elements.hornet = { tempHigh: 200, stateHigh: "dead_bug", color: "#ede48e", behavior: behaviors.FLY, category: "life", state: "solid", behaviorOn: [ "XX|CR:flash|XX", "CR:flash|CH:ash|CR:flash", "XX|CR:flash|XX", ], reactions: { "head": { elem2: null, }, "body": { elem2: null, }, "fly": { elem2: null, }, "spider": { elem1: null, } } } elements.lice = { tempHigh: 212, stateHigh: "dead_bug", color: "#7a7852", behavior: behaviors.LIQUID, category: "life", state: "solid", behaviorOn: [ "XX|CR:flash|XX", "CR:flash|CH:ash|CR:flash", "XX|CR:flash|XX", ], reactions: { "head": { elem2: null, }, "body": { elem2: null, } } }