2 mods
no_random_grbs stops elements that can change into gamma ray bursts from appearing in random bananas.js adds the banana plant and bananas
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var modName = "mods/human_edit.js";
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var onTryMoveIntoMod = "mods/onTryMoveInto.js";
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if(enabledMods.includes(onTryMoveIntoMod)) {
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debugSpeedGrowth = false;
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logLeaves = false;
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bananaAttachWhitelist = ["banana_pseudostem","banana_peduncle_1","banana_peduncle_2","petal","banana_leaf","banana_plant_top","banana"];
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// https://stackoverflow.com/questions/10756313/javascript-jquery-map-a-range-of-numbers-to-another-range-of-numbers
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// Function from August Miller
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function scale(number, inMin, inMax, outMin, outMax) {
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return (number - inMin) * (outMax - outMin) / (inMax - inMin) + outMin;
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};
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bananaDirtElements = ["dirt","mud","sand","wet_sand","clay_soil","mycelium"];
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function logPixelCoords(pixel) {
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return `(${pixel.x}, ${pixel.y})`
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};
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function hasPixel(x,y,elementInput) {
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if(isEmpty(x,y,true)) { //if empty, it can't have a pixel
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return false;
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} else {
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if(elementInput.includes(",")) { //CSTA
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elementInput = elementInput.split(",");
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};
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if(Array.isArray(elementInput)) { //if element list
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return elementInput.includes(pixelMap[x][y].element);
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} else { //if single element
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return pixelMap[x][y].element === elementInput;
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};
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};
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};
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elements.banana_seed = {
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color: "#3b3b2e",
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tick: function(pixel) {
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if (isEmpty(pixel.x,pixel.y+1)) {
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movePixel(pixel,pixel.x,pixel.y+1);
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} else {
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if (Math.random() < (debugSpeedGrowth ? 0.09 : 0.03) && pixel.age > (debugSpeedGrowth ? 20 : 50) && pixel.temp < 100) {
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if (!outOfBounds(pixel.x,pixel.y+1)) {
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var dirtPixel = pixelMap[pixel.x][pixel.y+1];
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if (bananaDirtElements.includes(dirtPixel.element)) {
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changePixel(dirtPixel,"root");
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};
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};
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if (isEmpty(pixel.x,pixel.y-1)) {
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movePixel(pixel,pixel.x,pixel.y-1);
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createPixel("banana_pseudostem",pixel.x,pixel.y+1);
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};
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} else if (pixel.age > (debugSpeedGrowth ? 500 : 1000)) {
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changePixel(pixel,"banana_plant_top");
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};
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pixel.age++;
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};
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if(Math.random() < 0.01 && pixel.age > 200) {
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changePixel(pixel,"banana_plant_top");
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};
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doDefaults(pixel);
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},
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properties: {
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"age":0
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},
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tempHigh: 100,
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stateHigh: "dead_plant",
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tempLow: -2,
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stateLow: "frozen_plant",
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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category: "life",
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state: "solid",
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density: 1500,
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cooldown: defaultCooldown,
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};
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elements.banana_pseudostem = {
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hidden: true,
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color: "#d5e39f",
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tick: function(pixel) {
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if (pixel.age > 60 && pixel.temp < 100 && !pixel.grewPeduncle) {
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var peduncleOffsets = [-1, 1]; //placed to the left, placed to the right
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for(i = 0; i < peduncleOffsets.length; i++) {
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if (isEmpty(pixel.x+peduncleOffsets[i],pixel.y,false)) {
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if (Math.random() < 0.005) {
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createPixel("banana_peduncle_1",pixel.x+peduncleOffsets[i],pixel.y);
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pixelMap[pixel.x+peduncleOffsets[i]][pixel.y].dir = Math.sign(peduncleOffsets[i]);
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pixel.grewPeduncle = true;
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};
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};
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};
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};
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pixel.age++;
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doDefaults(pixel);
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},
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properties: {
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"age": 0,
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"grewPeduncle": false,
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},
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tempHigh: 100,
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stateHigh: "dead_plant",
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tempLow: -2,
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stateLow: "frozen_plant",
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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category: "life",
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state: "solid",
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density: 1500,
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};
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elements.banana = {
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color: "#ede84c",
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tick: function(pixel) {
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if(pixel.attached) {
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var attachCoords = [pixel.x+Math.sign(pixel.attachDirection), pixel.y];
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if(isEmpty(attachCoords[0],attachCoords[1],false)) {
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pixel.attached = false;
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};
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} else { //Move if not attached
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if (!tryMove(pixel, pixel.x, pixel.y+1)) {
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if(Math.random() < 0.9) {
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if (Math.random() < 0.5) {
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if (!tryMove(pixel, pixel.x+1, pixel.y+1)) {
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tryMove(pixel, pixel.x-1, pixel.y+1);
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};
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} else {
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if (!tryMove(pixel, pixel.x-1, pixel.y+1)) {
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tryMove(pixel, pixel.x+1, pixel.y+1);
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};
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};
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};
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};
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};
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doDefaults(pixel);
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var shouldSpoil = true; //spoil by default
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if(pixel.attached) { //if it's attached
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if(!isEmpty(attachCoords[0],attachCoords[1],true)) { //if the attachment coords are a pixel and not OOB
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var attachPixel = pixelMap[attachCoords[0]][attachCoords[1]];
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var attachElement = attachPixel.element;
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if(bananaAttachWhitelist.includes(attachElement)) {//if the element is a whitelisted "don't spoil" element
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shouldSpoil = false; //then don't spoil
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};
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};
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};
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if(shouldSpoil) { //spoil if not attached
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if(pixel.temp > -14 && pixel.temp <= 4) { //(no spoiling below 14C)
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pixel.spoilage += Math.max(Math.min(scale(pixel.temp,-14,4,0,9),9),0)
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} else if(pixel.temp > 4) {
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pixel.spoilage += Math.max(Math.min(scale(pixel.temp,4,20,9,30),40),0)
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};
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};
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if(pixel.spoilage > 14400) { //3600 = 120 ticks at 20C
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if(Math.random() < 0.05) {
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changePixel(pixel,"spoiled_banana");
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};
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};
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},
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properties: {
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"spoilage":0,
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"attached": false,
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"attachDirection": (!Math.floor(Math.random() * 2)) ? 1 : -1,
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},
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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tempHigh: 200,
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stateHigh: ["steam", "ash"],
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onTryMoveInto: function(pixel,otherPixel) {
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var otherInfo = elements[otherPixel.element]
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if(typeof(otherInfo.state) === "string" && otherInfo.state !== "gas") {
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pixel.attached = false;
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};
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},
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};
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elements.banana_peduncle_1 = {
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hidden: true,
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name: "banana peduncle (offshoot)",
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color: "#acb55b",
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tick: function(pixel) {
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if (pixel.age > 20 && pixel.temp < 100) {
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var peduncleCoords1 = [pixel.x + pixel.dir, pixel.y];
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var peduncleCoords2 = [pixel.x + pixel.dir, pixel.y + 1];
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if(isEmpty(peduncleCoords1[0],peduncleCoords1[1],false) && isEmpty(peduncleCoords2[0],peduncleCoords2[1],false)) {
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if(Math.random() < 0.5) {
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createPixel(pixel.element,peduncleCoords1[0],peduncleCoords1[1]);
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pixelMap[peduncleCoords1[0]][peduncleCoords1[1]].dir = pixel.dir;
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} else {
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createPixel("banana_peduncle_2",peduncleCoords2[0],peduncleCoords2[1]);
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};
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};
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};
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pixel.age++;
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doDefaults(pixel);
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},
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properties: {
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"dir": (!Math.floor(Math.random() * 2)) ? 1 : -1,
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"age": 0,
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},
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tempHigh: 100,
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stateHigh: "dead_plant",
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tempLow: -2,
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stateLow: "frozen_plant",
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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category: "life",
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state: "solid",
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density: 1500,
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};
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elements.banana_peduncle_2 = {
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hidden: true,
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name: "banana peduncle (hanging)",
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color: "#9bad51",
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tick: function(pixel) {
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// Grow/Flower
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if (pixel.age > 20 && pixel.temp < 100) {
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var growthCoords = [pixel.x, pixel.y + 1];
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if(isEmpty(...growthCoords)) {
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if(Math.random() < 0.9) {
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createPixel(pixel.element,...growthCoords);
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} else {
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createPixel("petal",...growthCoords); //the sexual dimorphism of the banana plant has zonked me
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};
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};
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};
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//Make bananas
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if (pixel.age > 40 && pixel.temp < 100) {
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var bananaOffsets = [-1, 1]; //placed to the left, placed to the right
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for(i = 0; i < bananaOffsets.length; i++) {
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if (isEmpty(pixel.x+bananaOffsets[i],pixel.y,false)) {
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if (Math.random() < 0.005) {
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createPixel("banana",pixel.x+bananaOffsets[i],pixel.y);
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pixelMap[pixel.x+bananaOffsets[i]][pixel.y].attached = true;
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pixelMap[pixel.x+bananaOffsets[i]][pixel.y].attachDirection = -1 * Math.sign(bananaOffsets[i]); //attach dir is the opposite of placement dir so it attaches towards the stem
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};
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} else {
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if (isEmpty(pixel.x+(2 * bananaOffsets[i]),pixel.y,false)) {
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if (Math.random() < 0.005) {
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createPixel("banana",pixel.x+(2 * bananaOffsets[i]),pixel.y);
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pixelMap[pixel.x+(2 * bananaOffsets[i])][pixel.y].attached = true;
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pixelMap[pixel.x+(2 * bananaOffsets[i])][pixel.y].attachDirection = -1 * Math.sign((2 * bananaOffsets[i])); //attach dir is the opposite of placement dir so it attaches towards the stem
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};
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};
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};
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};
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};
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pixel.age++;
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doDefaults(pixel);
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},
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properties: {
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"age": 0,
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},
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tempHigh: 100,
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stateHigh: "dead_plant",
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tempLow: -2,
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stateLow: "frozen_plant",
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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category: "life",
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state: "solid",
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density: 1500,
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};
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elements.spoiled_banana = {
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hidden: true,
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color: "#594b29",
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behavior: [
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"XX|CR:stench,fly%0.1|XX",
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"M2%0.5|CH:dirty_water,fly,fly%0.007|M2%0.5",
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"M2|M1|M2"
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],
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stain: 0.01,
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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tempHigh: 200,
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stateHigh: ["steam", "ash"],
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};
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elements.fly.reactions.spoiled_banana = { "elem2":null, chance:0.15, func:behaviors.FEEDPIXEL };
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elements.banana_leaf = {
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hidden: true,
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color: "#9df24e",
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tick: function(pixel) {
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if(pixel.attached) {
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var attachCoords = [pixel.x + pixel.attachOffset[0], pixel.y + pixel.attachOffset[1]];
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if(isEmpty(attachCoords[0],attachCoords[1],false)) { //consider OOB full
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pixel.attached = false;
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};
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} else { //Move if not attached
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if(Math.random() < 0.2) {
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if (!tryMove(pixel, pixel.x, pixel.y+1)) {
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if(Math.random() < 0.4) {
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if (Math.random() < 0.5) {
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if (!tryMove(pixel, pixel.x+1, pixel.y+1)) {
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tryMove(pixel, pixel.x-1, pixel.y+1);
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};
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} else {
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if (!tryMove(pixel, pixel.x-1, pixel.y+1)) {
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tryMove(pixel, pixel.x+1, pixel.y+1);
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};
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};
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};
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};
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};
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};
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doDefaults(pixel);
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},
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properties: {
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"attached": false,
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"attachOffset": [(!Math.floor(Math.random() * 2)) ? 1 : -1, 0],
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},
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burn: 5,
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burnInto: ["steam", "ash"],
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burnTime: 600,
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tempHigh: 200,
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stateHigh: ["steam", "ash"],
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onTryMoveInto: function(pixel,otherPixel) { //Move through
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var otherElement = otherPixel.element; //var element for readability
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var otherInfo = elements[otherElement]; //var info
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var otherState = "solid"; //consider things solid by default
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if(typeof(otherInfo.state) === "string") {
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otherState = otherInfo.state; //get actual state if it exists
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};
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var otherDensity = 1000; //consider density 1000 by default
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if(typeof(otherInfo.density) === "number") {
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otherDensity = otherInfo.density; //get actual density if it exists
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};
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var react = false; //default to no reaction
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if(typeof(otherInfo.reactions) === "object") { //look for reactions
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if(typeof(otherInfo.reactions[pixel.element]) === "object") { //look for reactions involving this element
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react = true; //if there are any, set reaction flag to true
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};
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};
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if(otherElement.endsWith("head") || otherElement.endsWith("body")) {
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//i don't want to make general MPL handling so I'll just try to exclude them;
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if(otherElement !== "antibody") {
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//exclude antibody from exclusion
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return false;
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};
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};
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if(otherElement !== pixel.element) { //allow this element from piling on itself
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if(logLeaves) { console.log("Other element is not banana leaves") }; //yes, this code is for banana leaves
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if(react) { //if there was a reaction in that previous step
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if(logLeaves) { console.log("Reacting pixels") };
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reactPixels(otherPixel,pixel); //react
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} else { //if no such reaction existed, move through
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if(logLeaves) { console.log("Moving pixels") };
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if((otherState !== "solid") || (otherState === "solid" && otherDensity > 100)) { //admit any non-solid, or any solid with a density over 100
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var pX = pixel.x; //var pixel coords for no particular reason
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var pY = pixel.y;
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var oX = otherPixel.x; //var other pixel's coords for no particular reason
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var oY = otherPixel.y;
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if(logLeaves) { console.log(`${otherElement} pixel (${oX},${oY}) trying to move info leaf block (${pX},${pY})`) };
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var dX = oX - pX; //get the difference between this's X and other's X; if the other pixel is moving from the space immediately to the right, this dX value should be 1
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var dY = oY - pY;
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var iDX = -1 * dX; //get the additive inverse; if we want to move such a pixel from the right to the left, we would change its +1 X offset to a -1 X offset for the coord sto move it to
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var iDY = -1 * dY;
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if(logLeaves) { console.log(`Old offset (relative to leaf): [${dX},${dY}], new offset [${iDX},${iDY}]`) };
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var fX = pX + iDX; //combine this pixel's X with the inverted offset we just made;
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//assuming this pixel is (23,31) and the other pixel is trying to move in to the left into this from (24,31),
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//the dX would be [1, 0], signifying that the other pixel is 1 pixel to the right of this
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//the space to the left of this, where it would go, is (22,31), and the offset for that pixel relative to this is [-1, 0]
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//to get the [-1, 0], we'd need to flip that [1, 0] offset (lmao flip that the song by loona), hence the inverse
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var fY = pY + iDY;
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if(logLeaves) { console.log(`Calculated final position: (${fX},${fY}), moving other pixel from (${oX},${oY})`) };
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tryMove(otherPixel,fX,fY);
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};
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};
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};
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},
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};
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/*if(!elements.diamond.reactions) { //test reaction
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elements.diamond.reactions = {};
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};
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elements.diamond.reactions.banana_leaf = { "elem2": "dead_plant" };*/
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elements.banana_plant_top = {
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hidden: true,
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color: "#d5e39f",
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tick: function(pixel) {
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if (pixel.age > 30 && pixel.temp < 100) {
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if(!pixel.grewLeftLeaves) {
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for(i = (0 - pixel.leafRange); i < 0; i++) { //left half
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if(i == 0) {
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continue;
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};
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var leafOffset = i; //readability
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var leafX = pixel.x + leafOffset; //set X to banana_plant_top pixel's X + offset/index
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var leafAttachOffset = [1, 0]; //difference 1: attaches rightwards (+) for leaves left (-) of center
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var leafY = pixel.y; //set Y to default banana_plant_top pixel's Y
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if(Math.abs(leafOffset) == pixel.leafRange) {
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leafY++; //place edge leaves 1 pixel downwards;
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leafAttachOffset[1] = -1; //compensate by subtracting 1 from Y attach offset (less Y = higher position, so they attach diagonally up-right or up-left)
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};
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if(outOfBounds(leafX,leafY)) {
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continue;
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};
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if (isEmpty(leafX,leafY,false)) {
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createPixel("banana_leaf",leafX,leafY);
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pixelMap[leafX][leafY].attached = true; //set leaf's attached to true
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pixelMap[leafX][leafY].attachOffset = leafAttachOffset; //array of 2 numbers
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pixel.grewLeftLeaves = true; //difference 2: separate flag for left side
|
||||
} else {
|
||||
break;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
if(!pixel.grewRightLeaves) {
|
||||
for(i = 1; i < (pixel.leafRange + 1); i++) { //right half
|
||||
if(i == 0) {
|
||||
continue;
|
||||
};
|
||||
|
||||
var leafOffset = i; //readability
|
||||
var leafX = pixel.x + leafOffset; //set X to banana_plant_top pixel's X + offset/index
|
||||
var leafAttachOffset = [-1, 0]; //difference 1: attaches leftwards (-) for leaves right (+) of center
|
||||
var leafY = pixel.y; //set Y to default banana_plant_top pixel's Y
|
||||
if(Math.abs(leafOffset) == pixel.leafRange) {
|
||||
leafY++; //place edge leaves 1 pixel downwards;
|
||||
leafAttachOffset[1] = -1; //compensate by subtracting 1 from Y attach offset (less Y = higher position, so they attach diagonally up-right or up-left)
|
||||
};
|
||||
|
||||
if(outOfBounds(leafX,leafY)) {
|
||||
continue;
|
||||
};
|
||||
|
||||
if (isEmpty(leafX,leafY,false)) {
|
||||
createPixel("banana_leaf",leafX,leafY);
|
||||
pixelMap[leafX][leafY].attached = true; //set leaf's attached to true
|
||||
pixelMap[leafX][leafY].attachOffset = leafAttachOffset; //array of 2 numbers
|
||||
pixel.grewRightLeaves = true; //difference 2: separate flag for right side
|
||||
} else {
|
||||
break;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
pixel.age++;
|
||||
doDefaults(pixel);
|
||||
},
|
||||
properties: {
|
||||
"age": 0,
|
||||
"leafRange": 2 + (Math.floor(Math.random() * 3)), //2-4
|
||||
"grewLeftLeaves": false,
|
||||
"grewRightLeaves": false,
|
||||
},
|
||||
tempHigh: 100,
|
||||
stateHigh: "dead_plant",
|
||||
tempLow: -2,
|
||||
stateLow: "frozen_plant",
|
||||
burn: 5,
|
||||
burnInto: ["steam", "ash"],
|
||||
burnTime: 600,
|
||||
category: "life",
|
||||
state: "solid",
|
||||
density: 1500,
|
||||
};
|
||||
|
||||
|
||||
/*elements.cocoa_bean = {
|
||||
color: ["#f2ede9", "#f0dfce", "#e8cfb5"],
|
||||
behavior: behaviors.SOLID,
|
||||
category: "liquids",
|
||||
viscosity: 100000,
|
||||
state: "liquid",
|
||||
density: 593,
|
||||
tick: functi
|
||||
};*/
|
||||
|
||||
} else {
|
||||
alert(`The ${onTryMoveIntoMod} mod is required and has been automatically inserted (reload for this to take effect).`)
|
||||
enabledMods.splice(enabledMods.indexOf(modName),0,onTryMoveIntoMod)
|
||||
localStorage.setItem("enabledMods", JSON.stringify(enabledMods));
|
||||
};
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
if(enabledMods.includes("mods/chem.js")) {
|
||||
runAfterLoad(function() {
|
||||
randomBlacklist = ["quark_matter", "liquid_neutronium", "molten_neutronium", "neutronium", "neutronium_gas"];
|
||||
for(i = 0; i < randomBlacklist.length; i++) {
|
||||
var element = randomBlacklist[i];
|
||||
elements[element].excludeRandom = true;
|
||||
};
|
||||
});
|
||||
};
|
||||
Loading…
Reference in New Issue