elements.flipflop = { properties: { powerstate: "false", cooldown: 0, }, name: "Flip Flop", color: "#CF300D", state: "solid", category: "machines", tick: function(pixel) { doHeat(pixel) doBurning(pixel) doElectricity(pixel) let Output = pixelMap[pixel.x+1][pixel.y] let Input = pixelMap[pixel.x-1][pixel.y] if (typeof Output !== "undefined" && typeof Input !== "undefined") { if (Input.charge == undefined && pixel.cooldown == 1) { pixel.cooldown = 0 } if (Input.charge > 0 && pixel.cooldown == 0) { pixel.cooldown = 1 if (pixel.powerstate == "true") { pixel.powerstate = "false" pixel.color = "#CF300D" } else if (pixel.powerstate == "false") { pixel.powerstate = "true" pixel.color = "#94CF0D" Output.charge = 1 } } else if (pixel.cooldown == 0) { Output.charge = undefined } } } };