let gasBlacklist = ["pointer", "tornado"] let gasDecaySpeed = 0.002 runAfterLoad(function(){ runPerPixel(function(pixel){ if (elements[pixel.element].state === "gas" && gasBlacklist.indexOf(pixel.element) == -1){ if (Math.random() < gasDecaySpeed){ deletePixel(pixel.x, pixel.y) } } }) }) dependOn("betterSettings.js", function(){ let gasTab = new SettingsTab("Gas Decay") let speedSetting = new Setting("Chance for gas pixels to decay per tick. Should be between 0 and 1", "decay_chance", settingType.NUMBER, false, 0.002,) let ignoreSetting = new Setting("Comma seperated list of elements that should be ignored.", "decay_blacklist", settingType.TEXT, false, "pointer,tornado") gasTab.registerSettings("Settings", speedSetting, ignoreSetting) settingsManager.registerTab(gasTab) gasDecaySpeed = speedSetting.value; gasBlacklist = (ignoreSetting.value).split(",") speedSetting.onUpdate(function(value){ gasDecaySpeed = value }) ignoreSetting.onUpdate(function(value){ gasBlacklist = value.split(",") }) runAfterLoad(function(){ document.getElementById("betterSettings/undefined/decay_chance").step = "0.001"; document.getElementById("betterSettings/undefined/decay_chance").max = 1; document.getElementById("betterSettings/undefined/decay_chance").min = 0; }) })