From fa73c2f56c3437cc3366f986eba56668aa2c6be4 Mon Sep 17 00:00:00 2001 From: O-01-67 <68935009+O-01-67@users.noreply.github.com> Date: Wed, 31 Aug 2022 12:45:13 -0400 Subject: [PATCH] Inter-mod compatibility: Irradiated basalt gravel some_tf_liquids.js (due to petrotheum) adds basalt gravel --- mods/more_worlds.js | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/mods/more_worlds.js b/mods/more_worlds.js index 6a776349..388f51a5 100644 --- a/mods/more_worlds.js +++ b/mods/more_worlds.js @@ -467,6 +467,20 @@ elements.irradiated_magma = { density: 2725, }; +if(enabledMods.includes("mods/some_tf_liquids.js")) { + elements.irradiated_basalt_gravel = { + color: ["#394d37", "#3b452f", "#3f452a", "#2d3d2c"], + behavior: behaviors.RAD_POWDER, + tempHigh: 1262.5, + stateHigh: "irradiated_magma", + category: "land", + state: "solid", + density: 1975, + hardness: 0.26, + } + elements.irradiated_basalt.breakInto = "irradiated_basalt_gravel"; +}; + worldgentypes.nuclear_wasteland = { layers: [ [0.9, "smoke", 0.5],