//Made by SuperASAX or SuperAAX elements.torch = { color: "#d68542", behavior: [ "CR:fire%50|CR:fire|CR:fire%50", "XX|XX|XX", "XX|XX|XX", ], reactions: { "water": { elem1:"wood" }, "sugar_water": { elem1:"wood" }, "salt_water": { elem1:"wood" }, "seltzer": { elem1:"wood" }, "dirty_water": { elem1:"wood" }, "pool_water": { elem1:"wood" }, "steam": { elem1:"wood" }, "smog": { elem1:"wood" }, "rain_cloud": { elem1:"wood" }, "cloud": { elem1:"wood" }, "snow_cloud": { elem1:"wood" }, "hail_cloud": { elem1:"wood" }, "thunder_cloud": { elem1:"wood" }, "ice_nine": { elem1:"wood" } }, temp:600, category:"special", breakInto: "sawdust", tempLow: -273, stateLow: "wood" }, elements.cold_torch = { color: "#d68542", behavior: [ "CR:cold_fire%50|CR:cold_fire|CR:cold_fire%50", "XX|CO|XX", "XX|XX|XX", ], temp:-273, category:"special", breakInto: "sawdust", tempHigh: 0, stateHigh: "wood" }, elements.extinguisher= { color: "#d6baa9", behavior: [ "CR:eanprop|CR:eanprop|CR:eanprop", "XX|XX|XX", "XX|XX|XX", ], temp:-30, category: "machines", conduct: 0.73 }, elements.eanprop = { color: "#cfcfcf", behavior: behaviors.GAS, temp:-25, category: "gases", tempLow: -43, stateLow: "cold_fire", state: "gas", density: 2.0098, alias: "gas" };