[Version 1.12 - July 17, 2025 - Saves For All]
+ Featured Saves tab
+ Discord Saves tab
+ Browse community-made saves from our server
+ Lye, a reactive powder
+ Invar, a dark metal alloy (Hidden)
+ Streak View (Press 4)
[Steam Edition Changes]
+ Workshop support
+ Add and load community-made saves
+ Publish saves for everyone to discover
+ Save tagging support
+ Rich Presence support for Discord and Steam Chat
+ Show off your current element and canvas state
~ Saves are stored in a new game data folder instead of slots
+ Mods can be loaded from the game data folder for offline use
~ Dependencies are currently not supported for local files
+ "Open Data Folder" button in Settings
+ Steam automatically selects supported languages
+ Save author name will default to Steam username
- Hid "Clear Saves" button
~ Version and element count are shown again
[Changes]
+ Button click animations
+ Corn has gravity
+ Cloner elements can be set by clicking over them
+ Dyes can be mixed into liquids
+ Sand can be dyed into Color Sand
+ Stained Glass can be made by melting Glass with certain metals
+ Batteries are breakable
+ Vaccine and Antidote can freeze
+ Small amounts of Vaccine can be made by boiling Antibody
+ Vaccine can be made by mixing Antibody with Sugar Water
+ Cream can be turned into Yogurt
+ Clay and Brick Rubble makes Clay Soil
+ Slime rots Meat
+ Glue turns Crumb into Bread
+ Yeast ferments Wheat
+ Vinegar-Ammonia reaction
+ Bleach-Baking Soda reaction
+ Blood bubbles before boiling
+ Infection passively creates Plague
+ Pool Water slowly breaks down DNA
+ Distilling Oil with Hydrogen makes Sulfur and Water (Claus process)
+ Greek Fire is made with Oil and Sap, instead of Sulfur
+ Sulfur stains Silver
+ Candy from freezing Honey or Molasses has a unique color
+ Ember changes color when hitting elements with flame colors
+ Plasma can heat existing pixels when placed over them
+ Magnesium-Acid reaction produces Hydrogen
+ Gold variants are immune to Acid
+ Acid decomposes at extreme temperatures
+ Ammonia decomposes at high temperatures
+ Copper Sulfate reacts with other carbs like Sugar
+ Molten Caustic Potash electrolysis
+ Virus and Strange Matter ignore Pointer
+ Neutrons radiate Glass Shards
+ Cancer kills Homunculi
+ Anesthesia and Alcohol Gas calm Humans
~ Human will be selected when using Pick on Head or Body
~ Tweaked Diamond formation
~ Walls and Pipes don't change Light color
~ God Ray is better at extinguishing fires
~ Ember no longer produces Fire on its own
~ Salt Water electrolysis produces Lye (Chloralkali process)
~ Sodium-Water reaction produces Lye
~ Improved Sodium-Acid reaction
~ Potassium-Acid reaction is more violent
~ Acid no longer deletes Smoke or Fire
~ Gallium-Aluminum reaction is more destructive
~ Supernovae create Mercury and Aluminum
~ Antimatter no longer explodes when hitting the border
~ Lightning no longer explodes when hitting the border on Void mode
~ Uranium releases Radiation more consistently when falling
~ Rats release Plague more consistently when falling
~ Molten Stained Glass has colorful Fire
+ Rainbow and Static affect the color of Fire
~ Canvas will shrink dynamically to fit screen width
+ Empty canvases will be reset automatically when window is resized
+ Saves menu tabs
~ Saves menu takes up more screen space
~ Modded saves automatically reload the save and remove new mods after session
+ Sandboxels will reload on canvas reset after changing mods
+ TPS is restored after unloading a save
+ Button to reload after adding or removing mods
~ Currently-loaded save will be underscored in menu
~ Saves keep track of standalone version (i.e. Steam)
~ Save warnings use native Sandboxels prompts
~ Reset Warning setting affects save loading popup on non-empty canvas
- Loading a save no longer changes your selected view
~ 'Reset Scene' buttons in Settings now confirm before resetting
~ Cursor color is affected by theme color
~ Canvas Size and Worldgen settings automatically reset empty canvases
~ Updated styling of bottom links
~ Links are underlined when hovered over
~ Prompts are closed when elements are deselected
~ Confirm buttons for data reset prompts are red to show danger
~ Entering an invalid TPS no longer resets to 30 TPS
~ Recolored Gold
~ Recolored Zinc
~ Recolored Nickel
~ Recolored Tungsten
~ Recolored Sulfur
~ Recolored Brass
~ Recolored Sterling
~ Recolored Solder
~ Recolored Molten Aluminum and removed heat glow
~ Recolored Molten Caustic Potash and removed Fire
~ Recolored Soda made from Juice
~ Poison, Radiation, God Ray, Aluminum, Insulation, Bead, and Color Sand display with dark text
~ Prop tool can convert between boolean and number types
+ Broth alias 'Soup'
+ Jelly alias 'Jam'
+ Soda alias 'Cola'
+ Hard Yolk alias 'Fried Egg'
+ Gunpowder alias 'Black Powder'
[Bug Fixes]
~ Fixed: Enabled mods can be stuck behind input box
~ Fixed: Flies and Bees get stuck on Loop border modes
~ Fixed: Rock Wall and Bless can't be used as Image element
~ Fixed: Screenshots don't include background color if it was never set
~ Fixed: Corrupted save error messages don't appear
~ Fixed: Large save canvases can go off-screen
~ Fixed: Cheerful Mode setting button has old behavior
~ Fixed: Cheerful Mode setting 'Refresh Page' button doesn't work
~ Fixed: runEveryTick() runs even when paused
~ Fixed: World gen replaces Destroyable border pixels with Wall
~ Fixed: Random events and modded per-tick events don't happen when stepping ticks
~ Fixed: Maximum cursor size doesn't fill entire canvas with odd widths
~ Fixed: Unpaint tool removes fancy textures
~ Fixed: Category buttons don't glow in Unlock as Discovered mode
~ Fixed: Coolers and Freezers affect insulative elements
~ Fixed: Lightning heats insulative elements
~ Fixed: Dark element button text isn't triggered by buttonColor
~ Fixed: Force-loaded mod dependencies don't load properly on Steam
~ Fixed: Theme background doesn't affect entire page on Steam Edition
[Technical]
+ New helper functions:
+ getPixel(x, y) -> Pixel object or null
+ tryCreate(element, x, y, replace?) -> Pixel object or null
+ tryDelete(x, y) -> Pixel object or null
+ 'onCollide' element property, called when the pixel moves into any other (function(pixel1,pixel2))
+ 'onClicked' element property, called when the pixel is clicked on (function(pixel,element))
+ 'skip' pixel property, skips simulation of the pixel
+ 'RL' behavior rule, releases an element in any available space
+ 'clear' view property for clearing the canvas layers, defaults to true
+ modIsEnabled(str) function, checks only file names (e.g. "glow.js")
+ promptChoose() for multiple-choice prompts
+ promptDir() for direction-based prompts
~ Debug console has been re-enabled on Steam Edition
~ Pick and Erase tools are no longer hard-coded
~ Sensor 'sense' property can take multiple comma-separated values
~ Save version is now sb5
[Version 1.11.1 - April 1, 2025 - FOOLS-2-5]
+ Border setting
+ Void deletes pixels that touch the sides
+ Loop teleports pixels that touch the sides
~ Improved Thermal View now uses hottest and coldest pixels as bounds
+ Finnish and Indonesian languages
[FOOLS]
+ Element Modulator
+ FOOLS Mode is back!
~ Note: FOOLS features will disappear April 4th
[Changes]
+ Keybind: Ctrl+O to load a save file
+ Keybind: Ctrl+Shift+O to reload the last loaded save
+ Flame test can be done on elements with fire colors
+ Honey and Molasses freeze into Candy
+ 'Golden Wind' Tornado variant
+ Milk variants can be churned into Butter
+ Udders can absorb certain liquids to produce Milk variants
+ Cheese can be made with Cream
+ Soda foam has a unique color
+ Candy dissolves in Water
+ Void is insulative
+ Bless stops panic in Humans
+ Gunpowder explodes when shocked
+ Ozone can cure Infection
+ Dust and Ash dirty Seltzer
+ Calcium can react with Steam
+ Magnesium reacts with Water and Steam
+ Sponges can release Water absorbed from soils
+ Sponges separate Water variant contents
+ Primordial Soup can freeze
+ Positrons shock Antimatter
~ Antimatter no longer explodes when touching Cloners
~ Thermite burns into Molten Iron
+ Acid stains Silver
~ Tweaked Acid-Potassium reaction
~ Frogs have a unique egg color
~ Molten Rad Glass is greener
~ Recolored Pilk Cheese
~ Bless removes Filler, Lattice, Vertical, and Horizontal
~ Copper Sulfate is no longer flammable
+ Copper Sulfate produces Poison Gas when burned
+ Baking Soda alias 'Sodium Bicarbonate'
+ Cellulose alias 'Paper Paste'
+ Cyanide alias 'Hydrogen Cyanide'
+ Acid Gas alias 'Hydrochloric Acid Gas'
+ Adobe alias 'Mud Brick'
+ Saves can keep Limitless Mode if settings are included
~ Saves no longer update cursor size
+ Partial translations for Dutch, Korean, Italian, Serbian, and Emoji
~ Halacae translations completed
~ Prompt inputs no longer allow autocomplete
[Bug Fixes]
~ Fixed: Half-pixels on the edges of smaller canvases
~ Fixed: LEDs can create ghost pixels when absorbing Light
~ Fixed: Eggs break when placed with Drag tool
~ Fixed: Frozen Yogurt variants don't retain color when melting
~ Fixed: Frozen elements aren't generated properly when no state is present
~ Fixed: Tea and Coffee start boiling when placed manually
~ Fixed: Duplicate mods can be added
~ Fixed: Portals can't teleport pixels being dragged
~ Fixed: Embers are never deleted when Burning is disabled
~ Fixed: Mix tool can be used on ghost pixels
~ Fixed: Saves can set cursor size to impossible sizes
~ Fixed: colorOn isn't applied by reactions
[Technical]
+ Mod dependency system, see dependency_test.js for more info
+ Elements can be added dynamically with addElement()
+ onAddElement(callback) function, called when element is added dynamically
+ loadedMods array holds mods that have been loaded
+ onSelect and onUnselect properties for custom views
+ Portals display channel on hover
+ 'mouseColor' setting
~ Unknown is now in the Special category (Still hidden)
~ Save version is now sb4 and includes new border settings
[Version 1.9.4 - March 17, 2024 - Natural Disasters]
+ Tornado
+ Earthquake
+ Tsunami
+ Blaster
+ Sandstorm (Hidden)
[Changes]
+ Scrolling resizes in correct direction on Windows
+ Invert Scroll setting
~ Humans no longer trample Grass
~ Milk no longer turns to Yogurt when heated
+ Milk turns to Yogurt in Primordial Soup
+ Cells can ferment Milk into Yogurt
+ Cells boil and freeze into some Sugar
+ Cheese can be made from Nut Milk
+ Hives show Bee count when hovered
+ Flies, Fireflies, and Rats get trapped in Glue
+ Worms can compost Charcoal and Straw
+ Snails eat Pickles and Grapes
+ Slugs eat Grapes
+ Evergreen trees drop Pinecones when burned
~ Pinecones can withstand high temperatures
+ Wheat dries and freezes into Straw
+ Straw breaks into Flour
+ Potato can be deep-fried
+ Water can explode in hot Nut Oil
+ Soda can disolve Eggs
+ Yeast ferments Mashed Potato
+ Potatoes can charge Zinc or Copper
+ Batteries explode when melted
+ Ammonia can spawn Algae in Water
+ Broth can extinguish small fires
+ Salt slowly dissolves in Caramel
+ Ketchup and Baking Soda reaction
+ Acid kills Plant and Tree Branch before dissolving it
+ Copper Sulfate kills Termites, Plant, Grass, Algae, and Mushrooms
+ Caustic Potash and Acid reaction
+ Nickel can resist Acid
+ Aluminum breaks into Metal Scrap
+ Thermite can be made from Metal Scrap
+ Gallium stains solids
+ Gold can alloy with AlGa
+ Electrum breaks into Gold Coins
+ Electrolysis on Salt Water produces Chlorine
+ Alcohol can purify Infection
+ Vaccine and Antibody can cure Rotten Meat and Cheese
+ Soap releases Fragrance when burned
+ Soap can be made from Milk
+ Paper is yellowed by Light and Oxygen
+ Plant is yellowed by Chlorine
+ Skin is darkened and reddened by Light
+ Skin will rash when exposed to irritants
+ Neutrons can react with Plant, Gunpowder, Yeast, and Firework
+ Positrons react violently with Electric
+ Light can kill Plague and Virus
~ Virus no longer eats Light or Loopy
~ Loopy ignores Cloners
~ Cancer is killed by Radiation faster
+ Cancer can be killed by Laser
~ Diamond is no longer indestructible, but still very strong
~ Diamonds will no longer form if Charcoal is too hot
~ Moved Bubble to Gases
+ Bubbles pop when cooled or heated
~ Tweaked Bleach and Vinegar reaction
~ Randomized Egg hatching rate
~ Cacti no longer grow arms at their base
+ Bamboo burns into Embers
+ Malware can hijack Loopy
+ Malware can misalign Lattice
+ Malware can break down Border
+ Rainbow breaks into Static
+ Bless revives Tree Branches from Saplings
+ Bless purifies Pilk
+ Bless removes Color Smoke and Spray Paint
+ Packed Snow breaks into Snow
+ Water can put out Antifire
~ Antifire ignores air density
~ Holding Shift can force mix dense ingredients into Batter
~ Gave unique colors to Supernova, NExplosion, and Pop
~ Recolored Molten Potassium and Molten Magnesium
~ Tweaked charged Hydrogen and Helium colors
~ Moved Ball to Special (For real this time)
~ Moved Perfume to Liquids
~ Moved Amber to Solids
~ Save names are truncated in save menu
+ Humans always save skin and shirt color in saves
+ Shift can be held when pressing -/+ buttons
+ Unpaint tool downgrades colorful element variants
+ Earthquakes and Tornadoes in random events
+ Magma alias 'Lava'
- Removed Smooth View (Try moreViews.js!)
[Bug Fixes]
~ Fixed: Evergreen and Lattice can be dragged
~ Fixed: Cellulose isn't considered a liquid
~ Fixed: Cellulose density too low
~ Fixed: Ketchup could result from recipes with Butter
~ Fixed: Accented element names capitalize incorrectly
~ Fixed: Virus can destroy invincible pixels
~ Fixed: E-cloner doesn't copy temperature
~ Fixed: Middle click begins scrolling on Windows
~ Fixed: Swapping to secondary element doesn't focus category
~ Fixed: Alcohol Gas has 110% flammability
~ Fixed: Acid Gas can destroy some Acid-resistant elements
~ Fixed: Certain Cactus pixel grows instantly
~ Fixed: Typo in Hydrogen and Sulfur reaction
~ Fixed: Antigas places at room temperature
~ Fixed: Hot Antifire burns indefinitely
~ Fixed: Melted Wax viscosity defined twice
~ Fixed: Flash lower state defined twice
~ Fixed: Ketchup boils into Vinegar, which immediately boils
~ Fixed: F11 doesn't toggle fullscreen (May need Shift)
~ Fixed: Water causes Ember to stop burning, etc.
~ Fixed: Bless can create everlasting Fire
~ Fixed: Spawning Liquid Propane causes pulse effect
~ Fixed: Stained Glass and Color Sand can't be painted
[Technical]
+ Prop tool accepts lowercase "-infinity"
~ Prop tool deselects on invalid input
+ onMouseDown() element property
+ hoverStat(pixel) element property for hover info, return string
+ stain1 and stain2 reaction property, accepts hex color code
+ Shift + W?