elements.flipflop = { properties: { powerstate: "false", cooldown: "0", }, name: "Flip Flop", color: "#CF300D", state: "solid", category: "machines", tick: function(pixel) { doHeat(pixel) doBurning(pixel) doElectricity(pixel) let Output = pixelMap[pixel.x+1][pixel.y] let Input = pixelMap[pixel.x-1][pixel.y] if (typeof Output !== "undefined" && typeof Input !== "undefined"){ if (pixel.cooldown > 0){ pixel.cooldown-- console.log(pixel.cooldown) } Output.charge = 0 if (pixel.powerstate == "true" && Input.charge > 0.2 && pixel.cooldown > 0) { Input.charge = 0 pixel.cooldown = 3 pixel.powerstate = "false" pixel.color = "#CF300D" Output.charge = 0 } else if (pixel.powerstate == "false" && Input.charge > 0.2 && pixel.cooldown > 0) { Input.chare = 0 pixel.cooldown = 3 pixel.powerstate = "true" pixel.color = "#94CF0D" Output.charge = 5 } } } };