elements.flipflop = { properties: { powerstate: "false", }, name: "Flip Flop", color: "#CF300D", state: "solid", category: "machines", tick: function(pixel) { doHeat(pixel) doBurning(pixel) doElectricity(pixel) let Output = pixelMap[pixel.x+1][pixel.y] let Input = pixelMap[pixel.x-1][pixel.y] console.log(pixel.powerstate) if (typeof Output !== "undefined" && typeof Input !== "undefined"){ Output.charge = 0 if (pixel.powerstate == "true" && Input.charge > 0.2) { pixel.powerstate = "false" pixel.color = "#CF300D" console.log(pixel.powerstate+"y") Output.charge = 0 } else if (pixel.powerstate == "false" && Input.charge > 0.2) { pixel.powerstate = "true" console.log(pixel.powerstate+"n") pixel.color = "#94CF0D" Output.charge = 5 } } } };