elements.fossil = { color: ["#bbb3ae","#b4b4b4","#c0c0c0"], behavior: [ "XX|XX|XX", "XX|XX|XX", "M2%75|M1|M2%75", ], reactions: { "water": {elem1: "wet_sand", chance: 0.00035}, "salt_water": {elem1: "wet_sand", chance: 0.0005}, "sugar_water": {elem1: "wet_sand", chance: 0.0004}, "seltzer": {elem1: "wet_sand", chance: 0.0004}, "dirty_water": {elem1: "wet_sand", chance: 0.0004}, "soda": {elem1: "wet_sand", chance: 0.0004}, "lichen": {elem1: "dirt", chance: 0.0025}, "bone": {elem2: "fossil", chance: 0.000025}, "bone_marrow": {elem2: "marrow_fossil", chance: 0.00002}, "skull": {elem2: ["human_fossil","human_fossil","fossil"], chance: 0.000025}, "wood": {elem2: "petrified_wood", chance: 0.000015}, "tree_branch": {elem2: "petrified_wood", chance: 0.000015}, "grape": {elem2: "juice", chance: 0.1, color2: "#291824"}, "wheat": {elem2: "flour"}, "primordial_soup": {elem1: "wet_sand", chance: 0.001} }, tempHigh: 950, stateHigh: "magma", category: "life", state: "solid", density: 2600, hardness: 0.55, breakInto: ["rock","gravel","gravel","gravel","sand"], }; elements.marrow_fossil = { color: ["#cbb2b3","#c1a8a8","#d0b0b0"], hidden:true, behavior: behaviors.SUPPORTPOWDER, reactions: { "water": {elem1: "wet_sand", chance: 0.00035}, "salt_water": {elem1: "wet_sand", chance: 0.0005}, "sugar_water": {elem1: "wet_sand", chance: 0.0004}, "seltzer": {elem1: "wet_sand", chance: 0.0004}, "dirty_water": {elem1: "wet_sand", chance: 0.0004}, "soda": {elem1: "wet_sand", chance: 0.0004}, "lichen": {elem1: "dirt", chance: 0.0025}, "bone": {elem2: "fossil", chance: 0.000025}, "bone_marrow": {elem2: "marrow_fossil", chance: 0.00002}, "skull": {elem2: ["human_fossil","human_fossil","fossil"], chance: 0.000025}, "wood": {elem2: "petrified_wood", chance: 0.000015}, "tree_branch": {elem2: "petrified_wood", chance: 0.000015}, "grape": {elem2: "juice", chance: 0.1, color2: "#291824"}, "wheat": {elem2: "flour"}, "primordial_soup": {elem1: "wet_sand", chance: 0.001} }, tempHigh: 950, stateHigh: "magma", category: "life", state: "solid", density: 2550, hardness: 0.55, breakInto: ["rock","gravel","gravel","gravel","sand"], }; elements.human_fossil = { color: ["#bbb3ae","#b4b4b4","#c0c0c0"], hidden:true, behavior: [ "XX|XX|XX", "XX|XX|XX", "M2%50|M1|M2%50", ], reactions: { "water": {elem1: "wet_sand", chance: 0.00035}, "salt_water": {elem1: "wet_sand", chance: 0.0005}, "sugar_water": {elem1: "wet_sand", chance: 0.0004}, "seltzer": {elem1: "wet_sand", chance: 0.0004}, "dirty_water": {elem1: "wet_sand", chance: 0.0004}, "soda": {elem1: "wet_sand", chance: 0.0004}, "lichen": {elem1: "dirt", chance: 0.0025}, "bone": {elem2: "fossil", chance: 0.000025}, "bone_marrow": {elem2: "marrow_fossil", chance: 0.00002}, "skull": {elem2: ["human_fossil","human_fossil","fossil"], chance: 0.000025}, "wood": {elem2: "petrified_wood", chance: 0.000015}, "tree_branch": {elem2: "petrified_wood", chance: 0.000015}, "grape": {elem2: "juice", chance: 0.1, color2: "#291824"}, "wheat": {elem2: "flour"}, "primordial_soup": {elem1: "wet_sand", chance: 0.001} }, tempHigh: 950, stateHigh: "magma", category: "life", state: "solid", density: 2600, hardness: 0.55, breakInto: ["rock","gravel","gravel","gravel","sand"], }; elements.petrified_wood = { color: ["#4e4e3e","#464646","#52533a"], hidden:true, behavior: behaviors.STURDYPOWDER, reactions: { "water": {elem1: "wet_sand", chance: 0.00035}, "salt_water": {elem1: "wet_sand", chance: 0.0005}, "sugar_water": {elem1: "wet_sand", chance: 0.0004}, "seltzer": {elem1: "wet_sand", chance: 0.0004}, "dirty_water": {elem1: "wet_sand", chance: 0.0004}, "soda": {elem1: "wet_sand", chance: 0.0004}, "lichen": {elem1: "dirt", chance: 0.0025}, "bone": {elem2: "fossil", chance: 0.000025}, "bone_marrow": {elem2: "marrow_fossil", chance: 0.00002}, "skull": {elem2: ["human_fossil","human_fossil","fossil"], chance: 0.000025}, "wood": {elem2: "petrified_wood", chance: 0.000015}, "tree_branch": {elem2: "petrified_wood", chance: 0.000015}, "grape": {elem2: "juice", chance: 0.1, color2: "#291824"}, "wheat": {elem2: "flour"}, "primordial_soup": {elem1: "wet_sand", chance: 0.001} }, tempHigh: 950, stateHigh: "magma", category: "life", state: "solid", density: 2600, hardness: 0.55, breakInto: ["rock","rock","gravel","gravel","gravel","gravel","gravel","sawdust"], }; elements.skull = { color: "#d9d9d9", hidden:true, behavior: behaviors.SUPPORT, reactions: { "water": { elem2:"broth", tempMin:70, color2:"#d7db69" }, "salt_water": { elem2:"broth", tempMin:70, color2:"#d7db69" }, "sugar_water": { elem2:"broth", tempMin:70, color2:"#d7db69" }, "seltzer": { elem2:"broth", tempMin:70, color2:"#d7db69" }, "rock": { "elem1": "fossil", chance:0.00005 }, "sand": { "elem1": "fossil", chance:0.000035 }, "dirt": { "elem1": "fossil", chance:0.00003 }, "tuff": { "elem1": "fossil", chance:0.00005 }, "basalt": { "elem1": "fossil", chance:0.00004 }, "mudstone": { "elem1": "fossil", chance:0.00004 }, "packed_sand": { "elem1": "fossil", chance:0.00004 }, "gravel": { "elem1": "fossil", chance:0.000035 }, "clay": { "elem1": "fossil", chance:0.00003 }, "clay_soil": { "elem1": "fossil", chance:0.00003 }, "permafrost": { "elem1": "fossil", chance:0.000035 }, "mulch": { "elem1": "fossil", chance:0.00003 }, "ant_wall": { "elem1": "fossil", chance:0.00002 }, "limestone": { "elem1": "fossil", chance:0.00005 }, "quicklime": { "elem1": "fossil", chance:0.000045 }, "slaked_lime": { "elem1": "fossil", chance:0.000035 }, }, category:"life", tempHigh: 760, stateHigh: "quicklime", state: "solid", density: 1500, hardness: 0.5, breakInto: ["quicklime","bone","bone","bone_marrow"] }, elements.head.breakInto = ["blood","meat","skull"] if (!elements.bone.reactions) { elements.bone.reactions = {} } elements.bone.reactions.rock = { "elem1": "fossil", chance:0.00005 }; elements.bone.reactions.sand = { "elem1": "fossil", chance:0.000035 }; elements.bone.reactions.dirt = { "elem1": "fossil", chance:0.00003 }; elements.bone.reactions.tuff = { "elem1": "fossil", chance:0.00005 }; elements.bone.reactions.basalt = { "elem1": "fossil", chance:0.00004 }; elements.bone.reactions.mudstone = { "elem1": "fossil", chance:0.00004 }; elements.bone.reactions.packed_sand = { "elem1": "fossil", chance:0.00004 }; elements.bone.reactions.gravel = { "elem1": "fossil", chance:0.000035 }; elements.bone.reactions.clay = { "elem1": "fossil", chance:0.00003 }; elements.bone.reactions.clay_soil = { "elem1": "fossil", chance:0.00003 }; elements.bone.reactions.permafrost = { "elem1": "fossil", chance:0.000035 }; elements.bone.reactions.mulch = { "elem1": "fossil", chance:0.00003 }; elements.bone.reactions.ant_wall = { "elem1": "fossil", chance:0.00002 }; elements.bone.reactions.limestone = { "elem1": "fossil", chance:0.00005 }; elements.bone.reactions.quicklime = { "elem1": "fossil", chance:0.000045 }; elements.bone.reactions.slaked_lime = { "elem1": "fossil", chance:0.000035 }; if (!elements.bone_marrow.reactions) { elements.bone_marrow.reactions = {} } elements.bone_marrow.reactions.rock = { "elem1": "marrow_fossil", chance:0.00005 }; elements.bone_marrow.reactions.sand = { "elem1": "marrow_fossil", chance:0.000035 }; elements.bone_marrow.reactions.dirt = { "elem1": "marrow_fossil", chance:0.00003 }; elements.bone_marrow.reactions.tuff = { "elem1": "marrow_fossil", chance:0.00005 }; elements.bone_marrow.reactions.basalt = { "elem1": "marrow_fossil", chance:0.00004 }; elements.bone_marrow.reactions.mudstone = { "elem1": "marrow_fossil", chance:0.00004 }; elements.bone_marrow.reactions.packed_sand = { "elem1": "marrow_fossil", chance:0.00004 }; elements.bone_marrow.reactions.gravel = { "elem1": "marrow_fossil", chance:0.000035 }; elements.bone_marrow.reactions.clay = { "elem1": "marrow_fossil", chance:0.00003 }; elements.bone_marrow.reactions.clay_soil = { "elem1": "marrow_fossil", chance:0.00003 }; elements.bone_marrow.reactions.permafrost = { "elem1": "marrow_fossil", chance:0.000035 }; elements.bone_marrow.reactions.mulch = { "elem1": "marrow_fossil", chance:0.00003 }; elements.bone_marrow.reactions.ant_wall = { "elem1": "marrow_fossil", chance:0.00002 }; elements.bone_marrow.reactions.limestone = { "elem1": "marrow_fossil", chance:0.00005 }; elements.bone_marrow.reactions.quicklime = { "elem1": "marrow_fossil", chance:0.000045 }; elements.bone_marrow.reactions.slaked_lime = { "elem1": "marrow_fossil", chance:0.000035 }; if (!elements.wood.reactions) { elements.wood.reactions = {} } elements.wood.reactions.rock = { "elem1": "petrified_wood", chance:0.0005 }; elements.wood.reactions.sand = { "elem1": "petrified_wood", chance:0.00035 }; elements.wood.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 }; elements.wood.reactions.tuff = { "elem1": "petrified_wood", chance:0.0005 }; elements.wood.reactions.basalt = { "elem1": "petrified_wood", chance:0.0004 }; elements.wood.reactions.mudstone = { "elem1": "petrified_wood", chance:0.0004 }; elements.wood.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.0004 }; elements.wood.reactions.gravel = { "elem1": "petrified_wood", chance:0.00035 }; elements.wood.reactions.clay = { "elem1": "petrified_wood", chance:0.0003 }; elements.wood.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.0003 }; elements.wood.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00035 }; elements.wood.reactions.mulch = { "elem1": "petrified_wood", chance:0.0003 }; elements.wood.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.0002 }; elements.wood.reactions.limestone = { "elem1": "petrified_wood", chance:0.0005 }; elements.wood.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00045 }; elements.wood.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00035 }; if (!elements.tree_branch.reactions) { elements.tree_branch.reactions = {} } elements.tree_branch.reactions.rock = { "elem1": "petrified_wood", chance:0.0005 }; elements.tree_branch.reactions.sand = { "elem1": "petrified_wood", chance:0.00035 }; elements.tree_branch.reactions.dirt = { "elem1": "petrified_wood", chance:0.0003 }; elements.tree_branch.reactions.tuff = { "elem1": "petrified_wood", chance:0.0005 }; elements.tree_branch.reactions.basalt = { "elem1": "petrified_wood", chance:0.0004 }; elements.tree_branch.reactions.mudstone = { "elem1": "petrified_wood", chance:0.0004 }; elements.tree_branch.reactions.packed_sand = { "elem1": "petrified_wood", chance:0.0004 }; elements.tree_branch.reactions.gravel = { "elem1": "petrified_wood", chance:0.00035 }; elements.tree_branch.reactions.clay = { "elem1": "petrified_wood", chance:0.0003 }; elements.tree_branch.reactions.clay_soil = { "elem1": "petrified_wood", chance:0.0003 }; elements.tree_branch.reactions.permafrost = { "elem1": "petrified_wood", chance:0.00035 }; elements.tree_branch.reactions.mulch = { "elem1": "petrified_wood", chance:0.0003 }; elements.tree_branch.reactions.ant_wall = { "elem1": "petrified_wood", chance:0.0002 }; elements.tree_branch.reactions.limestone = { "elem1": "petrified_wood", chance:0.0005 }; elements.tree_branch.reactions.quicklime = { "elem1": "petrified_wood", chance:0.00045 }; elements.tree_branch.reactions.slaked_lime = { "elem1": "petrified_wood", chance:0.00035 };