spices !!!

This commit is contained in:
sq 2025-08-21 21:00:48 +08:00
parent ad53515d1a
commit fa39d70b6b
1 changed files with 110 additions and 0 deletions

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@ -399,6 +399,116 @@ elements.cured_meat.reactions.smoke = { elem1: "brisket", elem2: null }
elements.cured_meat.tempHigh = 111
// spices
elements.star_anise = {
color: ["#8B4513", "#A0522D", "#D2691E"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.curry_leaves = {
color: ["#228B22", "#32CD32", "#6B8E23"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.laksa_leaves = {
color: ["#6a8e3d", "#7d9a57", "#8ea54b"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.bay_leaves = {
color: ["#556B2F", "#808000", "#9ACD32"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.rosemary = {
color: ["#483C32", "#708238", "#8FBC8F"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.coriander_leaves = {
color: ["#4b5f44", "#6b7b55", "#3f5c32"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.coriander_seeds = {
color: ["#F4A460", "#D2691E"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.parsley = {
color: ["#228B22", "#32CD32", "#3CB371"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}
elements.cloves = {
color: ["#654321", "#8B4513", "#A0522D"],
behavior: behaviors.POWDER,
category: "food",
state: "solid",
isFood: true,
temp: 20,
hidden: true,
tempHigh: 250,
stateHigh: ["ash", "smoke"],
}