Merge branch 'main' of https://github.com/R74nCom/sandboxels
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commit
fcf1d8d213
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@ -1321,4 +1321,73 @@ elements.soup = {
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},
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},
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elements.broth.onMix = function(pixel){
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elements.broth.onMix = function(pixel){
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changePixel(pixel, "soup")
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changePixel(pixel, "soup")
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},
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converter1Var = 0;
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converter2Var = 0;
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elements.converter = {
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color: "#296127",
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behavior: behaviors.WALL,
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category: "machines",
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tick: function(pixel) {
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if (pixel.start === pixelTicks){
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pixel.contype = converter2Var;
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pixel.specialturn = converter1Var;
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}
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y)) {
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var otherPixel = pixelMap[x][y];
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if ((otherPixel.element == pixel.specialturn || pixel.specialturn == "all") && !elements.converter.ignore.includes(otherPixel.element)){
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changePixel(otherPixel, pixel.contype)
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}
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}
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}
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},
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onSelect: function() {
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var answer5 = prompt("Please input what type of element should be converted. Write \"all\" to include everything.",(converter1Var||undefined));
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if (!answer5) { return }
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converter1Var = answer5;
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var answer6 = prompt("Please input what it should turn into.",(converter2Var||undefined));
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if (!answer6) { return }
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converter2Var = answer6;
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},
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ignore: ["converter", "wall", "ewall", "border"],
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movable: false,
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},
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elements.blackhole_storage = {
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color: "#171717",
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behavior: behaviors.WALL,
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category: "machines",
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tick: function(pixel) {
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if (!pixel.bhcontents){
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pixel.bhcontents = [];
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} else {
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pixel.decidedcontent = pixel.bhcontents[Math.floor(Math.random()*pixel.bhcontents.length)];
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}
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for (var i = 0; i < squareCoords.length; i++) {
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var coord = squareCoords[i];
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var x = pixel.x+coord[0];
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var y = pixel.y+coord[1];
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if (!isEmpty(x,y) && (!pixel.charge && !pixel.chargeCD)) {
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var otherPixel = pixelMap[x][y];
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if (elements[otherPixel.element].movable == true){
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pixel.bhcontents.push(otherPixel);
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deletePixel(otherPixel.x, otherPixel.y);
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}
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} else if (pixel.charge && isEmpty(x,y) && pixel.decidedcontent){
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var otherPixel = pixelMap[x][y];
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pixel.decidedcontent.x = x;
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pixel.decidedcontent.y = y;
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delete pixel.decidedcontent.del;
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otherPixel = pixel.decidedcontent;
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currentPixels.push(pixel.decidedcontent);
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pixel.bhcontents.splice(pixel.bhcontents.indexOf(pixel.decidedcontent), 1);
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pixel.decidedcontent = pixel.bhcontents[Math.floor(Math.random()*pixel.bhcontents.length)];
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}
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}
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},
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movable: false,
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conduct: 1,
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}
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}
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