elements.exploder = { color: "#ffffff", tool: function(pixel) { if (pixel.element == "sand") { pixel.element = "explosion" } }, category: "tools", }; elements.radiator = { color: '#ffffff', tool: function (pixel) { if (pixel.element == 'cloud') { pixel.element = 'rad_cloud' } if (pixel.element == 'cell') { pixel.element = 'cancer' } if (pixel.element == 'steam') { pixel.element = 'rad_steam' } if (pixel.element == 'dust') { pixel.element = 'fallout' } if (pixel.element == 'explosion') { pixel.element = 'n_explosion' } if (pixel.element == 'null') { pixel.element = 'radiation' } }, category: 'tools', }; //im aware that theres more radiation stuf than this