ elements.white_blood_cell = {
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nutrTrans: 35,
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oxygTrans: 40,
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isMultiDie: true,
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bleed: "shed_blood",
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bleed: "blood",
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hoverStat: function(pixel) {
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return "Ntr:"+pixel.nutrition+" O2:"+pixel.oxygen
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},
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@ -3057,7 +3069,7 @@ elements.white_blood_cell = {
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heartAttached: false,
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},
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reactions: {
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"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","shed_blood","shed_blood"], chance:0.005 },
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"rust": { elem1: ["meat","infected_vessel","infected_vessel","infected_vessel","blood","blood"], chance:0.005 },
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"mercury": { elem2: null, elem1: "infected_vessel", func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
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pixel1.poisoned = true;
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} }, chance:0.005 },
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@ -3076,16 +3088,16 @@ elements.white_blood_cell = {
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"cyanide": { elem2: null, func:function(pixel1,pixel2){ if (pixel1.poisoned != true) {
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pixel1.poisoned = true;
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} }, chance:0.01 },
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"shed_blood": { elem2:"blood_vessel", chance:0.10 },
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"blood": { elem2:"blood_vessel", chance:0.10 },
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},
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tempHigh: 175,
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stateHigh: ["meat","shed_blood","shed_blood","blood"],
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stateHigh: ["meat","blood","blood","blood"],
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tempLow: -50,
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stateLow: "frozen_meat",
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burn: 20,
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burnTime: 160,
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burnInto: ["meat","shed_blood","shed_blood","blood"],
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breakInto: "shed_blood",
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burnInto: ["meat","blood","blood","blood"],
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breakInto: "blood",
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category: "circulation",
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state: "solid",
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density: 1250,
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@ -3987,7 +3999,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4029,7 +4041,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4084,7 +4096,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4131,7 +4143,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4186,7 +4198,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4231,7 +4243,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4286,7 +4298,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -4333,7 +4345,7 @@ elements.intestines = {
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pixel.alcoDepri = 0
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}
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}
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if (hitPixel.fent === true && Math.random() > 0.5) {
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if (hitPixel.fent === true && Math.random() > 0.25) {
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if (pixel.fentDepri) {
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pixel.fentDepri = 0
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}
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@ -5991,6 +6003,7 @@ elements.stomach_acid = {
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"cancer": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-15, "sick":true}, chance:0.02 },
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"plague": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-10, "sick":true}, chance:0.02 },
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"glue": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":-10}, chance:0.02 },
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"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-50, "speed":-20, "fent":true}, chance:0.01 },
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},
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category: "nutrition",
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tempHigh: 110,
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@ -6120,6 +6133,7 @@ elements.herbi_acid = {
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"cancer": { elem2:"gaseous_material", attr2:{"nutrition":-25, "speed":-15, "sick":true}, chance:0.02 },
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"plague": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-10, "sick":true}, chance:0.02 },
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"glue": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":-10, "sick":true}, chance:0.02 },
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"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-50, "speed":-20, "fent":true}, chance:0.01 },
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},
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category: "nutrition",
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tempHigh: 110,
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@ -6244,6 +6258,7 @@ elements.carni_acid = {
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"cancer": { elem2:"digested_material", attr2:{"nutrition":-5, "speed":-5, "sick":true}, chance:0.02 },
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"plague": { elem2:"gaseous_material", attr2:{"nutrition":-15, "speed":-10, "sick":true}, chance:0.02 },
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"glue": { elem2:"gaseous_material", attr2:{"nutrition":-10, "speed":-15, "sick":true}, chance:0.02 },
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"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-50, "speed":-20, "fent":true}, chance:0.01 },
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},
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category: "nutrition",
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tempHigh: 110,
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@ -6367,6 +6382,7 @@ elements.explosive_acid = {
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"cancer": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
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"plague": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
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"glue": { elem2:"digested_material", attr2:{"nutrition":5}, chance:0.02 },
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"fentanyl": { elem2:"gaseous_material", attr2:{"nutrition":-5}, chance:0.01 },
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},
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category: "nutrition",
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tempHigh: 600,
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@ -7730,54 +7746,12 @@ elements.toilet = {
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desc: "Secret tool. Steal your enemies life!"
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}
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elements.shed_blood = {
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name:"blood",
|
||||
color: ["#fe0000","#ed0000"],
|
||||
behavior: behaviors.LIQUID,
|
||||
tick: function(pixel) {
|
||||
if (pixel.age > 1500 && Math.random() < 0.05) {
|
||||
changePixel(pixel,"blood");
|
||||
}
|
||||
pixel.age++;
|
||||
doDefaults(pixel);
|
||||
},
|
||||
reactions: {
|
||||
"vaccine": { elem1:"antibody", elem2:null },
|
||||
"plague": { elem1:"infection", elem2:null },
|
||||
"rotten_meat": { elem1:"infection" },
|
||||
"rotten_cheese": { elem1:"infection" },
|
||||
"virus": { elem1:"infection", elem2:null },
|
||||
"cancer": { elem1:"infection" },
|
||||
"cyanide": { elem1:"infection", elem2:null },
|
||||
"cyanide_gas": { elem1:"infection", elem2:null },
|
||||
"mushroom_spore": { elem1:"infection", elem2:null },
|
||||
"mushroom_gill": { elem1:"infection" },
|
||||
"dirty_water": { elem1:"infection", elem2:null },
|
||||
"rad_steam": { elem1:"infection" },
|
||||
"rad_glass": { elem1:"infection" },
|
||||
"rad_shard": { elem1:"infection" },
|
||||
"rad_cloud": { elem1:"infection" },
|
||||
"fallout": { elem1:"infection" },
|
||||
"rust": { elem1:"infection", chance:0.05 },
|
||||
"oxidized_copper": { elem1:"infection", chance:0.05 },
|
||||
"rat": { elem1:"infection", chance:0.075 },
|
||||
"flea": { elem1:"infection", chance:0.03 },
|
||||
"worm": { elem1:"infection", chance:0.03 },
|
||||
"mercury": { elem1:"infection", elem2:null, chance:0.05 },
|
||||
"lead": { elem1:"infection", elem2:null, chance:0.01 },
|
||||
"oxygen": { elem2:null, chance:0.05 },
|
||||
"carbon_dioxide": { elem2:null, chance:0.05 },
|
||||
"alcohol": { elem1:[null,"dna"], chance:0.02 }
|
||||
},
|
||||
viscosity: 20,
|
||||
tempHigh: 124.55,
|
||||
stateHigh: ["steam","salt","oxygen"],
|
||||
tempLow: 0,
|
||||
stateLow: "blood",
|
||||
category:"liquids",
|
||||
state: "liquid",
|
||||
density: 1065,
|
||||
stain: 0.04,
|
||||
elements.fentanyl = {
|
||||
category: "medicine",
|
||||
color: "#d5edf3",
|
||||
state: "solid",
|
||||
behavior: behaviors.POWDER,
|
||||
tempHigh: 87.5,
|
||||
}
|
||||
|
||||
if (!elements.cancer.reactions) { elements.cancer.reactions = {} }
|
||||
|
|
@ -8070,3 +8044,6 @@ elements.vaccine.reactions.infected_vessel = { elem1: null, elem2: "blood_vessel
|
|||
elements.antidote.reactions.infected_vessel = { elem1: null, elem2: "blood_vessel", attr2:{"immune": true}, chance:0.02 }
|
||||
|
||||
elements.salt_water.stateHigh = ["steam","steam","salt"]
|
||||
|
||||
elements.vaccine.category = "medicine"
|
||||
elements.antidote.category = "medicine"
|
||||
|
|
|
|||
Loading…
Reference in New Issue