if (!enabledMods.includes("mods/betterSettings.js")) { enabledMods.unshift("mods/betterSettings.js"); localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); window.location.reload() }; var sky_settingsTab = new SettingsTab("Sky"); var realtime_setting = new Setting("Use real life time for sky", "real_time", settingType.BOOLEAN, false, defaultValue=false); var initial_hour_setting = new Setting("Initial hour", "initial_hour", settingType.NUMBER, false, defaultValue=8); var ticks_per_hour_setting = new Setting("Ticks per hour", "ticks_per_hour", settingType.NUMBER, false, defaultValue=150); sky_settingsTab.registerSettings("Real time", realtime_setting); sky_settingsTab.registerSettings("Initial hour", initial_hour_setting); sky_settingsTab.registerSettings("Ticks per hour", ticks_per_hour_setting); settingsManager.registerTab(sky_settingsTab); //function lerpColor(start, end, t) { // return start.map((s, i) => Math.round(s + (end[i] - s) * t)); //} // Destructuring makes it faster function lerpColor([r1, g1, b1], [r2, g2, b2], t) { return [r1 + (r2 - r1) * t, g1 + (g2 - g1) * t, b1 + (b2 - b1) * t].map(Math.round); } function getSkyColors(hour) { const SKY_COLOR_PAIRS = [ [[0, 0, 15], [0, 0, 30]], // midnight [[10, 10, 40], [20, 20, 60]], [[255, 100, 50], [255, 150, 100]], [[135, 206, 235], [180, 230, 255]], [[135, 206, 250], [135, 206, 255]], [[135, 206, 250], [120, 190, 240]], [[255, 150, 100], [120, 70, 70]], [[30, 15, 60], [20, 10, 40]], [[0, 0, 15], [0, 0, 30]], // midnight ]; // Determine the interval (each interval is 3 hours) const index = Math.floor(hour / 3); const t = (hour % 3) / 3; const [bottomStart, topStart] = SKY_COLOR_PAIRS[index]; const [bottomEnd, topEnd] = SKY_COLOR_PAIRS[index + 1]; return { skyTop: `rgb(${lerpColor(topStart, topEnd, t).join(", ")})`, skyBottom: `rgb(${lerpColor(bottomStart, bottomEnd, t).join(", ")})`, }; } function renderSky(ctx) { // Get sky colors and make gradient const { skyTop, skyBottom } = getSkyColors(hour); const gradient = ctx.createLinearGradient(0, 0, 0, height * pixelSize); gradient.addColorStop(0, skyTop); gradient.addColorStop(1, skyBottom); ctx.fillStyle = gradient; ctx.fillRect(0, 0, (width + 1) * pixelSize, (height + 1) * pixelSize); } function updateDayTime() { if (paused) {return;} if (realtime_setting.value) { const now = new Date(); hour = now.getHours() + now.getMinutes() / 60; } else { hour = (hour + (1 / ticks_per_hour_setting.value)) % 24; // Keep within 0-23 } } // Sky should be first layer function prioritizeRenderSky() { const idx = renderPrePixelList.indexOf(renderSky); if (idx !== -1) { const [skyFn] = renderPrePixelList.splice(idx, 1); renderPrePixelList.unshift(skyFn); } } // Resetting canvas also resets time function initializeSky() { hour = initial_hour_setting.value; } // Hooks runAfterReset(initializeSky); runAfterLoad(prioritizeRenderSky); runEveryTick(updateDayTime); renderPrePixel(renderSky); var hour = initial_hour_setting.value;