elements.led = { behavior: behaviors.WALL, reactions: { "light": {"charge1":1}, "liquid_light": {"charge1":1}, }, color: "#666666", colorOn: "#ffffff", category: "machines", tempHigh: 1500, stateHigh: ["molten_glass","molten_glass","molten_glass","molten_gallium"], conduct: 1, breakInto: "glass_shard", tick: (pixel) => { if (pixel.start == pixelTicks) { pixel.normalColor = pixel.color; pixel.chargeColor = `rgb(${pixel.color.replace(/[rgb\(\)]/g, "").split(",").map(a => parseInt(a.trim()) + 120).join(", ")})`; } if (pixel.color != pixel.normalColor && !pixel.charge && !pixel.chargeCD) { pixel.normalColor = pixel.color; pixel.chargeColor = `rgb(${pixel.color.replace(/[rgb\(\)]/g, "").split(",").map(a => parseInt(a.trim()) + 120).join(", ")})`; } if (pixel.charge) { pixel.color = pixel.chargeColor; } else { pixel.color = pixel.normalColor; } } } pixelColorPick = (function() { const oldPixelColorPick = pixelColorPick; return function(pixel, customColor = null) { if (pixel.element == "led" && pixel.color && !customColor) return pixel.color; return oldPixelColorPick.apply(this, arguments); } })()