var isChromium = !!window.chrome; if (!isChromium) { window.addEventListener("load",function(){ console.log(1) logMessage("Error: glow.js only works on Chrome or Chromium-based browsers.") }) } else { addCanvasLayer("glowmod"); addCanvasLayer("glowmod2"); canvasLayersPre.unshift(canvasLayers["glowmod"]); glowmodCtx = canvasLayers["glowmod"].getContext("2d"); glowmodCtx2 = canvasLayers["glowmod2"].getContext("2d"); delete canvasLayers.glowmod; delete canvasLayers.glowmod2; elements.fire.emit = true; elements.lightning.emit = 15; elements.electric.emit = true; elements.positron.emit = true; elements.plasma.emit = true; elements.uranium.emit = 3; elements.uranium.emitColor = "#009800"; elements.rainbow.emit = true; elements.static.emit = true; elements.flash.emit = true; elements.cold_fire.emit = true; elements.blaster.emit = true; elements.ember.emit = true; elements.fw_ember.emit = 10; elements.bless.emit = true; elements.pop.emit = true; elements.explosion.emit = true; elements.n_explosion.emit = 10; elements.supernova.emit = 20; elements.midas_touch.emit = true; elements.fireball.emit = true; elements.sun.emit = 15; elements.light.emit = 3; elements.liquid_light.emit = true; elements.laser.emit = 3; elements.neutron.emit = 3; elements.proton.emit = 3; elements.radiation.emit = 3; elements.fallout.emit = 3; elements.rad_steam.emit = 2; elements.rad_steam.emitColor = "#6ad48c"; elements.rad_cloud.emit = 2; elements.rad_cloud.emitColor = "#009800"; elements.rad_glass.emit = 2; elements.rad_glass.emitColor = "#009800"; elements.rad_shard.emit = 2; elements.rad_shard.emitColor = "#009800"; elements.malware.emit = 2; elements.border.emit = 2; elements.void.emit = 10; viewInfo[1] = { // Blur Glow (Emissive pixels only) name: "", pixel: viewInfo[1].pixel, effects: true, colorEffects: true, onUnselect: function(ctx) { glowmodCtx2.canvas.width = ctx.canvas.width; glowmodCtx2.canvas.height = ctx.canvas.height; glowmodCtx.canvas.width = ctx.canvas.width; glowmodCtx.canvas.height = ctx.canvas.height; }, pre: function(ctx) { glowmodCtx2.canvas.width = ctx.canvas.width; glowmodCtx2.canvas.height = ctx.canvas.height; }, pixel: viewInfo[1].pixel, post: function(ctx) { glowmodCtx.canvas.width = ctx.canvas.width; glowmodCtx.canvas.height = ctx.canvas.height; glowmodCtx.filter = "blur(30px)"; // Draw the blurred content on the canvas glowmodCtx.drawImage(glowmodCtx2.canvas, 0, 0); glowmodCtx.filter = "none"; }, }; renderEachPixel(function(pixel,ctx) { if (view === 1) { if (elements[pixel.element].emit || pixel.emit || (elements[pixel.element].colorOn && pixel.charge)) { let a = (settings.textures !== 0) ? pixel.alpha : undefined; let d = pixel.emit||elements[pixel.element].emit||true; if (d === true) d = 5; let r = Math.floor(d/2); drawSquare(glowmodCtx2,elements[pixel.element].emitColor||pixel.color,pixel.x-r,pixel.y-r,d,a); } if (pixel.charge && !elements[pixel.element].colorOn) { drawSquare(glowmodCtx2,"#ffff00",pixel.x-1,pixel.y-1,3); } } }) }