var modName = "mods/test_2.js"; var libraryMod = "mods/code_library.js"; if(enabledMods.includes(libraryMod)) { alert("this requires code library and i am out of time to add a dependency if-block"); function defaultIonizationColorFormula(state) { return convertColorFormats({r: 255, g: 221 - ((state + 1) * 32), b: 255 - ((state + 1) * 8)},"hex"); }; function secondTestDefaultIonizationColorFormula(state) { return convertColorFormats({r: 221 - ((state + 1) * 32), g: 255, b: 255 - ((state + 1) * 8)},"hex"); }; function thirdTestDefaultIonizationColorFormula(state) { var lum = 17 + (state * 10); return convertColorFormats({r: lum, g: lum, b: lum},"hex"); }; function fourthTestDefaultIonizationColorFormula(state) { return convertColorFormats({r: 0x9f + (state * 4), g: 0xff - state, b: 0x7f - (state * 3)},"hex"); }; scientificElementoids = { defaultium: { sublimates: false, solidColor: "#EEEEEE", solidDensity: 1000, meltingPoint: 1200, solidHardness: 0.8, liquidColor: "#FFFFFF", liquidDensity: 850, liquidViscosity: 4000, boilingPoint: 2500, gasColor: "#FFDDFF", gasDensity: 3.5, ionizationEnergies_eV: [15,30,45,60,100], ionizationColorFormula: defaultIonizationColorFormula, defaultState: "solid" }, sublimatestium: { sublimates: true, solidColor: "#FFFFCC", solidDensity: 813, meltingPoint: 1033, solidHardness: 0.5, liquidColor: "#EEEEAA", liquidDensity: 420, liquidViscosity: 420, boilingPoint: 42069, gasColor: "#FFFF96", gasDensity: 3.2, ionizationEnergies_eV: [12,41,99], ionizationColorFormula: secondTestDefaultIonizationColorFormula, defaultState: "solid" }, pneumagvnigium: { sublimates: false, solidColor: "#100810", solidDensity: 814, meltingPoint: -191, solidHardness: 0.7, liquidColor: "#131011", liquidDensity: 1013, liquidViscosity: 131, boilingPoint: -83, gasColor: "#202020", gasDensity: 14.6, ionizationEnergies_eV: [11,22,33,44,55,66,77,88,99,110,121,1337], ionizationColorFormula: thirdTestDefaultIonizationColorFormula, defaultState: "gas" }, trollolium: { sublimates: false, solidColor: "#559933", solidDensity: 6969, meltingPoint: 1337, solidHardness: 0.69, liquidColor: "#55aa33", liquidDensity: 4201, liquidViscosity: 12345, boilingPoint: 4444, gasColor: "#9fff7f", gasDensity: 2.2, ionizationEnergies_eV: [], ionizationColorFormula: fourthTestDefaultIonizationColorFormula, defaultState: "solid" } }; for(var q = 1; q < 30; q++) { scientificElementoids.trollolium.ionizationEnergies_eV.push(q); }; scientificElementoids.trollolium.ionizationEnergies_eV.push(747.5802880508742); behaviors.HOT_GAS = [ "CR:fire%0.25 AND M2|M1|CR:fire%0.25 AND M2", "M1|XX|M1", "CR:fire%0.25 AND M2|M1|CR:fire%0.25 AND M2" ], behaviors.SUPERHOT_GAS = [ "CR:plasma%0.1 AND M2|M1|CR:plasma%0.1 AND M2", "M1|XX|M1", "CR:plasma%0.1 AND M2|M1|CR:plasma%0.1 AND M2" ], first9 = [ "singly", "doubly", "triply", "quadruply", "quintuply", "sextuply", "septuply", "octuply", "nonuply", "ERROR" ]; ones = ["", "un", "duo", "tre", "quattuor", "quin", "sex", "septen", "octo", "novem", "ERROR"]; tens = ["", "dec", "vigint", "trigint", "quadragint", "quinquagint", "sexagint", "septuagint", "octogint", "nonagint", "ERROR"]; hundreds = ["", "cent", "ducent", "trecent", "quadringent", "quingent", "sescent", "septingent", "octingent", "nongent", "ERROR"]; thousands = ["", "mill", "dumill", "trimill", "quadrimill", "quinmill", "sexmill", "septimill", "octimill", "nonimill", "ERROR"]; function getTupleAdverb(number) { //this code is horrendous if(number == "0") { return "nullly" }; number--; if(number <= 8) { return first9[number]; } else { number++; var onesPlace = Math.floor(number % 10); var tensPlace = Math.floor((number / 10) % 10); var hundredsPlace = Math.floor((number / 100) % 10); var thousandsPlace = Math.floor((number / 1000) % 10); var tupleOnes = ones[onesPlace]; var tupleTens = tens[tensPlace]; var tupleHundreds = hundreds[hundredsPlace]; var tupleThousands = thousands[thousandsPlace]; if(tupleOnes.endsWith("tre")) { if(!tupleTens.startsWith("d") && !tupleTens.startsWith("s")) { //tre is not tres before d, and not as many people double the S tupleOnes = "tres"; //this entire code block is basically so we can use trescentuple for 103-uple and trecentuple for 300-uple }; }; if(number > 100 && tupleTens !== "") { //tens before something have an number after them tupleTens += "number"; }; if(number > 1000 && tupleHundreds !== "") { //hundreds before something have an number after them tupleHundreds += "number"; }; tuple = tupleOnes + tupleTens + tupleHundreds + tupleThousands + "uply"; return tuple; }; }; function makeScrapColor(colorIn) { var colorInput = colorIn; //side effects? //make sure in is array if(!(colorInput instanceof Array)) { colorInput = [colorInput]; }; colorInput = colorInput.map(color => convertColorFormats(color,"hex")); //prepare final color var finalColor = []; var lumOffsets = [1.2,1,0.8]; for(var i in colorInput) { for(var j in lumOffsets) { finalColor.push(changeLuminance(colorInput[i],lumOffsets[j],"multiply","hex")); }; }; return finalColor; }; for(element in scientificElementoids) { var elemInfo = scientificElementoids[element]; if(!elemInfo.liquidColor) { elemInfo.liquidColor = makeMoltenColor(elemInfo.solidColor); }; if(!elemInfo.gasColor) { elemInfo.gasColor = makeGasColor(elemInfo.solidColor); }; var names = { solid: elemInfo.meltingPoint <= 0 ? element + "_ice" : "solid_" + element, powder: elemInfo.meltingPoint <= 0 ? element + "_snow" : "powdered_" + element, liquid: (elemInfo.meltingPoint > 200 ? "molten_" : "liquid_") + element, gas: element + "_gas" }; names[elemInfo.defaultState] = element; //"hydrogen" is not "hydrogen_gas", iron is not "solid_iron", etc. if(elemInfo.defaultState == "liquid" && elemInfo.sublimates) { throw new Error("A sublimating element can't have a liquid default state, idiot!"); }; var ionizationTemperatures = elemInfo.ionizationEnergies_eV.map(x => (x * 16021766340) / 1380649); var liquidIsHot = (elemInfo.meltingPoint > 600); var gasIsHot = (elemInfo.boilingPoint > 600); var solidIsCold = (elemInfo.meltingPoint < 0); //"nullish"-piecewise definition to preserve reactions elements[names.solid] ??= {}; elements[names.solid].color = elemInfo.solidColor; elements[names.solid].density = elemInfo.solidDensity; elements[names.solid].hardness = elemInfo.solidHardness; elements[names.solid].breakInto = names.powder; elements[names.solid].temp = Math.min(20, elemInfo.meltingPoint * 1.1); elements[names.solid].tempHigh = elemInfo.meltingPoint; elements[names.solid].stateHigh = elemInfo.sublimates ? names.gas : names.liquid; elements[names.solid].behavior = behaviors.WALL; elements[names.solid].category = "powders"; elements[names.solid].state = "solid"; elements[names.solid].hidden = true; elements[names.powder] ??= {}; elements[names.powder].color = makeScrapColor(elemInfo.solidColor); elements[names.powder].density = elemInfo.solidDensity * 0.7; elements[names.powder].hardness = elemInfo.solidHardness * 0.7; elements[names.powder].temp = Math.min(20, elemInfo.meltingPoint * 1.1); elements[names.powder].tempHigh = elemInfo.meltingPoint; elements[names.powder].stateHigh = elemInfo.sublimates ? names.gas : names.liquid; elements[names.powder].behavior = behaviors.POWDER; elements[names.powder].category = "powders"; elements[names.powder].state = "powder"; elements[names.powder].hidden = true; if(elemInfo.sublimates != true) { elements[names.liquid] ??= {}; elements[names.liquid].color = elemInfo.liquidColor; elements[names.liquid].density = elemInfo.liquidDensity; elements[names.liquid].temp = (elemInfo.meltingPoint + elemInfo.boilingPoint) / 2; elements[names.liquid].tempHigh = elemInfo.boilingPoint; elements[names.liquid].stateHigh = names.gas; elements[names.liquid].tempLow = elemInfo.meltingPoint; elements[names.liquid].stateLow = names.solid; elements[names.liquid].viscosity = elemInfo.liquidViscosity; elements[names.liquid].behavior = liquidIsHot ? behaviors.MOLTEN : behaviors.LIQUID; elements[names.liquid].category = "liquids"; elements[names.liquid].state = "liquid"; elements[names.liquid].hidden = true; }; elements[names.gas] ??= {} elements[names.gas].color = elemInfo.gasColor; elements[names.gas].density = elemInfo.gasDensity; elements[names.gas].temp = (elemInfo.sublimates ? elemInfo.meltingPoint : elemInfo.boilingPoint) * 1.1; elements[names.gas].tempLow = (elemInfo.sublimates ? elemInfo.meltingPoint : elemInfo.boilingPoint); elements[names.gas].stateLow = elemInfo.sublimates ? names.solid : names.liquid; elements[names.gas].behavior = gasIsHot ? behaviors.HOT_GAS : behaviors.GAS; elements[names.gas].category = "gases"; elements[names.gas].state = "gas"; elements[names.gas].hidden = true; if(elemInfo.ionizationEnergies_eV && elemInfo.ionizationEnergies_eV.length > 0 && elemInfo.ionizationColorFormula) { elements[names.gas].tempHigh = ionizationTemperatures[0]; elements[names.gas].stateHigh = "ionized_" + element; var lastTempsIndex = ionizationTemperatures.length - 1; for(j in ionizationTemperatures) { j = parseInt(j); // for some reason JS is suddenly deciding to use strings for array iterators var plasmaName = (getTupleAdverb(j + 1) + "_ionized_" + element).replace("singly_",""); var lastPlasmaName = (getTupleAdverb(j) + "_ionized_" + element).replace("singly_",""); var nextPlasmaName = (getTupleAdverb(j + 2) + "_ionized_" + element).replace("singly_",""); var plasmaTemp = ionizationTemperatures[j]; elements[plasmaName] = { color: elemInfo.ionizationColorFormula(j), density: elemInfo.gasDensity * (0.99 ** (j + 1)), temp: (Math.ceil(plasmaTemp/10000)*10000) + 1000, tempLow: ionizationTemperatures[j], stateLow: j == 0 ? names.gas : lastPlasmaName, behavior: behaviors.SUPERHOT_GAS, category: "energy", state: "gas", hidden: true, }; if(j < lastTempsIndex) { elements[plasmaName].tempHigh = ionizationTemperatures[j + 1]; //console.log(j,getTupleAdverb(j),nextPlasmaName); elements[plasmaName].stateHigh = nextPlasmaName; }; }; }; elements[names[elemInfo.defaultState]].hidden = false; }; } else { alert(`The ${libraryMod} mod is required and has been automatically inserted (reload for this to take effect).`) enabledMods.splice(enabledMods.indexOf(modName),0,libraryMod) localStorage.setItem("enabledMods", JSON.stringify(enabledMods)); };