elements.test = { color: "#ff0000", behavior: behaviors.POWDER, category: "land", state: "solid", density: 10, }; elements.Neutronium = { color: "#aaffff", behavior: behaviors.POWDER, tempHigh: 1000, stateHigh: "molten_neutronium", category: "energy", state: "solid", density: 100000000000000000, }; elements.Molten_Neutronium = { color: "#ffffaa", behavior: behaviors.LIQUID, temp: 2500, tempHigh: 5000, stateHigh: "Neutronium_Gas", tempLow: 1000, stateLow: "Neutronium", viscosity: 10, category: "energy", state: "liquid", density: 50000000000000000, }; elements.Neutronium_Gas = { color: "#abcdef", behavior: behaviors.GAS, temp: 6000, tempLow: 5000, stateLow: "molten_neutronium", category: "energy", state: "gas", density: 0.045, }; eLists.CONDIMENT = ["ketchup","melted_cheese","mayo","mayonnaise","fry_sauce","chocolate_syrup","mustard","honey"]; behaviors.CONDIMENT_DESTROYER = [ ""DL:"+eLists.CONDIMENT"|"DL:"+eLists.CONDIMENT"|"DL:"+eLists.CONDIMENT"", ""DL:"+eLists.CONDIMENT" AND M2|XX|"DL:"+eLists.CONDIMENT" AND M2", "DL:"+eLists.CONDIMENT" AND M1|"DL:"+eLists.CONDIMENT" AND M1|"DL:"+eLists.CONDIMENT" AND M1", ]; elements.Condiment_Destroyer = { color: "ffff00, ff0000", behavior: behaviors.CONDIMENT_DESTROYER category: "testing", state: "liquid", density: 1000, };