[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
[Version 1.9.3 - February 2, 2024 - Mix & Munch]
+ Potassium
+ Magnesium
+ Antibomb
+ Nut Oil
+ Cured Meat, from mixing with Salt
+ Grease, from cooking Meat
+ (BETA) Support for British, German, French, Hungarian, Polish, Portuguese, Vietnamese, Chinese
[Chemistry]
+ Water and Foam can extinguish small fires (Outer pixels)
+ Hydrogen is explosive when burning
~ Improved Calcium-Water reaction
+ Calcium reacts with Water variants
~ Recolored Calcium
+ Calcium-Acid reaction
+ Calcium exposed to air turns to Quicklime
+ Quicklime is an insecticide
+ Limestone can break into Gravel
~ Many things no longer turn to raw Calcium
~ Tweaked Quicklime-Water rection
+ Oil distills into Propane, Plastic, and Lamp Oil at certain temperatures
+ Cells break down Oil into Methane
+ Propane Ice (Hidden)
~ Copper no longer oxidizes in Water
+ Soap recipe
+ Potassium Salt recipe
+ Glue can be made from Bones
+ Acid reacts with Zinc and Sugar
+ Blue and Rose Gold can break
~ Recolored Electrum for consistency with other Golds
~ Anesthesia requires heat for production
~ AlGa reaction creates proper amounts
~ Aluminum flame color
~ Foam deletes when frozen
+ Caustic Potash (Hidden)
[Life]
+ Evergreen breaks into Sap
+ Sap is flammable
+ Flowers have more color variety (Light & dark)
~ Spawned Petals are multicolor again
+ Pollen requires soil to germinate
+ Pollen will sometimes fail to germinate
~ Bees drop Pollen less often if plants are nearby
~ Bees lose their Pollen when dropping it
+ Bees warm Hive to at least 33°C
+ Ant Walls can be damaged by Fire
+ Rats can eat Worms, Ants, Frogs, Snails, and Slugs
+ Worms, Fish, and Grass die in Alcohol
~ Fish Eggs are colored black
~ Fish no longer eat Meat
~ Snails and Slugs no longer die in Salt Water
~ Snails consume Limestone slower
+ Humans eat Pickles and Sauce
~ Humans won't rot while being defibrillated
+ Cancer kills Grass
~ Ocean worldgen uses Salt Water
[Cooking]
~ Mixing Dough and Batter changes color without deleting ingredients
+ Yeast, Cream, Baking Soda, and Quicklime help Dough and Batter rise
+ Deep-fried color when cooking Dough or Batter in hot Nut Oil, Butter, or Grease
+ Cooking Nut Meat makes some Nut Oil
+ Dough can be made with Vinegar
+ Cheese can be made with Yogurt
+ Yeast can ferment Milk into Cheese
+ Honey, Caramel, and Molasses can sweeten Water
+ Mixing Honey and Sugar Water creates Wax
+ Coffee Pumpkin Spice color variant
~ Tea and Coffee spawn warm
~ Moved Cream slightly
~ Moved Rad Cloud and Rad Steam slightly
+ Fat (Hidden)
[Other]
+ Save menu includes Author and Description inputs
+ Save menu remembers your name for later
+ Save menu autofills info from current save
+ Some elements will forcefully save with color
~ Settings don't save when in a loaded save
+ Image tool works with Replace Mode
+ Image tool replaces pixels when holding Shift
+ Hidden count goes down in real time when unlocking
+ Clay Soil heats up into Brick
+ Clay and Dirt or Gravel makes Clay Soil
+ Clay freezes into Clay Soil
+ Nitro and Clay or TNT makes Dynamite
~ Dynamite must be broken or shocked to explode
~ Gunpowder is less powerful than Dynamite
+ Bubbles pop when broken
+ Soap removes Glue
~ Soap reactions are less instant
+ Mercury dirties Seltzer
+ Uranium dirties Slush
+ Uranium slowly melts Snow
+ Ozone pops Balloons
+ Greek Fire ignites on contact with Plasma
+ Bless removes Liquid Stench
+ Virus-infected pixels can be restored with Soap or Bless
+ Virus ignores Plasma
+ Malware can interrupt Virus restoration
~ Virus optimizations
+ Vertical and Horizontal can swap when given opposite energies
+ Heat Ray and God Ray have densities
+ Pyrite, Electrum, and Yogurt aliases
~ Hid Clay Shard
~ Moved Ball to Special
~ Updated Cheerful Mode description
- Removed Sticky Bomb, Cluster Bomb, Electro Bomb, and Water Bomb
- Instead available in new classic_explosives.js mod
[Bug Fixes]
~ Fixed: Repairing with Glue duplicates material
~ Fixed: Painted Plant turns Light green
~ Fixed: Molten Sodium and Sodium Gas burn with too much Fire
~ Fixed: Melted and Rotten Cheese densities inconsistent
~ Fixed: Molasses boils into Sugar which immediately burns
~ Fixed: Single Dirty Water pixel turns infinite Snow to Slush
~ Fixed: Rad Steam doesn't form Rad Cloud when touching Cloud
~ Fixed: TPS accepts negative values
~ Fixed: Hive is draggable
~ Fixed: Nut Milk can't be mixed into Batter/Dough
[Technical]
+ Shift-Picking a pixel copies its properties
+ Z key swaps to secondary element
+ Backspace swaps to previous element
+ Prop tool supports NaN and lowercase Infinity values
~ Unhid Prop
+ 'extinguish' element property (true/false)
+ 'forceSaveColor' element property (true/false)
~ Custom element names and spaces are normalized in buttons
[Version 1.9.1 - December 1, 2023 - Cozy Solstice]
+ Pipe
1. Draw a line with Pipe, maybe while paused
2. Wait for walls to form around it
3. Erase an exit point and allow Pipe to generate
+ Mayo
+ Mulch
+ Porcelain Shard (Hidden)
+ Jelly (Hidden)
[Coffee]
+ Coffee Bean
+ Coffee Ground (Hidden)
+ Coffee (Hidden)
[Nuts]
+ Nuts
+ Nut Meat (Hidden, from crushing)
+ Nut Butter (Hidden, from cooking)
+ Nut Milk (Hidden, from soaking)
[Festivities]
+ Candy is candy cane-colored
+ Mashed Potato (Hidden)
+ Skin will warm itself up when cold
[Other Changes]
+ Roots grow through Grass
~ Saplings no longer turn to wood all at once
~ Tree Branches no longer grow when burning
~ Tree Branches, Plant, and Grass are less flammable
+ Soda deoxidizes Rust and Copper
+ Balloons pop near absolute zero
+ Balloons pop when touching Clouds
+ Humans can consume Tomatoes, Pumpkin Seeds, and Cream
+ Humans get gas when eating Beans
+ Humans can take Gold Coins
+ Skin spawns at average body temperature
~ Skin no longer heals wounds
+ Snails can eat Lettuce
+ Tadpoles and Evergreen can be smashed
~ Rats no longer eat Rotten Meat
+ Rats can drink Milk
+ Lichen convert Gravel and Rock Wall to Dirt
+ Yeast ferments Sugar Water and Soda
+ Caramel freezes into Candy much colder
+ Baked Batter breaks into Crumbs
+ Rotten Meat or Cheese and Flies remove Fragrance
+ Primordial Soup spawns at a warmer temperature
+ Ammonia affects Pumpkin Seeds, Herbs, and Tomatoes
+ Glue can fix shards
+ Salt makes Water colder
+ Water breaks down Confetti into Cellulose
+ Hydrogen burns into some Steam
+ Hydrogen fusion releases Neutrons
+ Anesthesia breaks down to Oxygen at high temperatures
+ Castner–Kellner process
+ Sodium and Mercury reaction shocks and releases heat
+ Sulfur burns into Stench
+ Sugar dissolves in Milk
+ Salt dissolves in Sauce and Melted Cheese
+ Juice can be radiated
+ Carbonating Juice makes Soda
+ Seltzer can dissolve Limestone over time
+ Water can weather Limestone into Sand
+ Vinegar slowly dissolves the shell of Eggs
+ Baking Soda releases CO₂ when heated
+ Tuff melts into Magma
+ E-cloner ignores Wire, Sensor, and Battery
+ Cloners ignore Wall
+ Incense recipe
~ Fragrance now dissipates over time
~ Oxygen spreads Fragrance and Stench slower
~ Molten Solder no longer makes Fire
~ Recolored Molten Solder
~ Recolored Gold Coin
+ Insulation won't mix unless Shift is held
+ LEDs can break into Glass Shards
+ Cloners display element on hover
+ Author name appears if present in loaded save
+ Pressing ; toggles Replace mode
+ Methane Ice
- Removed Molten Baking Soda
[Bug Fixes]
~ Fixed: Flicker when stepping frame
~ Fixed: Lamp Oil burns forever
~ Fixed: Mushroom Gills don't conduct heat
~ Fixed: Pumpkin, Stained Glass, Skin, Sponge, E-cloner can be dragged
~ Fixed: God Raying Gray Goo makes Rainbow
~ Fixed: Soda deletes Salt Water quickly
~ Fixed: Juice Ice darkens when melting
~ Fixed: Sand from Water weathering Tuff uses wrong color
~ Fixed: Hail doesn't apply color variants when breaking
~ Fixed: Confirmation appears when dropping save onto empty canvas
~ Fixed: Sauce density too high
~ Fixed: Hail is way too cold
~ Fixed: Humans continue panicking after extinguished
~ Fixed: Cloned pixels don't change state based on Cloner temperature
~ Fixed: Antifire doesn't react with Antifluid right
~ Fixed: Porcelain reforms immediately after breaking when hot
~ Fixed: Hot Bomb often melts itself
~ Fixed: Hard Yolk can't be mixed into Batter/Dough
[Technical]
+ Prop tool
+ Option for uncompressed raw save data
~ Save version is now sb2
~ New saves may not work in older versions
~ Old saves will work fine
+ Version handling system, warnings
+ Random will work when placed by cheating
~ FW_Ember no longer has a long name
+ runAfterAutogen function