fix color
+ changes to isAfterScriptLoading behavior in creator function (ID, elemcount, and button handling)
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25
mods/mobs.js
25
mods/mobs.js
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@ -5689,7 +5689,8 @@ if(enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlu
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/*For reasons related to how element colors are loaded, if this function is being run from a JS mod file, isAfterScriptLoading should be false.
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/*For reasons related to how element colors are loaded, if this function is being run from a JS mod file, isAfterScriptLoading should be false.
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Otherwise, you'll get TypeErrors for some reason when trying to place your creeper. If this is being run after the game has loaded (e.g. in the console),
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Otherwise, you'll get TypeErrors for some reason when trying to place your creeper. If this is being run after the game has loaded (e.g. in the console),
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then isAfterScriptLoading should be true or you might also get TypeErrors (this latter case was a bit inconsistent when I tested it, but
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then isAfterScriptLoading should be true or you might also get TypeErrors (this latter case was a bit inconsistent when I tested it, but
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the former case wasn't. **isAfterScriptLoading must be false when this function is run from a JS mod file**.*/
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the former case wasn't. **isAfterScriptLoading must be false when this function is run from a JS mod file**.
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If isAfterScriptLoading is true, buttons (depending on the hiding setting) will be added to the auto creeper category, the 3 new elements per creeper will be assigned IDs, and the footer will be updated with the increased element counts.*/
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if(typeof(creeperElements) === "string") { //it should be an array, so string check
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if(typeof(creeperElements) === "string") { //it should be an array, so string check
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//console.log("String detected");
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//console.log("String detected");
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if(creeperElements.includes(",")) { //comma-separated string?
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if(creeperElements.includes(",")) { //comma-separated string?
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@ -5763,10 +5764,13 @@ if(enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlu
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var colorObjectArray = [];
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var colorObjectArray = [];
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for(q = 0; q < hslOffsets.length; q++) {
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for(q = 0; q < hslOffsets.length; q++) {
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colorsArray[q] = addArraysInPairs(colorsArray[q],hslOffsets[q]);
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colorsArray[q] = addArraysInPairs(colorsArray[q],hslOffsets[q]);
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colorsArray[q] = hslToHex((colorsArray[q][0] % 360),slBound(colorsArray[q][1]),slBound(colorsArray[q][2]));
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//console.log(colorsArray[q]);
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hslColorString = `hsl(${(colorsArray[q][0] % 360)},${slBound(colorsArray[q][1])}%,${slBound(colorsArray[q][2])}%)`
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colorsArray[q] = hslToHex(hslColorString);
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colorObjectArray[q] = hexToRGB(colorsArray[q]); //outputs hex
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colorObjectArray[q] = hexToRGB(colorsArray[q]); //outputs hex
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if(isAfterScriptLoading) { // if it's after the hex -> RGB conversion
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if(isAfterScriptLoading) { // if it's after the hex -> RGB conversion
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var coq = colorObjectArray[q]; //pull the object
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var coq = colorObjectArray[q]; //pull the object
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//console.log(coq.r);
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colorsArray[q] = `rgb(${coq.r},${coq.g},${coq.b})`; //and change to the RGB from its values
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colorsArray[q] = `rgb(${coq.r},${coq.g},${coq.b})`; //and change to the RGB from its values
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};
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};
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};
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};
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@ -5868,6 +5872,23 @@ if(enabledMods.includes(runAfterAutogenMod) && enabledMods.includes(explodeAtPlu
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autoCreeperHeadTick(pixel);
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autoCreeperHeadTick(pixel);
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},
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},
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};
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};
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if(isAfterScriptLoading) {
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elementCount += 3; //placer, body, head
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createElementButton(placerName)
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if(settings["unhide"] === 0) { //hide some elements: body and head would be hidden, so only update hidden count
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hiddenCount += 2;
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} else if(settings["unhide"] === 1) { //unhide all elements: b/h would not be hidden, so only create their buttons
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createElementButton(bodyName);
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createElementButton(headName);
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} else if(settings["unhide"] === 2) {
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settings.unlocked[bodyName] ? createElementButton(bodyName) : hiddenCount++; //ternary: if headName is unlocked, create button, else increase hiddenCount
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settings.unlocked[headName] ? createElementButton(headName) : hiddenCount++; //above with headName
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};
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elements[placerName].id = nextid++; //set placer's id to nextid and then increment nextid
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elements[bodyName].id = nextid++; //repeat with body and head
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elements[headName].id = nextid++;
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document.getElementById("extraInfo").innerHTML = "<small><p>There are " + elementCount + " elements, including " + hiddenCount + " hidden ones.</p><p>©2021-" + new Date().getFullYear() + ". All Rights Reserved. <a href='https://r74n.com'>R74n</a></p></small>"; //update extra info counts (and the copyright year, due to the method used)
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};
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if(creeperIncludeRandom) {
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if(creeperIncludeRandom) {
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randomExcl ? elements[placerName].excludeRandom = true : elements[placerName].excludeRandom = false;
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randomExcl ? elements[placerName].excludeRandom = true : elements[placerName].excludeRandom = false;
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} else {
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} else {
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