// Science mod for Sandboxels // (Inspired by survival.js) // Build 11 // By: Lucifer (@a_british_proto (Discord)) // If there is anything you want to suggest or there's a bug then just dm me on discord // Todo: // - Try to get the mod to work by making different ways to craft all the (116) elements in the mod // - Make new substances that you can get after mixing different elements // - Make a way to get the different substances by mixing different elements and different substances // - Create different proporties for the substances (doing now) // How much of the elements you're gonna have when you start: if (!settings.Science_mod) { settings.Science_mod = { "Hydrogen": 9.223372036854776e+18, "Helium": 9.223372036854776e+18, "Lithium": 9.223372036854776e+18, "Beryllium": 9.223372036854776e+18, "Boron": 9.223372036854776e+18, "Carbon": 9.223372036854776e+18, "Oxygen": 9.223372036854776e+18, "Flourine": 9.223372036854776e+18, "Neon": 9.223372036854776e+18, "Sodium": 9.223372036854776e+18, "Magnesium": 9.223372036854776e+18, "Aluminum": 9.223372036854776e+18, "Silicon": 9.223372036854776e+18, "Phosphorus": 9.223372036854776e+18, "Sulphur": 9.223372036854776e+18, "Chlorine": 9.223372036854776e+18, "Argon": 9.223372036854776e+18, "Potassium": 9.223372036854776e+18, "Calcium": 9.223372036854776e+18, "Scandium": 9.223372036854776e+18, "Titanium": 9.223372036854776e+18, "Vanadium": 9.223372036854776e+18, "Chromium": 9.223372036854776e+18, "Manganese": 9.223372036854776e+18, "Iron": 9.223372036854776e+18, "Cobalt": 9.223372036854776e+18, "Nickel": 9.223372036854776e+18, "Copper": 9.223372036854776e+18, "Zinc": 9.223372036854776e+18, "Gallium": 9.223372036854776e+18, "Germanium": 9.223372036854776e+18, "Arsenic": 9.223372036854776e+18, "Selenium": 9.223372036854776e+18, "Bromine": 9.223372036854776e+18, "Krypton": 9.223372036854776e+18, "Rubidium": 9.223372036854776e+18, "Strontium": 9.223372036854776e+18, "Yttrium": 9.223372036854776e+18, "Zirconium": 9.223372036854776e+18, "Niobium": 9.223372036854776e+18, "Molybdenum": 9.223372036854776e+18, "Technetium": 9.223372036854776e+18, "Ruthenium": 9.223372036854776e+18, "Rhodium": 9.223372036854776e+18, "Palladium": 9.223372036854776e+18, "Silver": 9.223372036854776e+18, "Cadmium": 9.223372036854776e+18, "Indium": 9.223372036854776e+18, "Tin": 9.223372036854776e+18, "Antimony": 9.223372036854776e+18, "Tellurium": 9.223372036854776e+18, "Iodine": 9.223372036854776e+18, "Xenon": 9.223372036854776e+18, "Cesium": 9.223372036854776e+18, "Barium": 9.223372036854776e+18, "Lanthanum": 9.223372036854776e+18, "Cerium": 9.223372036854776e+18, "Praseodymium": 9.223372036854776e+18, "Neodymium": 9.223372036854776e+18, "Promethium": 9.223372036854776e+18, "Samarium": 9.223372036854776e+18, "Europium": 9.223372036854776e+18, "Gadolinium": 9.223372036854776e+18, "Terbium": 9.223372036854776e+18, "Dysprosium": 9.223372036854776e+18, "Holmium": 9.223372036854776e+18, "Erbium": 9.223372036854776e+18, "Thulium": 9.223372036854776e+18, "Ytterbium": 9.223372036854776e+18, "Lutetium": 9.223372036854776e+18, "Hafnium": 9.223372036854776e+18, "Tantalum": 9.223372036854776e+18, "Tungsten": 9.223372036854776e+18, "Rhenium": 9.223372036854776e+18, "Osmium": 9.223372036854776e+18, "Iridium": 9.223372036854776e+18, "Platinum": 9.223372036854776e+18, "Gold": 9.223372036854776e+18, "Mercury": 9.223372036854776e+18, "Thallium": 9.223372036854776e+18, "Lead": 9.223372036854776e+18, "Bismuth": 9.223372036854776e+18, "Polonium": 9.223372036854776e+18, "Astatine": 9.223372036854776e+18, "Radon": 9.223372036854776e+18, "Francium": 9.223372036854776e+18, "Radium": 9.223372036854776e+18, "Actinium": 9.223372036854776e+18, "Thorium": 9.223372036854776e+18, "Protactinium": 9.223372036854776e+18, "Uranium": 9.223372036854776e+18, "Neptunium": 9.223372036854776e+18, "Plutonium": 9.223372036854776e+18, "Americium": 9.223372036854776e+18, "Curium": 9.223372036854776e+18, "Berkelium": 9.223372036854776e+18, "Californium": 9.223372036854776e+18, "Einsteinium": 9.223372036854776e+18, "Fermium": 9.223372036854776e+18, "Mendelevium": 9.223372036854776e+18, "Nobelium": 9.223372036854776e+18, "Lawrencium": 9.223372036854776e+18, "Rutherfordium": 9.223372036854776e+18, "Dubnium": 9.223372036854776e+18, "Seaborgium": 9.223372036854776e+18, "Bohrium": 9.223372036854776e+18, "Hassium": 9.223372036854776e+18, "Meitnerium": 9.223372036854776e+18, "Darmstadtium": 9.223372036854776e+18, "Roentgenium": 9.223372036854776e+18, "Copernicium": 9.223372036854776e+18, "Nihonium": 9.223372036854776e+18, "Flerovium": 9.223372036854776e+18, "Moscovium": 9.223372036854776e+18, "Livermorium": 9.223372036854776e+18, "Tennessine": 9.223372036854776e+18, "Oganesson": 9.223372036854776e+18, } } // Element proporties (all proporties have hidden:false as these are what you start with // and you don't have to craft them): // All of these are before the reaction when you add different stuff to these elements/substances // happens (same with the substances) element.Hydrogen = { behavior: behaviors.GAS, color:"D3D3D3", category:"gases", state:"gas", hidden:false } element.Helium = { behavior: behaviors.GAS, color:"C0C0C0", category:"gases", state:"gas", hidden:false } element.Lithium = { behavior: behaviors.WALL, color:"DADBDD", category:"land", state:"solid", hidden:false } element.Beryllium = { behavior: behaviors.WALL, color:"DADBDD", category:"land", state:"solid", hidden:false } element.Boron = { behavior: behaviors.WALL, color:"964B00", category:"land", state:"solid", hidden:false } element.Carbon = { behavior: behaviors.GAS, color:"000000", category:"gases", state:"gas", hidden:false } element.Nitrogen = { behavior: behaviors.GAS, color:"0000FF", category:"gases", state:"gas", hidden:false } element.Oxygen = { behavior: behaviors.GAS, color:"000000", category:"gases", state:"gas", hidden:false } element.Fluorine = { behavior: behaviors.WALL, color:"FFFF00", category:"land", state:"solid", hidden:false } element.Neon = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Sodium = { behavior: behaviors.WALL, color:"A0522D", category:"land", state:"solid", hidden:false } element.Magnesium = { behavior: behaviors.WALL, color:"F0C8A0", category:"land", state:"solid", hidden:false } element.Aluminum = { behavior: behaviors.WALL, color:"C0C0C0", category:"land", state:"solid", hidden:false } element.Silicon = { behavior: behaviors.WALL, color:"C0C0C0", category:"land", state:"solid", hidden:false } element.Phosphorus = { behavior: behaviors.WALL, color:"FF0000", category:"land", state:"solid", hidden:false } element.Sulfur = { behavior: behaviors.WALL, color:"FFFF00", category:"land", state:"solid", hidden:false } element.Chlorine = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Argon = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Potassium = { behavior: behaviors.WALL, color:"00FF00", category:"land", state:"solid", hidden:false } element.Calcium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Scandium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Titanium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Vanadium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Chromium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Manganese = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Iron = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Cobalt = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Nickel = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Copper = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Zinc = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Gallium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Germanium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Arsenic = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Selenium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Bromine = { behavior: behaviors.LIQUID, color:"FFFFFF", category:"liquids", state:"liquid", hidden:false } element.Krypton = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Rubidium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Strontium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Yttrium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Zirconium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Niobium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Molybdenum = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Technetium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Ruthenium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Rhodium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Palladium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Silver = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Cadmium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Indium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Tin = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Antimony = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Tellurium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Iodine = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Xenon = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Caesium = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Barium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Lanthanum = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Cerium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Praseodymium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Neodymium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Promethium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Samarium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Europium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Gadolinium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Terbium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Dysprosium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Holmium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Erbium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Thulium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Ytterbium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Lutetium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Hafnium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Tantalum = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Tungsten = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Rhenium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Osmium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Iridium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Platinum = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Gold = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Mercury = { behavior: behaviors.LIQUID, color:"00FFFF", category:"liquids", state:"liquid", hidden:false } element.Thallium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Lead = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Bismuth = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Polonium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Astatine = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Radon = { behavior: behaviors.GAS, color:"FFFFFF", category:"gases", state:"gas", hidden:false } element.Francium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Radium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Actinium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Thorium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Protactinium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Uranium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Neptunium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Plutonium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Americium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Curium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Berkelium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Californium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Einsteinium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Fermium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Mendelevium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Nobelium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Lawrencium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Rutherfordium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Dubnium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Seaborgium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Bohrium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Hassium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Meitnerium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Darmstadtium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Roentgenium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Copernicium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Nihonium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Flerovium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Moscovium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Livermorium = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Tennessine = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } element.Oganesson = { behavior: behaviors.WALL, color:"00FFFF", category:"land", state:"solid", hidden:false } // Substance proporties (These are the properties of the substances, not the elements These properties // use hidden:true as you don't start with these but instead have to craft them): substance.Polystyrene = { behavior: behaviors.WALL, color:"FFFFFF", category:"land", state:"solid", hidden:true } substance.Styrene = { behavior: behaviors.LIQUID, color:"FFFFED", category:"liquids", state:"liquid", hidden:true } substance.Cinnamaldehyde = { behavior: behaviors.LIQUID, color:"FDFD96", category:"liquids", state:"liquid", hidden:true } substance.Acetone = { behavior: behaviors.LIQUID, color:"DADEDF", category:"liquids", state:"liquid", hidden:true } substance.Methane = { behavior: behaviors.GAS, color:"C1C7C9", category:"gases", state:"gas", hidden:true } substance.Ethane = { behavior: behaviors.GAS, color:"C1C7C9", category:"gases", state:"gas", hidden:true } // Doing more tmrw