Commit Graph

7 Commits

Author SHA1 Message Date
slweeb 37d02f83c5 Version 1.12 - July 17, 2025 - Saves For All
[Version 1.12 - July 17, 2025 - Saves For All]
    + Featured Saves tab
    + Discord Saves tab
        + Browse community-made saves from our server
    + Lye, a reactive powder
    + Invar, a dark metal alloy (Hidden)
    + Streak View (Press 4)
   [Steam Edition Changes]
    + Workshop support
        + Add and load community-made saves
        + Publish saves for everyone to discover
        + Save tagging support
    + Rich Presence support for Discord and Steam Chat
        + Show off your current element and canvas state
    ~ Saves are stored in a new game data folder instead of slots
    + Mods can be loaded from the game data folder for offline use
        ~ Dependencies are currently not supported for local files
    + "Open Data Folder" button in Settings
    + Steam automatically selects supported languages
    + Save author name will default to Steam username
    - Hid "Clear Saves" button
    ~ Version and element count are shown again
   [Changes]
    + Button click animations
    + Corn has gravity
    + Cloner elements can be set by clicking over them
    + Dyes can be mixed into liquids
    + Sand can be dyed into Color Sand
    + Stained Glass can be made by melting Glass with certain metals
    + Batteries are breakable
    + Vaccine and Antidote can freeze
    + Small amounts of Vaccine can be made by boiling Antibody
    + Vaccine can be made by mixing Antibody with Sugar Water
    + Cream can be turned into Yogurt
    + Clay and Brick Rubble makes Clay Soil
    + Slime rots Meat
    + Glue turns Crumb into Bread
    + Yeast ferments Wheat
    + Vinegar-Ammonia reaction
    + Bleach-Baking Soda reaction
    + Blood bubbles before boiling
    + Infection passively creates Plague
    + Pool Water slowly breaks down DNA
    + Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
    + Greek Fire is made with Oil and Sap, instead of Sulfur
    + Sulfur stains Silver
    + Candy from freezing Honey or Molasses has a unique color
    + Ember changes color when hitting elements with flame colors
    + Plasma can heat existing pixels when placed over them
    + Magnesium-Acid reaction produces Hydrogen
    + Gold variants are immune to Acid
    + Acid decomposes at extreme temperatures
    + Ammonia decomposes at high temperatures
    + Copper Sulfate reacts with other carbs like Sugar
    + Molten Caustic Potash electrolysis
    + Virus and Strange Matter ignore Pointer
    + Neutrons radiate Glass Shards
    + Cancer kills Homunculi
    + Anesthesia and Alcohol Gas calm Humans
    ~ Human will be selected when using Pick on Head or Body
    ~ Tweaked Diamond formation
    ~ Walls and Pipes don't change Light color
    ~ God Ray is better at extinguishing fires
    ~ Ember no longer produces Fire on its own
    ~ Salt Water electrolysis produces Lye (Chloralkali process)
    ~ Sodium-Water reaction produces Lye
    ~ Improved Sodium-Acid reaction
    ~ Potassium-Acid reaction is more violent
    ~ Acid no longer deletes Smoke or Fire
    ~ Gallium-Aluminum reaction is more destructive
    ~ Supernovae create Mercury and Aluminum
    ~ Antimatter no longer explodes when hitting the border
    ~ Lightning no longer explodes when hitting the border on Void mode
    ~ Uranium releases Radiation more consistently when falling
    ~ Rats release Plague more consistently when falling
    ~ Molten Stained Glass has colorful Fire
    + Rainbow and Static affect the color of Fire
    ~ Canvas will shrink dynamically to fit screen width
    + Empty canvases will be reset automatically when window is resized
    + Saves menu tabs
    ~ Saves menu takes up more screen space
    ~ Modded saves automatically reload the save and remove new mods after session
    + Sandboxels will reload on canvas reset after changing mods
    + TPS is restored after unloading a save
    + Button to reload after adding or removing mods
    ~ Currently-loaded save will be underscored in menu
    ~ Saves keep track of standalone version (i.e. Steam)
    ~ Save warnings use native Sandboxels prompts
    ~ Reset Warning setting affects save loading popup on non-empty canvas
    - Loading a save no longer changes your selected view
    ~ 'Reset Scene' buttons in Settings now confirm before resetting
    ~ Cursor color is affected by theme color
    ~ Canvas Size and Worldgen settings automatically reset empty canvases
    ~ Updated styling of bottom links
    ~ Links are underlined when hovered over
    ~ Prompts are closed when elements are deselected
    ~ Confirm buttons for data reset prompts are red to show danger
    ~ Entering an invalid TPS no longer resets to 30 TPS
    ~ Recolored Gold
    ~ Recolored Zinc
    ~ Recolored Nickel
    ~ Recolored Tungsten
    ~ Recolored Sulfur
    ~ Recolored Brass
    ~ Recolored Sterling
    ~ Recolored Solder
    ~ Recolored Molten Aluminum and removed heat glow
    ~ Recolored Molten Caustic Potash and removed Fire
    ~ Recolored Soda made from Juice
    ~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
    ~ Prop tool can convert between boolean and number types
    + Broth alias 'Soup'
    + Jelly alias 'Jam'
    + Soda alias 'Cola'
    + Hard Yolk alias 'Fried Egg'
    + Gunpowder alias 'Black Powder'
   [Bug Fixes]
    ~ Fixed: Enabled mods can be stuck behind input box
    ~ Fixed: Flies and Bees get stuck on Loop border modes
    ~ Fixed: Rock Wall and Bless can't be used as Image element
    ~ Fixed: Screenshots don't include background color if it was never set
    ~ Fixed: Corrupted save error messages don't appear
    ~ Fixed: Large save canvases can go off-screen
    ~ Fixed: Cheerful Mode setting button has old behavior
    ~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
    ~ Fixed: runEveryTick() runs even when paused
    ~ Fixed: World gen replaces Destroyable border pixels with Wall
    ~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
    ~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
    ~ Fixed: Unpaint tool removes fancy textures
    ~ Fixed: Category buttons don't glow in Unlock as Discovered mode
    ~ Fixed: Coolers and Freezers affect insulative elements
    ~ Fixed: Lightning heats insulative elements
    ~ Fixed: Dark element button text isn't triggered by buttonColor
    ~ Fixed: Force-loaded mod dependencies don't load properly on Steam
    ~ Fixed: Theme background doesn't affect entire page on Steam Edition
   [Technical]
    + New helper functions:
        + getPixel(x, y) -> Pixel object or null
        + tryCreate(element, x, y, replace?) -> Pixel object or null
        + tryDelete(x, y) -> Pixel object or null
    + 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
    + 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
    + 'skip' pixel property, skips simulation of the pixel
    + 'RL' behavior rule, releases an element in any available space
    + 'clear' view property for clearing the canvas layers, defaults to true
    + modIsEnabled(str) function, checks only file names (e.g. "glow.js")
    + promptChoose() for multiple-choice prompts
    + promptDir() for direction-based prompts
    ~ Debug console has been re-enabled on Steam Edition
    ~ Pick and Erase tools are no longer hard-coded
    ~ Sensor 'sense' property can take multiple comma-separated values
    ~ Save version is now sb5
2025-07-17 13:49:09 -04:00
slweeb 372de694d0 Version 1.11.1 - April 1, 2025 - FOOLS-2-5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
    + Border setting
        + Void deletes pixels that touch the sides
        + Loop teleports pixels that touch the sides
    ~ Improved Thermal View now uses hottest and coldest pixels as bounds
    + Finnish and Indonesian languages
   [FOOLS]
    + Element Modulator
    + FOOLS Mode is back!
    ~ Note: FOOLS features will disappear April 4th
   [Changes]
    + Keybind: Ctrl+O to load a save file
    + Keybind: Ctrl+Shift+O to reload the last loaded save
    + Flame test can be done on elements with fire colors
    + Honey and Molasses freeze into Candy
    + 'Golden Wind' Tornado variant
    + Milk variants can be churned into Butter
    + Udders can absorb certain liquids to produce Milk variants
    + Cheese can be made with Cream
    + Soda foam has a unique color
    + Candy dissolves in Water
    + Void is insulative
    + Bless stops panic in Humans
    + Gunpowder explodes when shocked
    + Ozone can cure Infection
    + Dust and Ash dirty Seltzer
    + Calcium can react with Steam
    + Magnesium reacts with Water and Steam
    + Sponges can release Water absorbed from soils
    + Sponges separate Water variant contents
    + Primordial Soup can freeze
    + Positrons shock Antimatter
    ~ Antimatter no longer explodes when touching Cloners
    ~ Thermite burns into Molten Iron
    + Acid stains Silver
    ~ Tweaked Acid-Potassium reaction
    ~ Frogs have a unique egg color
    ~ Molten Rad Glass is greener
    ~ Recolored Pilk Cheese
    ~ Bless removes Filler, Lattice, Vertical, and Horizontal
    ~ Copper Sulfate is no longer flammable
    + Copper Sulfate produces Poison Gas when burned
    + Baking Soda alias 'Sodium Bicarbonate'
    + Cellulose alias 'Paper Paste'
    + Cyanide alias 'Hydrogen Cyanide'
    + Acid Gas alias 'Hydrochloric Acid Gas'
    + Adobe alias 'Mud Brick'
    + Saves can keep Limitless Mode if settings are included
    ~ Saves no longer update cursor size
    + Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
    ~ Halacae translations completed
    ~ Prompt inputs no longer allow autocomplete
   [Bug Fixes]
    ~ Fixed: Half-pixels on the edges of smaller canvases
    ~ Fixed: LEDs can create ghost pixels when absorbing Light
    ~ Fixed: Eggs break when placed with Drag tool
    ~ Fixed: Frozen Yogurt variants don't retain color when melting
    ~ Fixed: Frozen elements aren't generated properly when no state is present
    ~ Fixed: Tea and Coffee start boiling when placed manually
    ~ Fixed: Duplicate mods can be added
    ~ Fixed: Portals can't teleport pixels being dragged
    ~ Fixed: Embers are never deleted when Burning is disabled
    ~ Fixed: Mix tool can be used on ghost pixels
    ~ Fixed: Saves can set cursor size to impossible sizes
    ~ Fixed: colorOn isn't applied by reactions
   [Technical]
    + Mod dependency system, see dependency_test.js for more info
    + Elements can be added dynamically with addElement()
    + onAddElement(callback) function, called when element is added dynamically
    + loadedMods array holds mods that have been loaded
    + onSelect and onUnselect properties for custom views
    + Portals display channel on hover
    + 'mouseColor' setting
    ~ Unknown is now in the Special category (Still hidden)
    ~ Save version is now sb4 and includes new border settings
2025-04-01 11:52:52 -04:00
slweeb fc63ee9002 v1.9.4 - Natural Disasters
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
    + Tornado
    + Earthquake
    + Tsunami
    + Blaster
    + Sandstorm (Hidden)
   [Changes]
    + Scrolling resizes in correct direction on Windows
    + Invert Scroll setting
    ~ Humans no longer trample Grass
    ~ Milk no longer turns to Yogurt when heated
    + Milk turns to Yogurt in Primordial Soup
    + Cells can ferment Milk into Yogurt
    + Cells boil and freeze into some Sugar
    + Cheese can be made from Nut Milk
    + Hives show Bee count when hovered
    + Flies, Fireflies, and Rats get trapped in Glue
    + Worms can compost Charcoal and Straw
    + Snails eat Pickles and Grapes
    + Slugs eat Grapes
    + Evergreen trees drop Pinecones when burned
    ~ Pinecones can withstand high temperatures
    + Wheat dries and freezes into Straw
    + Straw breaks into Flour
    + Potato can be deep-fried
    + Water can explode in hot Nut Oil
    + Soda can disolve Eggs
    + Yeast ferments Mashed Potato
    + Potatoes can charge Zinc or Copper
    + Batteries explode when melted
    + Ammonia can spawn Algae in Water
    + Broth can extinguish small fires
    + Salt slowly dissolves in Caramel
    + Ketchup and Baking Soda reaction
    + Acid kills Plant and Tree Branch before dissolving it
    + Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
    + Caustic Potash and Acid reaction
    + Nickel can resist Acid
    + Aluminum breaks into Metal Scrap
    + Thermite can be made from Metal Scrap
    + Gallium stains solids
    + Gold can alloy with AlGa
    + Electrum breaks into Gold Coins
    + Electrolysis on Salt Water produces Chlorine
    + Alcohol can purify Infection
    + Vaccine and Antibody can cure Rotten Meat and Cheese
    + Soap releases Fragrance when burned
    + Soap can be made from Milk
    + Paper is yellowed by Light and Oxygen
    + Plant is yellowed by Chlorine
    + Skin is darkened and reddened by Light
    + Skin will rash when exposed to irritants
    + Neutrons can react with Plant, Gunpowder, Yeast, and Firework
    + Positrons react violently with Electric
    + Light can kill Plague and Virus
    ~ Virus no longer eats Light or Loopy
    ~ Loopy ignores Cloners
    ~ Cancer is killed by Radiation faster
    + Cancer can be killed by Laser
    ~ Diamond is no longer indestructible, but still very strong
    ~ Diamonds will no longer form if Charcoal is too hot
    ~ Moved Bubble to Gases
    + Bubbles pop when cooled or heated
    ~ Tweaked Bleach and Vinegar reaction
    ~ Randomized Egg hatching rate
    ~ Cacti no longer grow arms at their base
    + Bamboo burns into Embers
    + Malware can hijack Loopy
    + Malware can misalign Lattice
    + Malware can break down Border
    + Rainbow breaks into Static
    + Bless revives Tree Branches from Saplings
    + Bless purifies Pilk
    + Bless removes Color Smoke and Spray Paint
    + Packed Snow breaks into Snow
    + Water can put out Antifire
    ~ Antifire ignores air density
    ~ Holding Shift can force mix dense ingredients into Batter
    ~ Gave unique colors to Supernova, NExplosion, and Pop
    ~ Recolored Molten Potassium and Molten Magnesium
    ~ Tweaked charged Hydrogen and Helium colors
    ~ Moved Ball to Special (For real this time)
    ~ Moved Perfume to Liquids
    ~ Moved Amber to Solids
    ~ Save names are truncated in save menu
    + Humans always save skin and shirt color in saves
    + Shift can be held when pressing -/+ buttons
    + Unpaint tool downgrades colorful element variants
    + Earthquakes and Tornadoes in random events
    + Magma alias 'Lava'
    - Removed Smooth View (Try moreViews.js!)
   [Bug Fixes]
    ~ Fixed: Evergreen and Lattice can be dragged
    ~ Fixed: Cellulose isn't considered a liquid
    ~ Fixed: Cellulose density too low
    ~ Fixed: Ketchup could result from recipes with Butter
    ~ Fixed: Accented element names capitalize incorrectly
    ~ Fixed: Virus can destroy invincible pixels
    ~ Fixed: E-cloner doesn't copy temperature
    ~ Fixed: Middle click begins scrolling on Windows
    ~ Fixed: Swapping to secondary element doesn't focus category
    ~ Fixed: Alcohol Gas has 110% flammability
    ~ Fixed: Acid Gas can destroy some Acid-resistant elements
    ~ Fixed: Certain Cactus pixel grows instantly
    ~ Fixed: Typo in Hydrogen and Sulfur reaction
    ~ Fixed: Antigas places at room temperature
    ~ Fixed: Hot Antifire burns indefinitely
    ~ Fixed: Melted Wax viscosity defined twice
    ~ Fixed: Flash lower state defined twice
    ~ Fixed: Ketchup boils into Vinegar, which immediately boils
    ~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
    ~ Fixed: Water causes Ember to stop burning, etc.
    ~ Fixed: Bless can create everlasting Fire
    ~ Fixed: Spawning Liquid Propane causes pulse effect
    ~ Fixed: Stained Glass and Color Sand can't be painted
   [Technical]
    + Prop tool accepts lowercase "-infinity"
    ~ Prop tool deselects on invalid input
    + onMouseDown() element property
    + hoverStat(pixel) element property for hover info, return string
    + stain1 and stain2 reaction property, accepts hex color code
    + Shift + W?
2024-03-17 14:54:06 -04:00
slweeb 7809f4fb44 lang 2024-01-30 14:58:58 -05:00
slweeb c570c059b7 Update en_gb.json 2024-01-17 22:21:35 -05:00
slweeb ed131b7e88 Update en_gb.json 2024-01-17 21:53:01 -05:00
slweeb ffd327f3af Create en_gb.json 2024-01-17 21:31:59 -05:00