Added volcano biome and changed triangle structures
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429a264bb6
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fd3654067f
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@ -35,10 +35,9 @@ function makePool(pos, w=1, h=1){
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return res;
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}
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function drawTriangle(pos, height, elem, replace = null){
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for(let i = 0; i < height; i++){
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drawLine(elem, pos[0]+i, pos[1], pos[0]+height, pos[1]-(height), replace);
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drawLine(elem, pos[i]+height+i, pos[1], pos[0]+height, pos[1]-height, replace);
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function drawTriangle(pos, height, elem, replace = null, properties = {}){
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for(let i = 0; i < 2*height; i++){
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drawLine(elem, pos[0]+i, pos[1], pos[0]+height, pos[1]-(height), replace, properties);
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}
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}
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@ -54,14 +53,24 @@ elements.sandstone = {
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elements.packed_sand.tempHigh = 300;
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elements.packed_sand.stateHigh = "sandstone";
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function drawLine(elem,x1,y1,x2,y2, replace = null){
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let coords = lineCoords(Math.round(x1),Math.round(y1),Math.round(x2),Math.round(y2));
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function drawLine(elem,x1,y1,x2,y2, replace = null, properties = {}){
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let coords = lineCoords(Math.round(x1),Math.round(y1),Math.round(x2),Math.round(y2), 1);
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for(let pos of coords){
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let res = tryCreate(elem, pos[0], pos[1]);
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if(res != null){
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for(let key in properties){
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console.log(properties[key], key)
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res[key] = properties[key];
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}
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}
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if(replace != null && res == null){
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let pixel = getPixel(pos[0], pos[1]);
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if(pixel != null && replace.includes(pixel.element)){
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changePixel(pixel, elem);
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for(let key in properties){
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console.log(properties[key], key)
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pixel[key] = properties[key];
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}
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}
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}
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}
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@ -95,31 +104,26 @@ let structureFuncs = {
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if(pseudorandom(232, 4564*(seed/2**32), 1) < 0.25){
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let x = pseudorandom(531, 9834*(seed/2**32), width);
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 20;
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let hwidth = h*Math.tan(0.78539816);
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let num = 0;
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let y = (height-35)-(h);
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for(let i = x - hwidth; i < x + hwidth; i++){
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drawLine("sandstone", i, height-35, x, y, ["sand", "cactus"]);
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num++;
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if(i == x){
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num = 0;
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};
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}
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let y = (height-35);
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drawTriangle([x,y], h, "sandstone", ["sand","cactus"]);
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}
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},
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volcano: (seed)=>{
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let x = pseudorandom(531, 9834*(seed/2**32), width);
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 20;
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let h = pseudorandom(659, 2342*(seed/2**32), 10) + 25;
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let hwidth = h*Math.tan(0.78539816);
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let num = 0;
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let y = (height-35)-(h);
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for(let i = (x-hwidth); i < (x+hwidth); i++){
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drawLine("basalt", i, height-35, x, y);
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num++;
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if(i == x){
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num = 0;
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};
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let y = (height-35);
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drawTriangle([x,y], h, "basalt", null, {temp: 850});
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let w = Math.round(pseudorandom(2423,34543*(seed/2**32), 2))+1;
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let d = Math.round(pseudorandom(1231, 54345*(seed/2**32), 12)-6);
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let coords = lineCoords(Math.round(x+(h)+d), height-11, Math.round(x+(h)), Math.round(y-h), w);
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for(let pos of coords){
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let p = getPixel(pos[0],pos[1]);
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if(p != null && p.element == "basalt"){
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changePixel(p, "magma", 850);
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}
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}
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},
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lava_pool: (seed)=>{
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@ -220,7 +224,9 @@ class biome {
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gen(seed);
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}
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}
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this.generateOreVeins(seed, this.vMulti);
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if(!this.noOres){
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this.generateOreVeins(seed, this.vMulti);
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}
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};
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}
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@ -296,6 +302,7 @@ let biomes = {
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}
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}, false);
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}, structureFuncs.ocean),
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volcano: new biome([["magma", "magma", "basalt"], ["basalt", "tuff", "magma"], ["basalt"]], [13, 23, 40], {temp: 850, noOres: true}, null, [structureFuncs.volcano, structureFuncs.lava_pool]),
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}
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let seed = Math.random()*(2**32);
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