/* herbs heat into steamed herb smash into tea powder tea powder + hot water = colored tea */ elements.herb.tempHigh = 100; elements.herb.stateHigh = ["steamed_herb","steamed_herb","steam",null]; if (!elements.herb.reactions) { elements.herb.reactions = {}; } elements.herb.reactions.steam = { elem1:"steamed_herb" } elements.steamed_herb = { color: ["#5a790c","#698f1f","#849d33","#b3c74d"], reactions: { "water": { elem2:"tea", tempMin:80 }, "salt_water": { elem2:"tea", tempMin:80 }, "sugar_water": { elem2:"tea", tempMin:80 }, "seltzer": { elem2:"tea", tempMin:80 }, "stench": { elem2:null, chance:0.25 }, "steam": { elem2:"fragrance", chance:0.1 }, "flea": { elem2:null, chance:0.01 }, "termite": { elem2:null, chance:0.01 }, "fly": { elem2:null, chance:0.01 }, "ant": { elem2:null, chance:0.01 }, "stink_bug": { elem2:null, chance:0.01 } }, behavior: behaviors.POWDER, tempHigh: 300, stateHigh: ["fire","smoke","smoke","smoke","ash"], tempLow: -2, stateLow: "frozen_plant", burn:10, burnTime:300, burnInto: ["fire","smoke","smoke","smoke","smoke","smoke","smoke","fragrance"], category:"food", state: "solid", density: 1300, isFood: true, hidden: true, breakInto: ["tea_powder",null] }; elements.tea_powder = { color: ["#C4CD3F","#B7C134","#97A328"], grain: 2, reactions: { "water": { elem2:"tea", tempMin:80, elem1:null }, "salt_water": { elem2:"tea", tempMin:80, elem1:null }, "sugar_water": { elem2:"tea", tempMin:80, elem1:null }, "seltzer": { elem2:"tea", tempMin:80, elem1:null }, "tea": { tempMin:80, elem1:null, chance:0.01 }, "stench": { elem2:null, chance:0.25 }, "steam": { elem2:"fragrance", chance:0.1 }, "flea": { elem2:null, chance:0.01 }, "termite": { elem2:null, chance:0.01 }, "fly": { elem2:null, chance:0.01 }, "ant": { elem2:null, chance:0.01 }, "stink_bug": { elem2:null, chance:0.01 } }, behavior: behaviors.POWDER, tempHigh: 300, stateHigh: ["fire","smoke","smoke","smoke","ash"], burn:10, burnTime:300, burnInto: ["fire","smoke","smoke","smoke","smoke","smoke","smoke","fragrance"], category:"food", state: "solid", density: 1200, isFood: true, hidden: true } elements.water.reactions.tea_powder = { elem1:"tea", chance:0.0002 }