const heatfunc = function(pixel){ if (pixel.ogR == null || pixel.ogG == null || pixel.ogB == null){ pixel.ogR = parseInt(pixel.color.slice(4, pixel.color.indexOf(',')), 10) pixel.ogG = parseInt(pixel.color.slice(pixel.color.indexOf(',') + 1, pixel.color.lastIndexOf(',')), 10) pixel.ogB = parseInt(pixel.color.slice(pixel.color.lastIndexOf(',') + 1, -1), 10) }else{ pixel.gethigh = (elements[pixel.element].tempHigh) pixel.halftemp = ((20+pixel.gethigh)/2) if (pixel.temp <= (pixel.gethigh) - pixel.halftemp){ pixel.ctemp = 0; } else if (pixel.temp > (pixel.gethigh)-pixel.halftemp && pixel.temp <= pixel.gethigh){ pixel.ctemp = ((1/pixel.halftemp)*pixel.temp)-(((pixel.gethigh)-pixel.halftemp)/pixel.halftemp) } if (pixel.ctemp <= 0.5){ pixel.newR = (((510-(2*pixel.ogR))*pixel.ctemp)+pixel.ogR); pixel.newG = ((0-((2*pixel.ogG)*pixel.ctemp))+pixel.ogG); pixel.newB = ((0-((2*pixel.ogB)*pixel.ctemp))+pixel.ogB); }else if (pixel.ctemp > 0.5){ pixel.newR = 255; pixel.newG = ((510*pixel.ctemp)-255); pixel.newB= ((280*pixel.ctemp)-140); } pixel.color = "rgb(" + pixel.newR + "," + pixel.newG + "," + pixel.newB + ")"; } }; const metals = ["iron", "glass", "copper", "gold", "brass","steel","nickel","zinc","silver","aluminum","bronze","metal_scrap","oxidized_copper","tin","lead"]; metals.forEach(metal => { const prefunc = elements[metal].tick; if (!prefunc){ elements[metal].tick = heatfunc; }else{ const modfunc = function(pixel){ prefunc(pixel); heatfunc(pixel); }; elements[metal].tick = modfunc; } }); elements.color_baker = { color: "#F61212", tool: function(pixel) { pixel.ogR = parseInt(pixel.color.slice(4, pixel.color.indexOf(',')), 10) pixel.ogG = parseInt(pixel.color.slice(pixel.color.indexOf(',') + 1, pixel.color.lastIndexOf(',')), 10) pixel.ogB = parseInt(pixel.color.slice(pixel.color.lastIndexOf(',') + 1, -1), 10) }, category: "tools", excludeRandom: true, desc: "Use to bake a metals paint color into its 'true' color, for heating purposes.", }